SS/Will damage build request


Blue_Centurion

 

Posted

Hey folks, this is a cheesy question I know. Still, hope somebody has an easy answer sitting in MIDs.

Does anyone have a super damage buildout ready for SS/Will/Mu. AoE damage, solo farmer stuff? I am actually gonna pop it onto my Will/SS Tanker, which already has the main buildout softcap'd.

thanks in advance.

PS Money is no object, this guy is the only character I am running in 2011. Just trying to push the envelope.

i have been searching forever on the posts. Hellincarnate posted this almost a year ago. So something along these lines, but wondering if I can cram on another Purple set, and maybe a proc in Jab, since he a Tank lol...
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Legacy Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Jab

  • (A) Absolute Amazement - Stun: Level 50
  • (3) Absolute Amazement - Stun/Recharge: Level 50
  • (3) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
  • (5) Absolute Amazement - Accuracy/Recharge: Level 50
  • (5) Absolute Amazement - Endurance/Stun: Level 50
Level 1: High Pain Tolerance
  • (A) Resist Damage IO: Level 50
  • (7) Numina's Convalescence - Heal: Level 50
  • (7) Numina's Convalescence - Heal/Endurance: Level 50
  • (9) Numina's Convalescence - Heal/Recharge: Level 50
Level 2: Mind Over Body
  • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (9) Gladiator's Armor - Resistance: Level 50
  • (11) Gladiator's Armor - Resistance/Rech/End: Level 50
  • (11) Gladiator's Armor - End/Resist: Level 50
  • (29) Gladiator's Armor - Recharge/Resist: Level 50
Level 4: Fast Healing
  • (A) Numina's Convalescence - Heal/Recharge: Level 50
  • (13) Numina's Convalescence - Heal: Level 50
  • (13) Numina's Convalescence - Heal/Endurance: Level 50
Level 6: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (15) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
  • (15) Shield Wall - Defense: Level 50
  • (17) Shield Wall - Defense/Endurance: Level 50
Level 8: Hurdle
  • (A) Jumping IO: Level 50
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (17) Luck of the Gambler - Defense: Level 50
  • (19) Luck of the Gambler - Defense/Endurance: Level 50
  • (19) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 12: Knockout Blow
  • (A) Hecatomb - Damage: Level 50
  • (21) Hecatomb - Damage/Recharge: Level 50
  • (21) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (23) Hecatomb - Accuracy/Recharge: Level 50
  • (23) Hecatomb - Damage/Endurance: Level 50
  • (25) Hecatomb - Chance of Damage(Negative): Level 50
Level 14: Super Jump
  • (A) Jumping IO: Level 50
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal: Level 50
  • (25) Numina's Convalescence - Heal/Endurance: Level 50
  • (27) Numina's Convalescence - Heal/Recharge: Level 50
  • (27) HamiO:Golgi Exposure
Level 18: Rage
  • (A) To Hit Buff IO: Level 50
Level 20: Quick Recovery
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (31) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (31) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 22: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (29) Numina's Convalescence - Heal/Endurance: Level 50
  • (31) Numina's Convalescence - Heal: Level 50
  • (33) Regenerative Tissue - +Regeneration: Level 30
  • (33) Miracle - +Recovery: Level 40
  • (33) Miracle - Heal: Level 40
Level 24: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (34) Performance Shifter - EndMod/Recharge: Level 50
  • (34) Performance Shifter - EndMod/Accuracy: Level 50
Level 26: Boxing
  • (A) Accuracy IO: Level 50
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (34) Shield Wall - Defense: Level 50
  • (36) Shield Wall - Defense/Endurance: Level 50
  • (36) Shield Wall - Defense/Endurance/Recharge: Level 50
Level 30: Tough
  • (A) Titanium Coating - Resistance: Level 50
  • (36) Titanium Coating - Resistance/Endurance: Level 50
  • (37) Titanium Coating - Resistance/Recharge: Level 50
  • (37) HamiO:Ribosome Exposure
Level 32: Foot Stomp
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (37) Armageddon - Damage/Recharge: Level 50
  • (39) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (39) Armageddon - Accuracy/Recharge: Level 50
  • (39) Armageddon - Damage/Endurance: Level 50
  • (40) Armageddon - Chance for Fire Damage: Level 50
Level 35: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (40) Shield Wall - Defense: Level 50
  • (40) Shield Wall - Defense/Endurance: Level 50
  • (42) Shield Wall - Defense/Endurance/Recharge: Level 50
Level 38: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50
Level 41: Electrifying Fences
  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (43) Positron's Blast - Damage/Endurance: Level 50
  • (43) Positron's Blast - Damage/Recharge: Level 50
  • (43) Positron's Blast - Damage/Range: Level 50
  • (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
  • (48) Positron's Blast - Chance of Damage(Energy): Level 50
Level 44: Ball Lightning
  • (A) Ragnarok - Damage: Level 50
  • (45) Ragnarok - Damage/Recharge: Level 50
  • (45) Ragnarok - Accuracy/Damage/Recharge: Level 50
  • (46) Ragnarok - Accuracy/Recharge: Level 50
  • (46) Ragnarok - Damage/Endurance: Level 50
  • (46) Positron's Blast - Chance of Damage(Energy): Level 50
Level 47: Mu Lightning
  • (A) Apocalypse - Accuracy/Damage/Recharge: Level 50
  • (48) Apocalypse - Accuracy/Recharge: Level 50
  • (48) Apocalypse - Chance of Damage(Negative): Level 50
  • (50) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
  • (50) Devastation - Accuracy/Damage: Level 50
  • (50) Devastation - Accuracy/Damage/Recharge: Level 50
Level 49: Strength of Will
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 4: Ninja Run
Level 0: LEGACY BUILD
------------
Set Bonuses:
Absolute Amazement
(Jab)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Numina's Convalescence
(High Pain Tolerance)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
Gladiator's Armor
(Mind Over Body)
  • 2.5% (0.042 End/sec) Recovery
  • Knockback Protection (Mag -3)
  • 1.575% Resistance(Toxic,Psionic)
  • 33.73 HP (2.25%) HitPoints
  • 3% Defense(All)
Numina's Convalescence
(Fast Healing)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Shield Wall
(Combat Jumping)
  • 10% (0.626 HP/sec) Regeneration
  • 33.73 HP (2.25%) HitPoints
  • 3% Resistance(All)
Luck of the Gambler
(Indomitable Will)
  • 10% (0.626 HP/sec) Regeneration
  • 16.87 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Hecatomb
(Knockout Blow)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Numina's Convalescence
(Rise to the Challenge)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
Efficacy Adaptor
(Quick Recovery)
  • 16.87 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery
Numina's Convalescence
(Health)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
Miracle
(Health)
  • 2.5% (0.042 End/sec) Recovery
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.875%) HitPoints
Luck of the Gambler
(Heightened Senses)
  • 7.5% Enhancement(RechargeTime)
Shield Wall
(Heightened Senses)
  • 10% (0.626 HP/sec) Regeneration
  • 33.73 HP (2.25%) HitPoints
Titanium Coating
(Tough)
  • MezResist(Sleep) 2.2%
  • 22.49 HP (1.5%) HitPoints
Armageddon
(Foot Stomp)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)
  • 7.5% Enhancement(RechargeTime)
Shield Wall
(Weave)
  • 10% (0.626 HP/sec) Regeneration
  • 33.73 HP (2.25%) HitPoints
Positron's Blast
(Electrifying Fences)
  • 2.5% (0.042 End/sec) Recovery
  • 1.575% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
  • 3.125% Resistance(Toxic)
Ragnarok
(Ball Lightning)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Apocalypse
(Mu Lightning)
  • 16% (1.001 HP/sec) Regeneration
  • 44.98 HP (3.001%) HitPoints
Devastation
(Mu Lightning)
  • 12% (0.751 HP/sec) Regeneration
  • 33.73 HP (2.25%) HitPoints
Steadfast Protection
(Strength of Will)
  • 3% Defense(All)


 

Posted

Well, the only thing that comes to mind is drop Mu for Soul if you mean 'super damage' as in single target. If you mean super aoe then keep with the Mu - but gloom is one of the highest DPA powers a brute has access to. Stacked Rage and gloom are lovely together.

edit: Just noticed you mean to pop it onto a tanker. Um. Well. Ok, I got nothing. Willpower does *nothing* to enhance your offense. Only Invulnerability does less. Why not stick to the softcapped build? It's got rage perma'd and I'm sure it has some global recharge. Gutting it for a bunch more global recharge to try and turn a wp tanker into something it's not probably won't even be noticeable even in casual play. Still, it's your character and time. Gloom is still a kick *** single target attack so I still recommend it for your purposes.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."