Em/shield brute slotting
Is EM referring to energy melee? If it is energy melee, I can only find a few threads on this combo, and they are either old or don't have discussions on builds that are relevant to you. Maybe you need to look for threads on shield and energy melee separately, and put together a build yourself.
I meant electric melee sorry bout that. Here's my current build but it is pre-i19
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Sukotta Reborn: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Havoc Punch -- Hectmb-Dam%(A), Hectmb-Dmg(5), Hectmb-Dmg/Rchg(5), Hectmb-Dmg/EndRdx(9), Hectmb-Acc/Rchg(17)
Level 1: Deflection -- HO:Cyto(A), LkGmblr-Def(3), GA-End/Res(3), GA-ResDam(7), LkGmblr-Rchg+(13), HO:Ribo(15)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(23), HO:Cyto(23)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(25), GA-3defTpProc(33), S'fstPrt-ResDam/Def+(33)
Level 6: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(43)
Level 8: Thunder Strike -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(9), Armgdn-Acc/Dmg/Rchg(11), FrcFbk-Rechg%(17), Armgdn-Acc/Rchg(25), Armgdn-Dmg/EndRdx(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(50)
Level 12: Hurdle -- Jump-I(A)
Level 14: Active Defense -- HO:Cyto(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Heal(27), Mrcl-Rcvry+(29)
Level 18: Tough -- HO:Ribo(A), HO:Ribo(19), HO:Ribo(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(29)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Against All Odds -- EndRdx-I(A)
Level 26: Weave -- LkGmblr-Rchg+(A), HO:Cyto(27), HO:Cyto(31)
Level 28: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(31), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(48)
Level 30: Taunt -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rng(34)
Level 32: Lightning Rod -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(34), Erad-Dmg/Rchg(34), M'Strk-Dmg/EndRdx/Rchg(36), M'Strk-Dmg/Rchg(36), FrcFbk-Rechg%(36)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Dmg/Rchg(37), Oblit-Acc/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 38: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(42)
Level 41: Gloom -- Apoc-Dam%(A), Apoc-Dmg(42), Apoc-Acc/Rchg(43), Apoc-Dmg/EndRdx(45), Apoc-Dmg/Rchg(46)
Level 44: Dark Obliteration -- Ragnrk-Knock%(A), Ragnrk-Dmg(45), Ragnrk-Dmg/EndRdx(45), Ragnrk-Dmg/Rchg(46), Ragnrk-Acc/Rchg(46), Ragnrk-Acc/Dmg/Rchg(50)
Level 47: Darkest Night -- HO:Enzym(A), HO:Enzym(48), HO:Enzym(48)
Level 49: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 0: LEGACY BUILD
This is a great thread to get some ideas, it has builds for 3 levels of expense.
Its made for scrappers but I'm sure you can adapt it.
Just looking for an end game em/shield brute slotting. Would be much appreciated if someone could post a link to a thread with build, the search system and I aren't getting along.
I'm not mad rich so something on the cheaper end, that has good survivability =P