Pylon-free DPS tests?


GavinRuneblade

 

Posted

I'm wondering what my Dominator's DPS is. It's complicated a bit by the fact that a decent chunk of my damage comes from two pets, which makes it kind of pointless to even try calculating. I considered trying a Pylon, but it looks like they have 500 magnitude hold protection, and there's no way I'm breaching that, nor do I have the defense to survive against one. So, as far as I can tell, I have two options:

1. Find a friendly Forcefield/ Defender to softcap me and my pets while we fight the pylon... and I don't know any Forcefield Defenders, and it might be a little difficult to get a stranger to help me with this and not interfere by attacking it.

2. Find some other method of measuring my effective DPS. I was considering using an AV, but that would be complicated by their regen, plus my level shift, plus the fact that most of them have uneven resistance to the damage types I'm putting out.

I figured that if anybody knew, it'd be the Scrapper forum.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

Try using a custom AV who has no attacks in the AE. You can set their level in your mission difficulty so that you cancel out your level shift. You will have to account for their Regen, but Pylons regen too. You can account for that in calculation.

Edit: Assuming they have no resistances, you would use this to calculate DPS from a level 51 AV:

DPS = 28868.60 / Time + 96.2287

(Based on information that level 51 AVs have 28,868.60 HP, and regenerate 5% of their HP every 15 seconds. This makes the regen rate of a level 51 AV 96.2287 HP/s.)*

* That regen rate seems low. I got the info from ParagonWiki, and haven't validated it in game.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I think there is an option in Architect to be invincible during testing. If this also applies to your pets, presumably you could do just that and go whack on an AV with no resistances/defenses/heals, then use a slightly different formula to calculate your DPS from that.

Don't quote me on that, but I think it should be something like (AV hp / time) + 93.5.

As for level shift, well, it's part of your DPS. I'm rather baffled as to why people act like it doesn't count, or is cheating or whatever. For all intents and purposes it's there and I think it's there to stay. If you start from a theorical level 50 DPS rather than your real DPS, the calculations get more complicated when you try to figure how much DPS you'll deal against a higher level mob. Still, if you prefer to have it that way, I think all you'd have to do would be to divide by 1.11 .


 

Posted

Quote:
Originally Posted by UberGuy View Post
Try using a custom AV who has no attacks in the AE. You can set their level in your mission difficulty so that you cancel out your level shift. You will have to account for their Regen, but Pylons regen too. You can account for that in calculation.
Ahh, hadn't thought of that, cool. I'm guessing for an AV with no resists, it would be...

DPS * time = AV's base HP + (AV's regen rate * time)

which leads to
DPS = (AV's base HP + (AV's regen rate * time))/time

Quote:
Originally Posted by Nihilii View Post
As for level shift, well, it's part of your DPS. I'm rather baffled as to why people act like it doesn't count, or is cheating or whatever.
As I understand it, since the level shift behaves, well, like you're a level higher than normal, it gives bonuses to your damage, to-hit chances, and mezz durations, which seems like it would distort your DPS against a target that isn't level 51.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

To Nihilii's point, it doesn't really matter whether one cancels out their level shift using mechanics or the math. I do think it's important to note any effective level differences when quoting a DPS number, though, because most past effort has been against even level critters. Introducing unstated level differences would make it very confusing to compare to otherwise comparable DPS results.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Kelenar View Post
1. Find a friendly Forcefield/ Defender to softcap me and my pets while we fight the pylon... and I don't know any Forcefield Defenders, and it might be a little difficult to get a stranger to help me with this and not interfere by attacking it.
Which server are you on? I may be able to help.


 

Posted

Alright, using an AV.

Here is my friend. He is a level 51 Archvillain with 28868.6 HP, and he regens 96.23 HP/second. I took him down in 2 minutes, 12 seconds (12:13:13 to 12:15:25) with no temps or insps. Now it's time to figure out what that means.

Edit:

Using UberGuy's formula: 315 DPS.
Using my formula: 315 DPS.

So, I think I've found my answer. That seems right--I did the math on my own DPS without the pets and it was around 290. I guess they don't contribute as much as I'd thought.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

Which pets?


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

I see we have an MSPA fan here.


 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
Which pets?
Toxic Tarantula and Animated Stone. Now that I think of it, they probably added a little bit more than that, just because the 290 is from a rough estimate that doesn't account for the time spent activating Hasten, Consume, Domination, and Embrace of Fire.

Quote:
Originally Posted by Symar View Post
I see we have an MSPA fan here.
Yeah, I was reading the intermission all morning while I worked on this, so when I tried to figure out what sort of AV to drop in the casino map, it seemed appropriate.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.