New to WS and like some small time advice


HardRider

 

Posted

Hey. After years of playing this game, i've decided ill look into making a WS as it looks cool in concept and is the only villain like epic i haven't played lol

I'm not looking for build help exactly yet..But is there any powers that best to avoid / take? i'm looking to be human mostly though I'll have Dark nova (not yet sure if its to attack or just as a travel means.) I wont be taking dwarf though


 

Posted

Quote:
Originally Posted by HardRider View Post
Hey. After years of playing this game, i've decided ill look into making a WS as it looks cool in concept and is the only villain like epic i haven't played lol

I'm not looking for build help exactly yet..But is there any powers that best to avoid / take? i'm looking to be human mostly though I'll have Dark nova (not yet sure if its to attack or just as a travel means.) I wont be taking dwarf though
The first thing to do is read Dech's great guide on Warshades HERE. Personally, I love my warshade but would not consider going without the forms -- that is part of what makes a Warshade so good is the way you can use the various powers to make the forms even better. Dwarf form is your mez protection. The damage done by a human-only Warshade is a bit pale compared to a well-made tri-form.

I have several Warshades on different servers. I have found it useful to take Hasten/Superspeed on them . . . Super Speed plus Shadow Cloak = full invisibility, which is very nice to have to get in the best position to use your Mire (build-up) power or later Eclipse (huge Resistance Buff), both of which require a large number of live foes.

I took the S/L shield but skipped the others . . . but that's because I spend a lot of time in my Forms. If you insist on staying in Human form, you may need those Shields.

Most people would skip the Teleport Foe power, but I like it. I can bring one minion, kill him quickly, and turn him into a Fluff-ball pet before aggroing the entire spawn.

There is a lot of flexibility in building a Warshade . . . seriously, read Dech's guide and then work on your build.


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Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Human-Only? Well, pick up Gravity Well, Gravitic Emanation, Eclipse, Dark Extraction, and Stygian Circle as soon as they're available. Recharge is a blessing, so Hasten will do you well too. Outside of that, everything else will be either forced on you or you'll decide on it based upon your experience leveling. You won't get it right on the first go, so keep your respec's handy and use them when you've done some serious consideration and realized that it's not quite going the way you'd like it to go. Warshades are not one-size-fits-all, but they are pretty much awesome in any possible way that an experienced player decides to shape them.

Oh, learn our mantra! (Also linked in the above post.)


"Quit cryin'! Do some pushups or something!" --Bernie Mac

 

Posted

Thanks for the links folks, really helping a lot. the advice you've given is helping me plot some sort of ideal build atm, Hasten was definitely a power i was gonna take from the pool powers. think i tried making one in mids before but gave up as i didn't know where to start lol.