Dual Blades and Achilles' Heel
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
An extra: Any procs you put in Ablating will check every foe in a 10ft radius around you every time you use Ablating. You don't even have to use the sweep combo.
What the?? For real??
Why is Ablating different? I can sort of understand procs happen in Sweep Combo.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Obviously I don't know for sure. I just found out about it too. My theory would be that it would be more programming trouble than it's worth (or plain impossible) to check to see if you're doing the sweep combo before checking for procs, so it just allows them regardless.
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Self:
- Disable Dual Blade Status Mode 2 mode [Ignores Enhancements & Buffs]
- Disable Dual Blade Debuff Mode 1 mode [Ignores Enhancements & Buffs]
- Disable Dual Blade Status Mode 1 mode [Ignores Enhancements & Buffs]
- Disable Dual Blade AoE Mode 1 mode [Ignores Enhancements & Buffs]
- Disable Dual Blade AoE Mode 2 mode (after 0.25 second delay) [Ignores Enhancements & Buffs]
- Disable Dual Blade DoT Mode 1 mode [Ignores Enhancements & Buffs]
- Disable Dual Blade DoT Mode 2 mode [Ignores Enhancements & Buffs]
- 2 * 36.7 Lethal damage over 0.60 seconds (after 0.12 second delay) PvE only
- Defense -0.075 for 10s
- 2 * 38.39 Lethal damage over 0.60 seconds (after 0.13 second delay) If target is a player
- 76.77 Lethal damage (after 0.13 second delay) PvP only, If Hidden
- 76.77 Lethal damage (after 0.13 second delay) PvP only, If not Hidden but target is Held or Slept
- 73.41 Lethal damage (after 0.12 second delay) PvE only, If not Hidden
- 73.41 Lethal damage (after 0.12 second delay) PvE only, If Hidden
- 31.7 Lethal damage (after 0.12 second delay) If Dual Blade AoE Mode 2
- +0.67 Knockback (after 0.12 second delay) PvE only, If Dual Blade AoE Mode 2
- +0.67 Knockback (after 0.12 second delay) PvP only, If Dual Blade AoE Mode 2
Suppressed when Knocked, for 10 seconds (WhenInactive)
Also a possibility, look at how the attack is described:
Level2 TypeClick
PvE damage scale 1.320000
Accuracy 1
Modes required
Modes disallowed Disable_All
Range 7 feet
Activate period -
Interrupt time -
Cast time 1.03 seconds
Recharge time 6 seconds
Endurance cost 6.864
Attack types Melee_Attack, Lethal_Attack
Effect area Sphere
Radius 10 feet
Arc -
Max targets hit 10
Entities affected Foe
Entities autohit
Target Foe
Target visibility Line of Sight
Nofity Mobs Always
The attack itself simply has a 10ft radius. Perhaps it's nothing to do with the modes making it difficult to disable procs but that the devs simply started out with a PBAoE (or Close Targeted AoE) and added conditions for its effects.
I wonder if this applies to Scrapper/Brute/Tanker's Ablating as well?
Man, now I want to move my lvl 50 db to Freedom and get him alpha.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Nope, only for Stalkers.
For the other melees, their Sweep/Attack Vitals combo ends with Typhoon Edge which is a PBAoE attack. Of course, you can put procs in that and it will have a chance to take affect if you hit them.
For Stalkers, their Sweep combo ends with Ablating Strike. So the devs did *something* so that when they use that attack after BU and AS, you get a PBAoE out of a ST attack.
Some other extras:
-Other melee's sweep combo is the 8ft radius of Typhoon Edge while Stalker's sweep combo is 10ft. Why the devs decided to make that wider, I dunno...maybe because Stalkers can't spam it.
-To get the KD and damage of Sweep, Typhoon Edge must connect with each foe in range or else they receive no effect. Stalker's sweep is an auto-hit AoE so long as Ablating lands on its target but if you miss, no one gets the effect.
Yeah after I posted that question, I kind of figured Brute/Scrapper don't get that effect since the finishing move is from Typhoon.
When I made my DB Stalker, I didn't want to take all 6 attacks so I skipped Ablating. I mostly only started the fight with BU + 1K Cuts. It's simple, fast and the cone damage is very decent.
On my respec, I'll definitely fit Ablating in to try.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Ablating with the sweep combo is a must have as it is very delicious to use on large teams as an counter to large ambushes.
If I put an Achilles' Heel proc in Ablating Strike, well it have a chance to go off on everyone the Sweep hits, or just the initial target?