Ninja/FF Build, Lookie Here.
You have no defense cap so your basically going to provoke mobs onto and get yourself killed pretty fast.
I found endurance to be an issue with FF build. Take a look at this build, pet bubbles will give you another 7% which will soft cap your defenses melee will be just a bit short.
Just swap out robots for ninja. If you do a search for FF builds you will see that pretty much all of them have Aid other and Aid Self. Not too much leeway with FF builds, unfortunately..
Code:
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1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
I kind of like this build. Seems pretty decent all around, then again I might not know what the hell I'm talking about. What do you think?
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Force Field
Power Pool: Medicine
Power Pool: Leadership
Power Pool: Presence
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Call Genin -- EdctM'r-PetDef(A), BldM'dt-Acc/Dmg(3), BldM'dt-Acc(3), BldM'dt-Dmg(5), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc/EndRdx(7)
Level 1: Force Bolt -- KinCrsh-Acc/KB(A)
Level 2: Deflection Shield -- RedFtn-Def(A), RedFtn-EndRdx(9), RedFtn-Def/EndRdx(9), RedFtn-Def/Rchg(11), RedFtn-Def/EndRdx/Rchg(11)
Level 4: Insulation Shield -- RedFtn-Def(A), RedFtn-EndRdx(13), RedFtn-Def/EndRdx(13), RedFtn-Def/EndRdx/Rchg(15), RedFtn-Def/Rchg(15)
Level 6: Aid Other -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal(37), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal/Rchg(37)
Level 8: Train Ninjas -- EndRdx-I(A)
Level 10: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx/Rchg(17), LkGmblr-EndRdx/Rchg(19), LkGmblr-Rchg+(19)
Level 12: Call Jounin -- SvgnRt-PetResDam(A), S'bndAl-Build%(21), HO:Nucle(21), HO:Nucle(23), HO:Nucle(23), HO:Enzym(25)
Level 14: Tactics -- GSFC-ToHit(A), GSFC-ToHit/EndRdx(27), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(29)
Level 16: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31)
Level 18: Smoke Flash -- RechRdx-I(A), RechRdx-I(34), EndRdx-I(36), EndRdx-I(36)
Level 20: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(39), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(40)
Level 22: Dispersion Bubble -- RedFtn-Def(A), RedFtn-EndRdx(40), RedFtn-Def/EndRdx(42), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(42)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(25)
Level 26: Oni -- BldM'dt-Acc(A), BldM'dt-Dmg(43), BldM'dt-Acc/Dmg(43), BldM'dt-Acc/Dmg/EndRdx(43), BldM'dt-Acc/EndRdx(45)
Level 28: Provoke -- Zinger-Taunt(A), Zinger-Taunt/Rchg(34), Zinger-Taunt/Rchg/Rng(36), Zinger-Acc/Rchg(39), Zinger-Taunt/Rng(50), Zinger-Dam%(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 32: Kuji In Zen -- EndRdx-I(A)
Level 35: Repulsion Bomb -- Amaze-Acc/Rchg(A), Amaze-Stun/Rchg(45), Amaze-EndRdx/Stun(46), Amaze-Acc/Stun/Rchg(46), Amaze-ToHitDeb%(46)
Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(45)
Level 41: Web Envelope -- RechRdx-I(A)
Level 44: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(48), LkGmblr-Def/Rchg(48), LkGmblr-Def/EndRdx/Rchg(50)
Level 47: Power Boost -- RechRdx-I(A)
Level 49: Repulsion Field -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(34)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), EndMod-I(33)