db/da scrapper?


Captain Random Hero

 

Posted

so im thinking about building a db/da scrapper anyone have one that could let me know how they play or if it would be a poor power choice for a scrapper?


 

Posted

Love mine, he's my main badger and rather tough to kill. Built him for s/l defense and never looked back.


 

Posted

im sorry s/l?


 

Posted

Quote:
Originally Posted by jcon19 View Post
im sorry s/l?
s/l = Smash/Lethal defense. They are the most common types of damage in the game. Build up enough S/L defense combined with Dark Armors survivability options and you end up with a really tough scrapper.


DB/DA is great and fun choice. I do recommend you build for S/L defense as Emberly suggested.

Since you were unfamiliar with s/l I'm wondering if you are unfamiliar with Mid's Hero Planner. It's the easiest way to plan your build and post it here if you have questions/need advice.


SI Radio has many DJs and listeners whom hold City of Heroes close to their hearts. We will be supporting many efforts to keep CoH ALIVE!!

 

Posted

Get the Recovery Serum temp power early. Build the Recovery Serum. Love the Recovery Serum. It's a life saver early on. My DB/DA is a brute, and only 24, but fantastically fun.


They ALL float down here. When you're down here with us, you'll float too!

@Starflier

 

Posted

This is a test build im working on but it shows just how high you can cap with DB/DA. Still might fit Hasten in the build.

Hero Plan by Mids' Hero Designer 1.93

http://www.cohplanner.com/

Click this DataLink to open the build!

Xeronos: Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Nimble Slash

  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (3) Kinetic Combat - Damage/Recharge: Level 35
  • (5) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 1: Dark Embrace
  • (A) Steadfast Protection - Resistance/Endurance: Level 30
  • (40) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (40) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (42) Endurance Reduction IO: Level 50
Level 2: Power Slice
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (5) Kinetic Combat - Damage/Endurance: Level 35
  • (7) Kinetic Combat - Damage/Recharge: Level 35
  • (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 4: Ablating Strike
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (39) Kinetic Combat - Damage/Endurance: Level 35
  • (39) Kinetic Combat - Damage/Recharge: Level 35
  • (40) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 6: Typhoon's Edge
  • (A) Obliteration - Damage: Level 50
  • (9) Obliteration - Accuracy/Recharge: Level 50
  • (9) Obliteration - Damage/Recharge: Level 50
  • (11) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (45) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (45) Obliteration - Chance for Smashing Damage: Level 50
Level 8: Death Shroud
  • (A) Endurance Reduction IO: Level 50
Level 10: Murky Cloud
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (37) Reactive Armor - Resistance: Level 40
  • (37) Reactive Armor - Resistance/Endurance/Recharge: Level 40
  • (39) Reactive Armor - Endurance: Level 40
Level 12: Blinding Feint
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (13) Kinetic Combat - Damage/Endurance: Level 35
  • (13) Kinetic Combat - Damage/Recharge: Level 35
  • (15) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 14: Obsidian Shield
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (36) Reactive Armor - Resistance/Endurance/Recharge: Level 40
  • (36) Reactive Armor - Resistance: Level 40
  • (37) Reactive Armor - Endurance: Level 40
Level 16: Dark Regeneration
  • (A) Miracle - Heal/Endurance: Level 40
  • (34) Miracle - Heal/Recharge: Level 40
  • (34) Miracle - Heal: Level 40
  • (36) Miracle - Heal/Endurance/Recharge: Level 40
Level 18: Vengeful Slice
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (19) Kinetic Combat - Damage/Endurance: Level 35
  • (19) Kinetic Combat - Damage/Recharge: Level 35
  • (21) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Luck of the Gambler - Defense/Endurance: Level 50
  • (23) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (34) Luck of the Gambler - Defense: Level 50
Level 22: Boxing
  • (A) Empty
Level 24: Tough
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (25) Reactive Armor - Resistance/Endurance/Recharge: Level 40
  • (25) Reactive Armor - Resistance: Level 40
  • (27) Reactive Armor - Endurance: Level 40
Level 26: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (27) Luck of the Gambler - Defense/Endurance: Level 50
  • (29) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (29) Luck of the Gambler - Defense: Level 50
Level 28: Sweeping Strike
  • (A) Obliteration - Damage: Level 50
  • (31) Obliteration - Accuracy/Recharge: Level 50
  • (31) Obliteration - Damage/Recharge: Level 50
  • (31) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (50) Obliteration - Chance for Smashing Damage: Level 50
Level 30: Cloak of Fear
  • (A) Endurance Reduction IO: Level 50
  • (45) Endurance Reduction IO: Level 50
Level 32: One Thousand Cuts
  • (A) Obliteration - Damage: Level 50
  • (33) Obliteration - Accuracy/Recharge: Level 50
  • (33) Obliteration - Damage/Recharge: Level 50
  • (33) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (46) Obliteration - Chance for Smashing Damage: Level 50
Level 35: Oppressive Gloom
  • (A) Endurance Reduction IO: Level 50
  • (42) Endurance Reduction IO: Level 50
Level 38: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (43) Luck of the Gambler - Defense/Endurance: Level 50
  • (43) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (43) Luck of the Gambler - Defense: Level 50
Level 41: Conserve Power
  • (A) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50
Level 44: Laser Beam Eyes
  • (A) Empty
Level 47: Physical Perfection
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (48) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (48) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (48) Efficacy Adaptor - EndMod/Endurance: Level 50
Level 49: Energy Torrent
  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (50) Positron's Blast - Damage/Endurance: Level 50
  • (50) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 50: Cardiac Core Boost
------------
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Panacea - +Hit Points/Endurance: Level 50
  • (17) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (21) Miracle - +Recovery: Level 40
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (11) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (15) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (17) Efficacy Adaptor - EndMod/Endurance: Level 50


 

Posted

Here's my current build...
45.3% S/L defense
37.2% E/N defense
Runs BF->AV chain

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Posted

Quote:
Originally Posted by Iggy_Kamakaze View Post
Here's my current build...
45.3% S/L defense
37.2% E/N defense
Runs BF->AV chain

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Pretty sick. Nice! Worth trying to squeeze a Glad Armor -RES into Sweeping Strike somehow?


 

Posted

Quote:
Originally Posted by Granite Agent View Post
Pretty sick. Nice! Worth trying to squeeze a Glad Armor -RES into Sweeping Strike somehow?
If you have the influence for it why not
Have to change the slotting for it to still have the recharge and damage
maybe something like...

Level 26: Sweeping Strike -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(27), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(34), FotG-ResDeb%(36)


 

Posted

Iggy how do you find survivability and dps, vs. your other scraps? I'm wondering if DR every 13 seconds is enough, given middling resists?

I'm really torn between finally making a DA scrap on your build or going KM/Inv or similar.


 

Posted

Quote:
Originally Posted by Granite Agent View Post
Iggy how do you find survivability and dps, vs. your other scraps? I'm wondering if DR every 13 seconds is enough, given middling resists?
Was getting around 190 DPS before i20. Don't have time to get him reactive as of yet
Survivability isn't too bad. Biggest issue would be defense debuff. Can't be sleep walking through an ITF like say an Inv could.
Did manage to pull this off before the level shift...

Double RWZ challenge