FF/ARCH Defender Build
Hmmm ...
Personal choice: I'd skip Aid Other and the rez. In their place, I'd hit the stealth pool for Stealth and Invis. Stealth provides a wee bit of defense, and I find that stealthing is often rather useful. I also like Vengenace, and would prefer it over Recall Friend.
All three powers are good with the default slot, with the added bonus that you can also use them to mule LotGs once you have some a-merits banked and you feel the need for some recharge.
Quote:
Awesome. Thanks for the reply. I will change up my build a little bit to get those powers.
Hmmm ...
Personal choice: I'd skip Aid Other and the rez. In their place, I'd hit the stealth pool for Stealth and Invis. Stealth provides a wee bit of defense, and I find that stealthing is often rather useful. I also like Vengenace, and would prefer it over Recall Friend. All three powers are good with the default slot, with the added bonus that you can also use them to mule LotGs once you have some a-merits banked and you feel the need for some recharge. |
Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo
I just wanted to post the newly made build for my FF/ARCH Defender. I was wondering if anyone else agrees with me in relation to this being a good build? I think it is, but what do I know... The focal points of this build are:
- Cheap
- Good Defences
- Good Damage
- Good Recovery (I found my old build to be END heavy)
- Recharge is at 33.8% without hasten but this could easily be much much higher if you are willing to put more influence into the build.
The defences are (with toggles on, but not personal force field):- Smashing: 25.8%
- Lethal: 25.8%
- Fire: 25.8%
- Cold: 25.8%
- Energy: 35.8%
- Negative: 35.8%
- Psionic: 24.5%
- Melee: 27%
- Ranged: 32%
- AoE: 27%
END recovery is 2.74/s and END consumption is 1.15/s without conserve power.Once again, this build is focused around me having no influence.
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Mr.Defendo: Level 50 Science Defender
Primary Power Set: Force Field
Secondary Power Set: Archery
Power Pool: Flight
Power Pool: Leadership
Power Pool: Medicine
Power Pool: Teleportation
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Personal Force Field -- DefBuff-I:50(A)
Level 1: Snap Shot -- Thundr-Acc/Dmg/Rchg:50(A), Thundr-Acc/Dmg/EndRdx:50(17), Thundr-Dmg/EndRdx/Rchg:50(17), Thundr-Dmg/EndRdx:50(31)
Level 2: Deflection Shield -- Ksmt-Def/EndRdx/Rchg:30(A), Ksmt-Def/EndRdx:30(3), GftotA-Def/EndRdx:40(3), GftotA-Def:40(5)
Level 4: Aimed Shot -- Thundr-Acc/Dmg/Rchg:50(A), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(11), Thundr-Dmg/EndRdx:50(15)
Level 6: Hover -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(7), Zephyr-ResKB:50(7)
Level 8: Insulation Shield -- Ksmt-Def/EndRdx/Rchg:30(A), Ksmt-Def/EndRdx:30(9), GftotA-Def/EndRdx:40(9), GftotA-Def:40(11)
Level 10: Blazing Arrow -- Thundr-Acc/Dmg/Rchg:50(A), Thundr-Acc/Dmg/EndRdx:50(43), Thundr-Dmg/EndRdx/Rchg:50(43), Thundr-Dmg/EndRdx:50(43)
Level 12: Dispersion Bubble -- Ksmt-Def/EndRdx/Rchg:30(A), Ksmt-Def/EndRdx:30(13), GftotA-Def/EndRdx:40(13), GftotA-Def:40(15)
Level 14: Fly -- Flight-I:50(A)
Level 16: Aim -- AdjTgt-Rchg:50(A), AdjTgt-EndRdx/Rchg:50(45), AdjTgt-ToHit/Rchg:50(45), AdjTgt-ToHit/EndRdx/Rchg:50(45), AdjTgt-ToHit/EndRdx:50(46)
Level 18: Maneuvers -- Ksmt-Def/EndRdx/Rchg:30(A), Ksmt-Def/EndRdx:30(19), GftotA-Def/EndRdx:40(19), GftotA-Def:40(21)
Level 20: Explosive Arrow -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(21), Posi-Dmg/Rchg:50(37), Posi-Dmg/Rng:50(37), Posi-Acc/Dmg/EndRdx:50(37), EndRdx-I:50(40)
Level 22: Aid Other -- RgnTis-Heal/EndRdx:30(A), RgnTis-EndRdx/Rchg:30(23), RgnTis-Heal/Rchg:30(23), RgnTis-Heal/EndRdx/Rchg:30(25), RgnTis-Regen+:30(25)
Level 24: Aid Self -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(27), Dct'dW-Heal/EndRdx/Rchg:50(27), Dct'dW-Heal/Rchg:50(29), Dct'dW-Rchg:50(29)
Level 26: Repulsion Bomb -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(34), Posi-Dmg/Rchg:50(36), Posi-Dmg/Rng:50(36), Posi-Acc/Dmg/EndRdx:50(36), EndRdx-I:50(42)
Level 28: Resuscitate -- RechRdx-I:50(A)
Level 30: Assault -- EndRdx-I:50(A), EndRdx-I:50(31)
Level 32: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(33), GSFC-ToHit/Rchg/EndRdx:50(33), GSFC-Rchg/EndRdx:50(33), GSFC-ToHit/EndRdx:50(34), GSFC-Build%:50(34)
Level 35: Recall Friend -- IntRdx-I:50(A)
Level 38: Rain of Arrows -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(39), Posi-Dmg/Rchg:50(39), Posi-Dmg/Rng:50(39), Posi-Acc/Dmg/EndRdx:50(40), RechRdx-I:50(40)
Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Power Build Up -- RechRdx-I:50(A), RechRdx-I:50(46)
Level 47: Ranged Shot -- Thundr-Acc/Dmg/Rchg:50(A), Thundr-Acc/Dmg/EndRdx:50(48), Thundr-Dmg/EndRdx/Rchg:50(48), Thundr-Dmg/EndRdx:50(48)
Level 49: Total Focus -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(50), Mako-Dmg/EndRdx:50(50), Mako-Dmg/Rchg:50(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 1: Vigilance
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Heal-I:50(A), Heal-I:50(31)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:20(A), EndMod-I:20(46)
------------
Set Bonus Totals:
Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo