Costume Issue


ClawsandEffect

 

Posted

I have noticed an issue with capes that seems odd. On my older toons that have been around for years I get both the single (1 shoulder) and double (2shoulders) mantile option for my cape options, but on any newer characters I have created (in the last yr or so) I only have the option of the single mantile. I have changed hairstyles in case that was an issue and tried various shoulders, as well as no shoulder pads, with no change in available options. Is this an issue that others have had also? Or does anyone know why this has happened, and if its something I can get a GM to fix?


Dragonhawk (lvl 50 fire/energy blaster)
Flamefrost (lvl 50 fire/ice blaster)
'Snowflake (lvl 50 ice/dev blaster)
Dragons' Flame (lvl 50 fire/fire tank)
Psyshock (lvl 30 Rad/Psi defender)

 

Posted

Quote:
Originally Posted by Dragonhawk View Post
I have noticed an issue with capes that seems odd. On my older toons that have been around for years I get both the single (1 shoulder) and double (2shoulders) mantile option for my cape options, but on any newer characters I have created (in the last yr or so) I only have the option of the single mantile. I have changed hairstyles in case that was an issue and tried various shoulders, as well as no shoulder pads, with no change in available options.
The single shoulder capes are a Veteran reward and are available to all characters at creation (if you're account is of sufficient veteran status). As are the Valkyrie cape (Mac special edition), High collar back detail cape (Magic booster), Arachnos cape (CoV collectors' edition), Cape of the Four Winds (CoH Collectors edition, I believe), and the Origins pack capes.

Of the mantle types; Full, Half, Asymmetrical, and Over Shoulder are only available at character creation if you have the CoH/CoV Collectors edition, Mac edition, or Origins pack. And then - you are limited to ONLY those capes with these mantles. To get these mantles without those packs (or to use them with 'standard' capes) you must unlock capes from Kalinda/Burke in Mercy (villain/rogue) or the City Representative in Atlas (Hero/Vigilante). These cape unlock missions are available starting at level 20, and must be run before you can get the aura unlock mission from these contacts at lvl 30.

The High Collar mantle is a bit bugged (and has been for some time) - From character creation, Male and Huge models can select the previously mentioned special capes (if available) as well as the "Long Cape" option that allows them to use any of the regular capes with the high collar. Female models, on the other hand do not get "Long Cape" option from creation, and must wait to unlock capes at lvl 20 to get long cape with High Collar (but can still use any special capes available to the account from creation).

Single Shoulder mantle is available from character creation if you have the 21 month veteran reward. It comes with all the standard capes (and any specials available), and doesn't discriminate based on gender like High Collar.

Other special cases are;
-VEATs - Their available costume parts for their first costume are strictly regulated. Soldiers have a cape option (A special cape that has the Arachnos symbol on it - unavailable anywhere else, colors only change the unique mantle), and widows have a Butt Cape listed as "Waist Cape" because the devs are party poopers (Only available on the female model, also because they're party poopers). If your soldier takes any Crab Spider power options, it is forced to take the Crab Spider Backpack back option, which is incompatible with capes and wings.
-Some costume options, like the Trench-coat or Magic Bolero will lock you out of back options. However in such cases they lock you out of ALL back options (wings and all cape types), and would not allow just the single shoulder cape. (In the past, some options may have been available - like wings with the magic bolero. If you edit these costumes the pairing of the two costume parts will be removed, but left alone you can keep the combination.)

Quote:
Is this an issue that others have had also? Or does anyone know why this has happened, and if its something I can get a GM to fix?
So To answer your questions, my money is you forgot how capes unlock, and your veteran cape available at creation threw your mind off track. It happens, it's like trying to enter the tram exit. We've all done it at some point. So unless I'm wrong and there IS something going on with your account/client, I don't think a GM can help you unless the unlock missions bug out.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

Posted

Quote:
Originally Posted by Dragonhawk View Post
Or does anyone know why this has happened, and if its something I can get a GM to fix?
I suspect you just haven't run the cape mission with the newer characters.

Go talk to the City Representative in Atlas Park's City Hall (she's standing in the middle of the room right as you walk in). She will offer you a mission to protect a time capsule, complete that mission and it will unlock your normal capes.

Also of note: You must be at least level 20 to run the mission, if you are below level 20 she will either refuse to talk to you, or tell you to come back at level 20.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.