Lvl 50 Hero Tip Summary


CptAdder

 

Posted

I posted this on my SGs website and thought it might come in handy for some folks here too. I run these as fast as I can so that's the angle this guide was written from. This is ONLY for lvl 50 hero tips.

Tip: Use a base TP'r to get to Dark Astoria in order to get tips fast.

Tip: Call your contacts in Atlas Park, most of the missions will spawn there and since its a small zone it cuts down on your travel time.

Here is a list of the level 50 hero tips. This should make it easy to know what tips to dismiss when you want to get done quick. I'll start with the ones I always skip:

Your Life Story, wait what? - Knives
Free the hostage and lead her out. Hostage will fight everything on the way to the door,turning this into a kill all.

Elegant Party Favor - Carnies
3 Hostages to lead out. They don't fight

Malta Gunslinger Action Figure - Malta
Talk to Longbow guy, then suffer 10 (I think) ambush waves and a named boss (or Lt)

**Those are the worst, next few I'll skip if I'm in a hurry but aren't really that bad**

An Unstable Trigger - 5th Column
Kill Oberst (always in a room near entrance). Find/talk/kill "Maelstrom" (look for Vamps). Destroy Bomb Container

Shattered Jar of Flesh - Arachnos - Always spawns in IP
2 Kills (Executioner Gage and Fortuna Tomara)

Blatantly Fake Malta Plans - Malta - [Prone to Glitch]
Free 1 hostage (always in last room) and kill ambush leader "Commander Pike"

You're a Cruel One Mr. Phipps - Arachnos - May spawn in IP
Free 3 Hostages then click 1 blinkie and kill "Hollowpoint"

Out of the Corner of your Eye - Carnies
2 hostages to free, 1 must be lead out (does not fight) and kill assassin.

**Below are the fast ones**

A Clever Trap - Rikti
4 Hostages to free (1 is Stalwart) and 1 blinkie to kill

Can't Keep Your Balance - D.E.
3 Bombs and kill "Demolisher" (always spawns as a boss even if your set to "No Bosses")

Doc Quantum's Moral...... - Council
Free "Subdued Sky Dragon" and kill "Doc Quantum" (he comes to you)

A Biting Wind - Longbow
Free "Polar Shift" and Destroy alter

Miss Thystle's Plea - Nems
Free "Frostfire" and Kill your Doppelganger

Broken Pocket Watch - Nems
4 Bombs and free 2 hostages

Scrawled Bark - D.E.
4 Hostages to free and Kill "Executioner" These are usually all in the same room and boss will spawn as Lt. (if you are set for no bosses)

Art, Psychics & You - Carnies
find 3 blinkies and kill boss "Mistress Reline" Then kill "Flambeaux"

Explosion in Perigrine - Freaks
2 Bombs, kill Blast Furnace and Flambeaux

Some Nut on the Radio - Longbow
1 Blinkie and kill "Senior Agent Freymuth"

(let me know if I have missed any)

Using my original paper copy of this list I get done with tips in about 30 min from start to finish.


 

Posted

That is all of them, however I'd amend that list because I've run all those tips with one to eight players and some of them change very much depending on who's with you.

I've divided the existing hero tips into four groups, Gold, Silver, Bronze and dismiss on site. Also included are my personal best times in running the missions solo at +0/1 with bosses on with my best soloer a Dual Blade/Willpower scrapper who can stealth if the need arises.

Gold
Blatantly Fake Malta Plans:The final bosses and hostages annouce themselves via npc chatter the mission even with eight people is very small, keep going up elevators till you can't find anymore then search.
Best time: Two minutes, five seconds

Shattered Jar of Flesh:Note mission is always in Independence port, The bosses announce themselves via npc chatter and the mission is in a tanker so you can quickly run past the Arachnos mobs and drop only the two boss groups.
Best time:One minute, eighteen seconds

Doc Quantum's Moral.....: Council enemies! And a support NPC who's pretty decent if you want to grab him. Otherwise keep running till you see Skydragon and save him followed by an ambush ten seconds or so later by Doctor Quantum.
Best Time:Forty seven seconds (Skydragon was in the first room past the entrance)

A Biting Wind: Longbow and Circle of Thorns some of which will be fighting each other. The Alter and Polar Shift. Beat up Polar shifts group and blast the alter and your done. Always in one of the big cave rooms
Best time:Two minutes even

Miss Thystle's Plea: You only need save Frostfire and beat up your double to end the mission. They can be in the same room or different rooms. Keep and eye out for the Nemsis bosses because they will always be guarding him (And Thystle as well). Your double will be where ever he feels like but announces himself via npc chatter
Best time: One minute fifty three seconds

Some Nut on the Radio:Keep running till you run out of base, the Agent will announce himself via npc text. Beat him up and check your map, there will be a marker for the computer you need to click on. If you get lucky you'll see or here it on the run to the end of the mission.


Silver

Can't Keep Your Balance:A quick mission and the bombs are hard to miss and often clustered close to each other. Silver not gold due to number of bombs and the fact that the DE is always a boss which is annoying and he tends to run the second you hit him into other DE groups.
Best time:Three minutes, eight seconds

Scrawled Bark:A quick mission as it's an easy run to the last room but like the Balance mission the "is always a boss" thing is annoying considering how hard DE bosses hit and the fact you must fight all five groups in the end room sometimes seven groups. Worse herding is next to impossible as those guarding the hostages are almost always the razorvine/fungas types
Best time:Two minutes fifty seven seconds

You're a Cruel One Mr. Phipps:Note mission is always in Independence port, three hostages to save who are always in the same three places (Except for the middle hostage she/he might be just before the second large room, in the middle of it or just after. The first is always close to the entrance and the computer is always close to hostage 3. The three required rescues get this mission marked down and the fact that groups are tightly clustered so even on +0/1 you are likely having to fight two groups per hostage rescued.

An Unstable Trigger: The Oberst is easy to find and annouces himself via text, but the Commondant will not until you attack him. He can also be ANYWHERE and I do mean anywhere. I've had times where both the Oberst and Commondant where in the first room past the entrance and the box spawned just above our heads (Which I only found out after beating down the Commandant and spending eight minutes search the rest of the base for the box I had missed like ten feet behind and above the Commandant:
Best time:Four minutes thirty seconds

Bronze

Art, Psychics & You: Against anyone else this would be a silver mission, if you can deal with Carnines pick this one. The boss might be a Master Illusionist or a Carnival master. If the first boo, if the second yay. The glowies are dead easy to find. They normally cluster up, have found all 3 just past the entrance door in the first room. The misstress announces her self via npc chatter and after you find the third mask glowie you must fight the fire idiot who should go down easy.
Best time:Four minutes thirty seconds

Broken Pocket Watch: Would be silver mission where it not for the fact the bombs can be impossible or dead easy to find. Have spent ten minutes on this mission because one bomb was almost impossible to find. The police are easy to locate but the bombs can be tucked into anything
Best time:Three minutes forty two seconds

Explosion in Perigrine: Malta enemies and two bosses you must fight would be okay if not for the fact the bombs are insane I've spent ten minutes on a Broken Pocket watch hunting bombs, I've spent twenty hunting them on the office map. They will and can be anywhere including in those little unused decoration office rooms.

A Clever Trap: Rescue hostages is easy (No escort) but a Bronze mission due to number of objectives and the occasional time the 2nd hostage spawns up on the first floor and you miss because you get used to the hostages being in the rough same locations. One in the office, one in the caves two in the sewers or one in the offices three in sewers.
Best time:Five minutes one second

Malta Gunslinger Action Figure: This would be a dismiss mission except it's a great mission for low damage or low survivability types. Why? You get Frostfire! You can recruit him before the ambushes start and if you keep him healed/take some of the damage for you he will fight and defeat all the ambushes by himself. Takes always about ten minutes to to delays between ambushes.
Best time :Nine minutes, thirty seconds

Dismiss
Your Life Story, wait what?: The caltrops of Artemis are annoying as all get out. Ambushs will spawn when you get the hostage who has Lady Grey's AI pattern IE from the instant you rescue her she's only to happy to try and solo the entire mission. Beware she will die because she's also turns herself invisible making it next to impossible to track her down if an ambush groups hits you while your fighting another group and there are three or four translucent sword wielders running around one of them you must protect. Don't ever bother running this mission unless you happen to be a class that loves hostage escorts and can solo at least ten Knives at once because your hostage argo order seems to be at random, I've seen here fight one mob then run down the hallway into the next group to fight them because it seems her perception range is set to "the whole mission"

Elegant Party Favor: Two words, Master Illusionist's. Every single one of the girls normally has a Master Illusionist paired with her. Worse with a six man group we ran this once and saw the first group had four of these highly annoying mobs. A full group of sixteen and four were bosses and all Master Illusionists. The escort nature of this adds to the annoyance. Do not bother running this mission, there are 16 other better ones you could be doing.


Jorrus 50 MercPoison Mastermind / Samuel Geary 50 Warshade/Triform
Relenia 50 DB/Will Scrapper / Jonas Geary 50 Cold/Storm Controller

'They don't call it a "Free Fire Zone" because it's filled with kittens and butterflies"-Obsidius