KM/Inv build help


PBaRmy

 

Posted

Ok, I originally posted this on the same thread as the first question I asked, which apparently wasn't the right place because I haven't gotten any replies yet.

I've prepared a draft of a build (difficult to do in Excel - I can't run Mid's on my Mac).
This is mostly to decide which set bonuses and procs/uniques I want--I can choose which enhancements I want from each set as I go.
With the set bonuses I focused on regeneration and defense against S/L and E/NE.

I exemp a lot with this character when reviewing AE arcs, so I'm planning to use relatively low-level enhancements so that I don't lose too much. Hence the lack of purples.

Any feedback? If someone could look over this I'd really appreciate it.

Aemilia Lacera
Science Brute
Kinetic Melee/Invulnerability/Energy Mastery
Pools: Fighting, Speed


Kinetic Melee:
Quick Strike (6 slots): 3 Pulverising Fisticuffs + 3 Pounding Slugfest
Body Blow (4 slots): 4 Kinetic Combat
Smashing Blow (6 slots): 3 Pulverising Fisticuffs + 3 Pounding Slugfest
Power Siphon: (3 slots): 2 Rectified Reticle + 1 Recharge
Taunt (4 slots): 4 Perfect Zinger
Burst (6 slots): 2 Scirocco’s Dervish + 4 Eradication
Focused Burst (3 slots): 3 Devastation
Concentrated Strike (6 slots): 4 Kinetic Combat + 1 Recharge + 1 EndRedux

Invulnerability:
Resist Physical Damage (2 slots): Steadfast Protection (Resist/Defense global) + 1 Resist
Temporary Invulnerability (4 slots): 4 Reactive Armor
Dull Pain (6 slots): 2 Numina’s Convalescence + 3 Panacea (including unique proc) + 1 Recharge
Unyielding (4 slots): 4 Reactive Armor
Resist Energies (2 slots): 2 Resist
Resist Elements (2 slots): 2 Resist
Invincibility (6 slots): 3 Luck of the Gambler (including global) + 2 Shield Wall + Perfect Zinger (Damage proc)
Tough Hide (2 slots): 2 Luck of the Gambler (including global)
Unstoppable (4 slots): Either 3 Reactive Armor + 1 recharge or 4 Reactive Armor (not sure yet)

Energy Mastery:
Superior Conditioning (2 slots): 2 EndMod (or a set)
Physical Perfection (4 slots): 2 Numina’s Convalescence + 2 EndMod (or a set)

Fighting:
Boxing (1 slot): 1 Accuracy (don’t plan to use it)
Tough (3 slots): 3 Reactive Armor
Weave (3 slots): 3 Luck of the Gambler (including global)

Speed:
Hasten (2 slots): 2 Recharge
Superspeed (1 slot): 1 Run Speed

Fitness:
Swift (1 slot): 1 Run Speed
Hurdle (1 slot): 1 Jump
Health (5 slots): 2 Numina’s Convalescence (including unique) + 2 Miracle (including unique) + Regenerative Tissue Unique
Stamina (2 slots): 2 EndMod (or a set)


 

Posted

Ok, now I have access to Mids, so I put this together. It focuses on regeneration, with a decent amount of typed defense. I didn't try to close /invuln's psi hole. Should I?

Any other ways this could be improved?

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Aemilia Lacera: Level 50 Science Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:

Level 1: Quick Strike

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (46) Force Feedback - Chance for +Recharge
Level 1: Resist Physical Damage
  • (A) Aegis - Resistance
  • (5) Aegis - Resistance/Endurance
  • (7) Aegis - Resistance/Recharge
Level 2: Smashing Blow
  • (A) Pounding Slugfest - Disorient Bonus
  • (7) Pulverizing Fisticuffs - Accuracy/Damage/Recharge
  • (9) Pounding Slugfest - Damage/Endurance
  • (9) Pounding Slugfest - Damage/Recharge
  • (11) Pulverizing Fisticuffs - Accuracy/Damage
  • (11) Pulverizing Fisticuffs - Accuracy/Damage/Endurance/Recharge
Level 4: Temp Invulnerability
  • (A) Reactive Armor - Resistance/Endurance
  • (19) Reactive Armor - Resistance
  • (19) Reactive Armor - Endurance
  • (21) Reactive Armor - Resistance/Endurance/Recharge
Level 6: Dull Pain
  • (A) Numina's Convalescence - Heal/Endurance/Recharge
  • (21) Numina's Convalescence - Heal/Recharge
  • (23) Panacea - +Hit Points/Endurance
  • (23) Panacea - Heal/Endurance/Recharge
  • (25) Panacea - Hea/Recharge
Level 8: Body Blow
  • (A) Stagger - Accuracy/Recharge
  • (13) Stagger - Endurance/Stun
  • (27) Pounding Slugfest - Accuracy/Damage
  • (27) Stagger - Accuracy/Endurance
  • (29) Pounding Slugfest - Damage/Endurance
  • (39) Pounding Slugfest - Damage/Recharge
Level 10: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
Level 12: Taunt
  • (A) Annoyance - Taunt
  • (31) Annoyance - Taunt/Recharge
  • (31) Annoyance - Taunt/Recharge/Range
Level 14: Super Speed
  • (A) Run Speed IO
Level 16: Unyielding
  • (A) Reactive Armor - Resistance/Endurance
  • (33) Reactive Armor - Resistance
  • (33) Reactive Armor - Resistance/Recharge
  • (33) Reactive Armor - Endurance
Level 18: Burst
  • (A) Eradication - Accuracy/Recharge
  • (34) Eradication - Damage/Recharge
  • (34) Eradication - Accuracy/Damage/Recharge
  • (34) Eradication - Accuracy/Damage/Endurance/Recharge
  • (36) Scirocco's Dervish - Damage/Endurance
  • (36) Scirocco's Dervish - Chance of Damage(Lethal)
Level 20: Power Siphon
  • (A) Rectified Reticle - To Hit Buff
  • (36) Rectified Reticle - To Hit Buff/Recharge
Level 22: Resist Energies
  • (A) Aegis - Resistance
  • (25) Aegis - Resistance/Recharge
  • (37) Aegis - Resistance/Endurance
Level 24: Boxing
  • (A) Accuracy IO
Level 26: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 28: Invincibility
  • (A) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Recharge Speed
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (40) Rectified Reticle - Increased Perception
  • (40) Rectified Reticle - To Hit Buff
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Endurance/Recharge
Level 32: Concentrated Strike
  • (A) Kinetic Combat - Accuracy/Damage
  • (42) Kinetic Combat - Damage/Endurance
  • (43) Kinetic Combat - Damage/Recharge
  • (43) Kinetic Combat - Damage/Endurance/Recharge
  • (43) Recharge Reduction IO
  • (45) Endurance Reduction IO
Level 35: Resist Elements
  • (A) Aegis - Resistance
  • (42) Aegis - Resistance/Endurance
  • (45) Aegis - Resistance/Recharge
Level 38: Unstoppable
  • (A) Aegis - Resistance/Recharge
  • (45) Aegis - Endurance/Recharge
  • (46) Aegis - Resistance/Endurance/Recharge
Level 41: Tough Hide
  • (A) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Recharge Speed
Level 44: Superior Conditioning
  • (A) Endurance Modification IO
  • (48) Endurance Modification IO
Level 47: Physical Perfection
  • (A) Numina's Convalescence - Heal
  • (48) Numina's Convalescence - Heal/Endurance
  • (48) Endurance Modification IO
  • (50) Endurance Modification IO
Level 49: Focused Burst
  • (A) Devastation - Accuracy/Damage
  • (50) Devastation - Damage/Endurance
  • (50) Devastation - Chance of Hold
------------

Level 1: Brawl
  • (A) Empty
Level 1: Fury

Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run

Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (13) Numina's Convalescence - Heal
  • (15) Miracle - +Recovery
  • (15) Miracle - Heal
  • (17) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (17) Endurance Modification IO
------------

Set Bonus Totals:
  • 18% Defense(Smashing)
  • 18% Defense(Lethal)
  • 16.75% Defense(Fire)
  • 16.75% Defense(Cold)
  • 12.38% Defense(Energy)
  • 12.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 10.5% Defense(Melee)
  • 7.688% Defense(Ranged)
  • 9.875% Defense(AoE)
  • 1.8% Max End
  • 9% Enhancement(Accuracy)
  • 22.5% Enhancement(RechargeTime)
  • 163.04 HP (10.88%) HitPoints
  • MezResist(Immobilize) 7.7%
  • MezResist(Sleep) 2.2%
  • 20% Perception
  • 5% (0.084 End/sec) Recovery
  • 118% (7.385 HP/sec) Regeneration
  • 22% RunSpeed
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Posted

i just deleted my 50 km/invul brute to reroll as a scrapper. Much better on damage output and about the same survivability minus about 600 hp and some regen. But damage output should def be worth it.

If i were you id lose the cheap IO's in the powers and slot for s/l def so your at 45 s/l with like 2-4 in range of invincibility. And imo aid self really helps for when DP is recharging and then u can lose the t9 and its horrible crash, just go get demonic for a OH CRAP clicky.

Heres what id slot for a brute, take spiritual alpha for more HP and rech. Hasten 5 sec off perma with Tier 4 alpha.

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Posted

I added the data chunk to the first post.