For Vanum
Here's a "slightly" less expensive build that I decided to go with.
Attack chain is: FU - Focus - Slash - Strike (or any ordered variation thereof)
P.S. I told you I was going fly for theme reasons.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Nesickt: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Strike -- C'ngImp-Acc/Dmg:30(A), C'ngImp-Acc/Dmg/Rchg:30(3), C'ngImp-Acc/Dmg/EndRdx:30(3), C'ngImp-Dmg/EndRdx/Rchg:30(5), C'ngImp-Dmg/EndRdx:30(5)
Level 1: Fast Healing -- Heal-I:50(A), Heal-I:50(7)
Level 2: Slash -- C'ngImp-Acc/Dmg:30(A), C'ngImp-Acc/Dmg/Rchg:30(9), C'ngImp-Acc/Dmg/EndRdx:30(9), C'ngImp-Dmg/EndRdx/Rchg:30(11), C'ngImp-Dmg/EndRdx:30(11)
Level 4: Reconstruction -- Dct'dW-Rchg:30(A), Dct'dW-Heal:30(13), Dct'dW-Heal/Rchg:30(13), Dct'dW-Heal/EndRdx/Rchg:30(15), Dct'dW-Heal/EndRdx:30(15)
Level 6: Fly -- Flight-I:50(A)
Level 8: Follow Up -- C'ngImp-Acc/Dmg:30(A), C'ngImp-Acc/Dmg/Rchg:30(19), C'ngImp-Acc/Dmg/EndRdx:30(21), C'ngImp-Dmg/EndRdx/Rchg:30(21), C'ngImp-Dmg/Rchg:30(23)
Level 10: Dull Pain -- Numna-Heal/Rchg:30(A), Numna-Heal/EndRdx/Rchg:30(17), Tr'ge-Heal/Rchg:30(17), Tr'ge-Heal/EndRdx/Rchg:30(19), Dct'dW-Heal/Rchg:30(33)
Level 12: Hover -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:30(31), LkGmblr-Def/EndRdx/Rchg:30(33), LkGmblr-Def:30(33)
Level 14: Boxing -- Acc-I:50(A)
Level 16: Integration -- Numna-Heal/EndRdx:30(A), Numna-Heal:30(23), Tr'ge-Heal/EndRdx:30(34), Tr'ge-Heal/Rchg:30(34)
Level 18: Focus -- Decim-Acc/Dmg:30(A), Decim-Dmg/EndRdx:30(25), Decim-Dmg/Rchg:30(27), Decim-Acc/EndRdx/Rchg:30(27), Decim-Acc/Dmg/Rchg:30(29)
Level 20: Tough -- S'fstPrt-ResDam/Def+:10(A)
Level 22: Quick Recovery -- EndMod-I:50(A), EndMod-I:50(34), EndMod-I:50(25)
Level 24: Weave -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:30(29), LkGmblr-Def/EndRdx/Rchg:30(31), LkGmblr-Def:30(31)
Level 26: Eviscerate -- Oblit-Dmg:30(A), Oblit-Acc/Rchg:30(36), Oblit-Dmg/Rchg:30(36), Oblit-Acc/Dmg/Rchg:30(36), Oblit-Acc/Dmg/EndRdx/Rchg:30(37)
Level 28: Instant Healing -- Numna-Heal/Rchg:30(A), Numna-Heal/EndRdx/Rchg:30(39), Tr'ge-Heal/Rchg:30(39), Tr'ge-Heal/EndRdx/Rchg:30(40), Dct'dW-Heal/Rchg:30(40)
Level 30: Maneuvers -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:30(37), LkGmblr-Def/EndRdx/Rchg:30(37), LkGmblr-Def:30(39)
Level 32: Shockwave -- Posi-Acc/Dmg:30(A), Posi-Dmg/EndRdx:30(40), Posi-Dmg/Rchg:30(42), Posi-Dmg/Rng:30(42), Posi-Acc/Dmg/EndRdx:30(42)
Level 35: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(43)
Level 38: Moment of Glory -- LkGmblr-Rchg+:25(A), LkGmblr-Def/Rchg:30(46)
Level 41: Moonbeam -- Mantic-Acc/Dmg:35(A), Mantic-Dmg/EndRdx:35(45), Mantic-Acc/ActRdx/Rng:35(45), Mantic-Dmg/ActRdx/Rchg:35(45), Mantic-Dmg/EndRdx/Rchg:35(46)
Level 44: Shadow Meld -- LkGmblr-Rchg+:25(A), LkGmblr-Def/Rchg:30(46)
Level 47: Soul Storm -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(48), BasGaze-Acc/EndRdx/Rchg/Hold:30(48), BasGaze-Rchg/Hold:30(48)
Level 49: Summon Widow -- ExRmnt-Acc/Rchg:30(A), ExRmnt-Acc/Dmg:30(50), ExRmnt-Acc/Dmg/Rchg:30(50), ExRmnt-EndRdx/Dmg/Rchg:30(50)
Level 50: Spiritual Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I:50(A)
Level 2: Health -- Heal-I:50(A), Numna-Regen/Rcvry+:30(7)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(43), EndMod-I:50(43)
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Victory PvP Boot Camp 2.0 - Rules Committee Member
So, what's your character's name? Wolv3rin3?
Did they ever make Focus customizable? I know Shockwave can be adjusted by Vanguard's weapons and their coloring (I think, anyway), so I'm wondering if you can go the same route with Focus. Something about that white wave of energy has always bugged me or seemed not right for claws to be throwing out. It's kept me from playing the set, actually.
Even if it hasn't, I might make myself try it again when I have the Vanguard pack unlocked. I can roll with Vanguard blades from level 1.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Ok, little more. I don't know about the customization options on claws as far as animations go, I haven't really played this guy since he hit 50. Loved him around Hess levels but hated him at 50 so this is an attempt to get back to into 'im.
Victory PvP Boot Camp 2.0 - Rules Committee Member
Well, hopefully the revamp works for you... I hate getting someone to 50 and not playing them anymore.
Not sure what to run with for a secondary on my Claws guy. I already have a MA/Regen, so I don't want regen again. I also have DA and SR Scrappers. I'd love to try Energy Armor, but Scrappers don't have it: and I'm not really wanting another Brute or Stalker. I guess I could try Invuln... might work okay for a Vanguard type character.
Anyone else know about the customization options for Focus?
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Because he seems to have fallen off of the Earth.
<3
ST chain: FU -> slash -> focus -> slash
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/Rchg(37), T'Death-Dmg/EndRdx/Rchg(40), T'Death-Dam%(42)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(40), Heal-I(43)
Level 2: Slash -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Dmg/EndRdx(13), C'ngImp-Dmg/Rchg(21), C'ngImp-Acc/Dmg/Rchg(34), Achilles-ResDeb%(42)
Level 4: Reconstruction -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/EndRdx(5), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(36)
Level 6: Spin -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(7), Oblit-%Dam(7), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(50)
Level 8: Follow Up -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(9), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(34), GSFC-Build%(50)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(36)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-EndRdx/Rchg(17), Numna-Regen/Rcvry+(43), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(50)
Level 18: Focus -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg(31), Thundr-Dmg/EndRdx(37), Thundr-Dmg/Rchg(43)
Level 20: Boxing -- HO:Nucle(A)
Level 22: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-Psi/Status(23), Aegis-ResDam/Rchg(42), Aegis-ResDam/EndRdx/Rchg(48)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Eviscerate -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(27), M'Strk-Acc/EndRdx(31), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(46)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(29), Mrcl-Heal/Rchg(46)
Level 30: Weave -- LkGmblr-Rchg+(A), HO:Enzym(31), Ksmt-ToHit+(46)
Level 32: Shockwave -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/EndRdx(34)
Level 35: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(36), EndMod-I(39)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Dark Blast -- HO:Nucle(A)
Level 44: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(45), RechRdx-I(45)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(48)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Radial Boost
------------
Level 1: Brawl -- HO:Nucle(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), RgnTis-Regen+(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 4: Ninja Run
^Professional Katana/regen build thread