Camera View Bugged - ???
/unbind mbutton
or
/bind mbutton +camrotate
This has the same function as PageUp
/unbind mbutton
or /bind mbutton +camrotate This has the same function as PageUp |
Tried both. Neither worked. It's still doing the same thing. Thanks for the try though.

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Type: /showbind mbutton
That should show you what is currently set to that key.
If it's already "+camrotate", then I have no idea why it's not functioning that way.
If it's not "+camrotate", try to force it to change:
/bind mbutton "nop"
/showbind mbutton (to verify that it's changed)
Log out (close client to hopefully force a save to server)
Log back in.
/showbind mbutton (to verify that it's still "nop")
/unbind mbutton (or /bind mbutton +camrotate)
/showbind mbutton (to verify that it changed)
Log out (close client to hopefully force a save to server)
See if it works.
Good Luck!
Type: /showbind mbutton
That should show you what is currently set to that key. If it's already "+camrotate", then I have no idea why it's not functioning that way. If it's not "+camrotate", try to force it to change: /bind mbutton "nop" /showbind mbutton (to verify that it's changed) Log out (close client to hopefully force a save to server) Log back in. /showbind mbutton (to verify that it's still "nop") /unbind mbutton (or /bind mbutton +camrotate) /showbind mbutton (to verify that it changed) Log out (close client to hopefully force a save to server) See if it works. Good Luck! |

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After thinking about it, those commands rebind the middle mouse button. It's the right button that's the problem.
|
Anyway.. repeat the above using RBUTTON "+mouse_look" instead.
I hope that will actually do something for you this time.


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Further research turned up this option:
/optiontoggle camfree
"Disable or allow the camera to move independently of character orientation"
See if that does anything for you.
If so, you might want to do an /optionsave so that it saves the option in your default options file to prevent it from happening on future characters.
Further research turned up this option:
/optiontoggle camfree "Disable or allow the camera to move independently of character orientation" See if that does anything for you. If so, you might want to do an /optionsave so that it saves the option in your default options file to prevent it from happening on future characters. |
HOLY KWAP!!! That was it! It set "camfree" value to zero and solved the problem! I don't know how it reset itself in the first place as I never used that command before and didn't have it bound to anything.
SWEEEET!!! Many thanks, Master-Blade!
I think I'm going to go crash now. 4am? Yeah, it's time.
Thanks again!

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HOLY KWAP!!! That was it! It set "camfree" value to zero and solved the problem! I don't know how it reset itself in the first place as I never used that command before and didn't have it bound to anything.
|
Stranger things have happened :P
SWEEEET!!! Many thanks, Master-Blade!
I think I'm going to go crash now. 4am? Yeah, it's time. Thanks again! |
Either way, glad it's working normally for you again. I'd still check your options.txt file to make sure it's not accidentally incorrect in there too.

Has anyone else had this happen...
Firstly, I have all my keybinds saved to a file so I can restore them at any time.
I was messing around with the keybinds on one of my characters. Somehow the "on demand mouse look" on my middle mouse button got the "match player (character) to camera" function attached to it.
On any of my other characters, I can look around with "rotate camera" while keeping my character facing the same direction, then hit the "on demand mouse look" and swing the camera and character around at the same time, keeping the same orientation between the camera and character. As an example, I can swing the camera around so I can look at my character's left side, then move the camera and character at the same time so I can pan around, all the time keeping the view of my character's left side. Now, all of a sudden, my character re-faces to match the camera every time I hit the button for "on demand mouse look."
I have reloaded my keybinds file and have switched all the possible commands from one key to another and back again. No matter what I do, the character keeps adjusting facing to match the camera. None of my other characters do that.
Anyone know how I can fix this?
Many thanks!
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