Surveillance display?
I noticed the same thing as you a while back when I was investigating the "Power Analyzer MK I(II)(III)" powers for another thread. I found it silly that it only changed the Monitor's value while the larger window was open.
I tried to find a workaround with some clever binds, but it didn't seem to help much. Sorry.
Hi everyone,
my DP blaster has learned the Surveillance skill (from the Munitions Mastery ancillary power pool) in order to determine the best type of ammo to be used against each foe.
I know that I can check the scan's results in my Combat Attributes window, but I'd prefer using a small monitor window. So I scanned an opponent, opened Combat Attributes, right-clicked on Cold, Fire, and Toxic Resistance, and chose Monitor. The values were duly added to the small monitor window.
Unfortunately the small monitor only displays the opponent's values as long as the larger Combat Attributes window is also open. Even if I don't click on Clear Target, as soon as I close Combat Attributes, the smaller monitor switches back to my own resistance values (and returns to the scanned values once I reopen Combat Attributes).
The minimum size of the larger window is still unwieldly large, and it cannot be moved off-screen. Do you have any suggestions on how to display the scanned values without having to click on Powers/Combat Attributes/Damage Resistance each time Surveillance was used?
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