Combat teleportation and the new trials


SinergyX_NA

 

Posted

Howdy folks.

This question is geared more to the stone tankers out there, but anyone can chip in...

Has anyone else noticed that it is a pita to get an proper recticle for teleporting in the hallways of the new trials? Was on a Lambda yesterday, and darned if the more frustrating thing wasnt trying to teleport down the hallways... bloody tp recticle was consistantly in the red/no good mode. Felt like a nub having to ask for peeps to tp me to next canister because my big bulky assets combined with the big bulky clockwork mobs to clog up the hallway tigher than Rosie O'Donnell's arteries.

Anyway... Just me?


 

Posted

Same here, initialy i just started walking, but rest of the team already went way faster. Then went to the teleport methode, got stuck only 2 rooms later and totaly lost my way out. And getting feared on pretty much every corner


 

Posted

Quote:
Originally Posted by SinergyX_NA View Post
Same here, initialy i just started walking, but rest of the team already went way faster. Then went to the teleport methode, got stuck only 2 rooms later and totaly lost my way out. And getting feared on pretty much every corner
No chance to walk anywhere unfortunately, there must have been a quarter or something on the ground that wouldn't let me step over...