What pairs well with Claws or Spines?
First of all, I'd recommend Claws over Spines for an all around character. With that in mind, I'm gonna put my two cents in for Super Reflexes. I'm currently 47 on mine, and it's easily in my top 3 favorite characters of all time. Easy to softcap, lots of damage, fast moving, and all around fun!
Claws is great AoE. Spin is shockingly damaging, and is the fastest recharging PBAoE around. Eviscerate and Shockwave just make it sweeter.
Claws puts out solid single target DPS at high levels of recharge, and at low levels, its natural speed puts it near the top compared to other low-recharge chains.
Some people worry about SR's survivability, especially in the new content, but I've only died a handful of times in my run, and I've been at x8 since about level 30 (starting at -1, now at +2, could probably bump higher)
This build is quite literally "BEAST" like, if you know what I mean. Good single target, good AoE, nice mitigation. A simple character, but endlessly entertaining. And if you go this route, there's a good support system out there. I believe BillZBubba is the claws guru, and I've played this game for years, so if you have any questions, feel free to PM me.
Good luck!
(P.S. If you would prefer a second option, Claws/Elec is also pretty sweet, Follow-Up+Damage Aura+Spin FTW!!!)
First of all, I'd recommend Claws over Spines for an all around character. With that in mind, I'm gonna put my two cents in for Super Reflexes. I'm currently 47 on mine, and it's easily in my top 3 favorite characters of all time. Easy to softcap, lots of damage, fast moving, and all around fun!
Claws is great AoE. Spin is shockingly damaging, and is the fastest recharging PBAoE around. Eviscerate and Shockwave just make it sweeter. Claws puts out solid single target DPS at high levels of recharge, and at low levels, its natural speed puts it near the top compared to other low-recharge chains. Some people worry about SR's survivability, especially in the new content, but I've only died a handful of times in my run, and I've been at x8 since about level 30 (starting at -1, now at +2, could probably bump higher) This build is quite literally "BEAST" like, if you know what I mean. Good single target, good AoE, nice mitigation. A simple character, but endlessly entertaining. And if you go this route, there's a good support system out there. I believe BillZBubba is the claws guru, and I've played this game for years, so if you have any questions, feel free to PM me. Good luck! (P.S. If you would prefer a second option, Claws/Elec is also pretty sweet, Follow-Up+Damage Aura+Spin FTW!!!) |
Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo
Haha nice! Have fun, and like I said, if you have questions, or want build help or anything, shoot me a PM
Claws/SR is okay.
But the real beastly combo, in my opinion, is claws/invuln.
Invuln is tougher than SR. You can get near-equal defense numbers with much higher hitpoints and resists. Granted you have much less DDR.
SR is faster, but claws is fast to begin with.
And Invulnerability has a taunt aura. After the 9,853rd time the mob scatters from you right before you kill them, you will want a taunt aura.
That's definitely true, Mauk. SR isn't as tough as /Invuln. But I think SR manages to be ridiculously tough for ridiculously cheap. Also, the little slotting to max out SRs survivability means more space to slot to be an offensive powerhouse. Also, unless you're planning on farming from 1-50 in an afternoon, I feel like SR is more fun to level.
Claws/SR is okay.
But the real beastly combo, in my opinion, is claws/invuln. Invuln is tougher than SR. You can get near-equal defense numbers with much higher hitpoints and resists. Granted you have much less DDR. SR is faster, but claws is fast to begin with. And Invulnerability has a taunt aura. After the 9,853rd time the mob scatters from you right before you kill them, you will want a taunt aura. |
That's definitely true, Mauk. SR isn't as tough as /Invuln. But I think SR manages to be ridiculously tough for ridiculously cheap. Also, the little slotting to max out SRs survivability means more space to slot to be an offensive powerhouse. Also, unless you're planning on farming from 1-50 in an afternoon, I feel like SR is more fun to level.
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Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo
If you have Going Rogue its even better, as you can get yourself 5 Luck of the Gamblers very easily, which combined with quickness and claws' natural speed gets you a pretty solid dps chain.
Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo
One advantage Claws/sr has over Claws/invul is that Claws/sr doesn't really care how you use Shockwave.
Thanks for the info, I was thinking about regen but i didn't want to be a Wolverine wannabe
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The more technical excuse is the high recharge overlap of the two sets. It does make one redraw, but eh. Also, for a /Regen you don't want to be stuck in a long animation when you should be clicking a heal - as my BS/Regen will tell you (she's amazing in just plain SOs/IOs, but she does get killed in the middle of headsplitter relatively often... the "Must. Headsplit. Before. I. Die." syndrome doesn't help either) - and that fits with claws too.
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Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo
One advantage Claws/sr has over Claws/invul is that Claws/sr doesn't really care how you use Shockwave.
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Not my cup of tea, but I'm sure somebody would like it.
Claws/sd. I wish.
I've had a claws/sr for about 5 years now. She is very zoomie and has good DPS but very poor burst damage. She's a little fragile, compared to other scrappers I've played, but nothing too serious, especially after a nice, solid IO build a while back. Claws is (or was) the fastest recharging scrapper set, and the boost from SR's quickness is a nice compliment.
I also have a spines/dark who is just a freaking machine. It's a pretty end heavy build, but alpha slotting should help with that. I forget the exact number right now, but my spines/dark build has more than 5 procs slotted in auras. She kills things while i'm afk, and when I'm actually around she's like a lawnmower.
I've heard good things about spines/fire, too, but never played it past about 35. FA has a damage aura that could take a proc, but DA has many more.
good luck.
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i love my claws/sr but once i lvled a fire/sr no contest between the sets.
stabby vs melty? whose gonna win...you decide
Yeah, but then I see all the Fire/Shields with their SC and AaO and I get envious.
Claws is one of the only sets without Shield guilt.
Unfortunately, I heard from his brother that he's retired from the game permanently
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
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I am in the process of making my first scrapper and was wondering what it should be. I think I've nailed the Primary power set to either:
- Spines
- Claws
I was wondering if these would be good for a first time scrapper and also what Defence Sets would pair well with them and why. I am looking to do the following:- Good AoE
- Good Single Target
- Good Defenses/Resistance
- All around fun build
- BE A COMPLETE BEAST!
I would like to stay away from Fiery Aura, Dark Armour and Willpower because I already have those sets on other characters.Thanks
Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo