Crab-Mob Anhilator! constructive criticism pls :)


4c3Player

 

Posted

ok so i was playing my crab and noticed the pretty damn sweet array of moves,from awsome ranged to heavy hitting melee, pets and debuffing holds as well as a hp increase and good resistance capability! so im like hmm i bet i could rip up some mobs with that array of moves, i was thinkin do this combo for the mob
call both pets>web gernades>venom gernades>frag> Bile Spray>heavy burst>suppression>run in>frenzy and omega maneuver when ever its up
is it just me or does it seem like that combo would equal epic mob pwnage? especially with 5 pets boomin on the mob too
heres my build tell me what you think and if you can improve it,please do
i have perma spiderlings ,venom nades and serum

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Regards, Four-Cee-Three

 

Posted

Well for one, if you plan on using that combo, I'd recommend Omega Maneuver FIRST when it's up. Due to its Taunt, they would cluster nicely for your web grenade.

As for the build, it looks solid, but if you plan on using that combo I'd suggest the venom/frag grenade to be taken from the Archanos Soldier power set rather than Crab spider due to weapon draw animation time.


 

Posted

Quote:
Originally Posted by brickbat View Post
Well for one, if you plan on using that combo, I'd recommend Omega Maneuver FIRST when it's up. Due to its Taunt, they would cluster nicely for your web grenade.

As for the build, it looks solid, but if you plan on using that combo I'd suggest the venom/frag grenade to be taken from the Archanos Soldier power set rather than Crab spider due to weapon draw animation time.
Plus the Soldier Frag Grenade does KD, while the Crab one does KB.


 

Posted

Quote:
Originally Posted by Krogoth View Post
Plus the Soldier Frag Grenade does KD, while the Crab one does KB.
oh wow then def the KD Kb would be rather annoying


ohh i checked it ,they are both KB and crab frag is actually superior due to the Kb mag of 3.739 compared to the soldiers 1.252


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Regards, Four-Cee-Three

 

Posted

When clustering enemies for AoE's, generally higher knockback is not considered "superior". Just a thought.


 

Posted

Quote:
Originally Posted by Solarius_NA View Post
When clustering enemies for AoE's, generally higher knockback is not considered "superior". Just a thought.
welll im talking about in general,i went with soldier still bcuz i DONT want the KB, im just saying there is a difference between them that most ppl dont know


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Regards, Four-Cee-Three

 

Posted

seems to me like that combo may even be overkill for most mobs


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Regards, Four-Cee-Three

 

Posted

Quote:
Originally Posted by Solarius_NA View Post
When clustering enemies for AoE's, generally higher knockback is not considered "superior". Just a thought.
If your AoE clustering involves Wide Area Web Grenade, isn't the knockback kinda moot either way given that WAWG gives the mobs a huge anti-KB protection?


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Tenzhi View Post
If your AoE clustering involves Wide Area Web Grenade, isn't the knockback kinda moot either way given that WAWG gives the mobs a huge anti-KB protection?
you have a good point,i didnt realize that wawg had anti kb proc,that makes the combo even better


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Regards, Four-Cee-Three