Another Rad/Sonic build


Maroon Warlock

 

Posted

Howdy! I've been reading the forums for a while now, so I've FINALLY decided to make an account! I'm interested in rolling a Rad/Sonic defender. The highest defender I've leveled is a lvl 26 cold/rad, but the leveling was mostly due to the fact that AE farms were the only teams running at that time. I want to give defenders another shot, and Rad/Sonic looks really fun!

This is only my second time trying to work with IO's. The first time was on my electric armor/ice melee tank, in which I slotted for damage, regen, and recharge. This time, I'm trying to slot for defense and recharge. I'm guessing ranged defense is the way to go. Anyway, I am posting my build from mid's. Any kind of feedback would be much appreciated!

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Arcanus: Level 50 Natural Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Sonic Attack
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Radiant Aura

  • (A) Doctored Wounds - Heal/Endurance
  • (9) Doctored Wounds - Heal/Recharge
  • (25) Doctored Wounds - Heal/Endurance/Recharge
  • (39) Doctored Wounds - Heal
  • (40) Doctored Wounds - Recharge
Level 1: Shriek
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (11) Thunderstrike - Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Damage/Endurance/Recharge
Level 2: Scream
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (34) Thunderstrike - Damage/Endurance/Recharge
Level 4: Accelerate Metabolism
  • (A) Performance Shifter - EndMod
  • (5) Performance Shifter - EndMod/Recharge
  • (5) Performance Shifter - EndMod/Accuracy/Recharge
  • (25) Performance Shifter - Accuracy/Recharge
  • (31) Performance Shifter - EndMod/Accuracy
  • (31) Performance Shifter - Chance for +End
Level 6: Radiation Infection
  • (A) To Hit Debuff IO
  • (7) To Hit Debuff IO
  • (7) To Hit Debuff IO
Level 8: Enervating Field
  • (A) Endurance Reduction IO
  • (42) Endurance Reduction IO
Level 10: Hover
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense
Level 12: Howl
  • (A) Positron's Blast - Accuracy/Damage
  • (13) Positron's Blast - Damage/Recharge
  • (13) Positron's Blast - Damage/Range
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (36) Positron's Blast - Chance of Damage(Energy)
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Shout
  • (A) Thunderstrike - Accuracy/Damage
  • (17) Thunderstrike - Damage/Endurance
  • (17) Thunderstrike - Damage/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage/Endurance
  • (37) Thunderstrike - Damage/Endurance/Recharge
Level 18: Hasten
  • (A) Recharge Reduction IO
  • (19) Recharge Reduction IO
  • (19) Recharge Reduction IO
Level 20: Amplify
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 22: Lingering Radiation
  • (A) Pacing of the Turtle - Accuracy/Slow
  • (23) Pacing of the Turtle - Damage/Slow
  • (23) Pacing of the Turtle - Accuracy/Endurance
  • (37) Pacing of the Turtle - Range/Slow
  • (37) Pacing of the Turtle - Endurance/Recharge/Slow
  • (40) Pacing of the Turtle - Chance of -Recharge
Level 24: Assault
  • (A) Endurance Reduction IO
Level 26: Choking Cloud
  • (A) Lockdown - Accuracy/Hold
  • (27) Lockdown - Accuracy/Recharge
  • (27) Lockdown - Recharge/Hold
  • (39) Lockdown - Endurance/Recharge/Hold
  • (40) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (42) Lockdown - Chance for +2 Mag Hold
Level 28: Siren's Song
  • (A) Sleep Duration IO
  • (29) Sleep Duration IO
  • (29) Accuracy IO
  • (39) Accuracy IO
Level 30: Fallout
  • (A) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Damage/Range
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (43) Positron's Blast - Chance of Damage(Energy)
Level 32: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance
Level 35: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 38: Screech
  • (A) Stupefy - Accuracy/Recharge
  • (43) Stupefy - Endurance/Stun
  • (45) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Stun/Recharge
  • (48) Stupefy - Chance of Knockback
Level 41: Oppressive Gloom
  • (A) Stupefy - Accuracy/Recharge
  • (45) Stupefy - Endurance/Stun
  • (45) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Stun/Range
  • (48) Stupefy - Accuracy/Stun/Recharge
  • (48) Stupefy - Chance of Knockback
Level 44: Boxing
  • (A) Accuracy IO
Level 47: Tough
  • (A) Resist Damage IO
Level 49: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
  • (15) Endurance Modification IO
  • (15) Endurance Modification IO


 

Posted

I made a few slight modifications. I figured that I would be getting far more use out of Mutation than Siren's Song, so I swapped some powers and slots around. I'm not sure which Alpha would be best suited. I was thinking of going Cardiac so that I can more comfortably leave my toggles on and pump out attacks. Here's the revised build:

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Arcanus: Level 50 Natural Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Sonic Attack
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Radiant Aura

  • (A) Doctored Wounds - Heal/Endurance
  • (9) Doctored Wounds - Heal/Recharge
  • (25) Doctored Wounds - Heal/Endurance/Recharge
  • (39) Doctored Wounds - Heal
  • (40) Doctored Wounds - Recharge
Level 1: Shriek
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (11) Thunderstrike - Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Damage/Endurance/Recharge
Level 2: Scream
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (34) Thunderstrike - Damage/Endurance/Recharge
Level 4: Accelerate Metabolism
  • (A) Performance Shifter - EndMod
  • (5) Performance Shifter - EndMod/Recharge
  • (5) Performance Shifter - EndMod/Accuracy/Recharge
  • (13) Performance Shifter - Accuracy/Recharge
  • (25) Performance Shifter - EndMod/Accuracy
  • (31) Performance Shifter - Chance for +End
Level 6: Radiation Infection
  • (A) To Hit Debuff IO
  • (7) To Hit Debuff IO
  • (7) To Hit Debuff IO
  • (13) Endurance Reduction IO
Level 8: Enervating Field
  • (A) Endurance Reduction IO
  • (29) Endurance Reduction IO
Level 10: Hover
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Endurance
Level 12: Mutation
  • (A) Recharge Reduction IO
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Shout
  • (A) Thunderstrike - Accuracy/Damage
  • (17) Thunderstrike - Damage/Endurance
  • (17) Thunderstrike - Damage/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage/Endurance
  • (37) Thunderstrike - Damage/Endurance/Recharge
Level 18: Hasten
  • (A) Recharge Reduction IO
  • (19) Recharge Reduction IO
  • (19) Recharge Reduction IO
Level 20: Amplify
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 22: Lingering Radiation
  • (A) Pacing of the Turtle - Accuracy/Slow
  • (23) Pacing of the Turtle - Damage/Slow
  • (23) Pacing of the Turtle - Accuracy/Endurance
  • (37) Pacing of the Turtle - Range/Slow
  • (37) Pacing of the Turtle - Endurance/Recharge/Slow
  • (40) Pacing of the Turtle - Chance of -Recharge
Level 24: Howl
  • (A) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Recharge
  • (34) Positron's Blast - Damage/Range
  • (36) Positron's Blast - Accuracy/Damage/Endurance
  • (39) Positron's Blast - Chance of Damage(Energy)
  • (42) Accuracy IO
Level 26: Choking Cloud
  • (A) Lockdown - Accuracy/Hold
  • (27) Lockdown - Accuracy/Recharge
  • (27) Lockdown - Recharge/Hold
  • (39) Lockdown - Endurance/Recharge/Hold
  • (40) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (42) Lockdown - Chance for +2 Mag Hold
Level 28: Assault
  • (A) Endurance Reduction IO
Level 30: Fallout
  • (A) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Damage/Range
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (43) Positron's Blast - Chance of Damage(Energy)
Level 32: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance
Level 35: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 38: Screech
  • (A) Stupefy - Accuracy/Recharge
  • (43) Stupefy - Endurance/Stun
  • (45) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Stun/Recharge
  • (48) Stupefy - Chance of Knockback
Level 41: Oppressive Gloom
  • (A) Stupefy - Accuracy/Recharge
  • (45) Stupefy - Endurance/Stun
  • (45) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Stun/Range
  • (48) Stupefy - Accuracy/Stun/Recharge
  • (48) Stupefy - Chance of Knockback
Level 44: Boxing
  • (A) Accuracy IO
Level 47: Tough
  • (A) Resist Damage IO
Level 49: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
  • (15) Endurance Modification IO
  • (15) Endurance Modification IO



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Posted

Just a few things I see

1. I personally slot LR with 2 Acc IOs and 2 Rech IOs, others 1 Acc 2 Rech, or 2 Acc 1 rech either way it will save you slots. I assume you did that for the ranged defense, well you can take one slot from LR and put it in Radiant Aura and slot the full Numina set.

2. If you are going to 6 slot AM you are better off with the efficacy adaptor set and getting that 5% rech bonus.

3. In RI you can slot 4 darkwatcher despair for the 5% rech boost, and also slot an Achilles heel proc

4. Put a Performance shifter +end into stamina


 

Posted

Thanks for the advice tektronics! I changed everything you mentioned, and made a few more slight modifications.

1. I took 2 slots off of hover, and 1 off of weave, so that I could put 2 more slots on amplify and a slot on tough.

2. Instead of putting the -Res proc on Radiation Infection, I put on the Neg damage proc from Touch of Lady Grey. Is this a good choice, or is it just a matter of taste? Does the damage proc even work on Rad Infection?

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Alex Arcanus: Level 50 Natural Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Sonic Attack
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Radiant Aura

  • (A) Numina's Convalescence - Heal/Endurance
  • (9) Numina's Convalescence - Endurance/Recharge
  • (25) Numina's Convalescence - Heal/Recharge
  • (37) Numina's Convalescence - Heal/Endurance/Recharge
  • (39) Numina's Convalescence - Heal
  • (40) Numina's Convalescence - +Regeneration/+Recovery
Level 1: Shriek
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (11) Thunderstrike - Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Damage/Endurance/Recharge
Level 2: Scream
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (34) Thunderstrike - Damage/Endurance/Recharge
Level 4: Accelerate Metabolism
  • (A) Efficacy Adaptor - EndMod
  • (5) Efficacy Adaptor - EndMod/Recharge
  • (5) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (13) Efficacy Adaptor - Accuracy/Recharge
  • (25) Efficacy Adaptor - EndMod/Accuracy
  • (31) Efficacy Adaptor - EndMod/Endurance
Level 6: Radiation Infection
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (7) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (13) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (40) Touch of Lady Grey - Chance for Negative Damage
Level 8: Enervating Field
  • (A) Endurance Reduction IO
  • (29) Endurance Reduction IO
Level 10: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 12: Mutation
  • (A) Recharge Reduction IO
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Shout
  • (A) Thunderstrike - Accuracy/Damage
  • (17) Thunderstrike - Damage/Endurance
  • (17) Thunderstrike - Damage/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage/Endurance
  • (37) Thunderstrike - Damage/Endurance/Recharge
Level 18: Hasten
  • (A) Recharge Reduction IO
  • (19) Recharge Reduction IO
  • (19) Recharge Reduction IO
Level 20: Amplify
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (21) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Adjusted Targeting - Recharge
Level 22: Lingering Radiation
  • (A) Accuracy IO
  • (23) Accuracy IO
  • (23) Recharge Reduction IO
  • (37) Recharge Reduction IO
Level 24: Howl
  • (A) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Recharge
  • (34) Positron's Blast - Damage/Range
  • (36) Positron's Blast - Accuracy/Damage/Endurance
  • (39) Positron's Blast - Chance of Damage(Energy)
  • (42) Accuracy IO
Level 26: Choking Cloud
  • (A) Lockdown - Accuracy/Hold
  • (27) Lockdown - Accuracy/Recharge
  • (27) Lockdown - Recharge/Hold
  • (39) Lockdown - Endurance/Recharge/Hold
  • (40) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (42) Lockdown - Chance for +2 Mag Hold
Level 28: Assault
  • (A) Endurance Reduction IO
Level 30: Fallout
  • (A) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Damage/Range
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (43) Positron's Blast - Chance of Damage(Energy)
Level 32: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance
Level 35: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 38: Screech
  • (A) Stupefy - Accuracy/Recharge
  • (43) Stupefy - Endurance/Stun
  • (45) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Stun/Recharge
  • (48) Stupefy - Chance of Knockback
Level 41: Oppressive Gloom
  • (A) Stupefy - Accuracy/Recharge
  • (45) Stupefy - Endurance/Stun
  • (45) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Stun/Range
  • (48) Stupefy - Accuracy/Stun/Recharge
  • (48) Stupefy - Chance of Knockback
Level 44: Boxing
  • (A) Accuracy IO
Level 47: Tough
  • (A) Impervium Armor - Resistance/Endurance
  • (50) Impervium Armor - Resistance
Level 49: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
Level 50: Cardiac Core Boost
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Endurance Modification IO
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration
Level 2: Stamina
  • (A) Endurance Modification IO
  • (15) Endurance Modification IO
  • (15) Performance Shifter - Chance for +End



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Posted

The -Res proc is better, especially if you are going to be teaming because the -Res increases everybody's dmg and not just a random tick here or there

EDIT

Ok now that I can see your build in Mids

1. 2 slots is alot for a 2% dmg increase in amplify, I would just put a Rech IO in the default slot. The GSFC proc will rarely go off, 5% chance with every activation so hardly worth it.

2. The impervium armor puts you above the rule of 5 for 2.5% end recovery, I would rather see tough slotted better and maybe add a Steadfast +3 def IO, easy defense for one slot

3. If you are going to run the Cardiac core you could probably take that second slot from EF and use it elsewhere, maybe a Kismet proc in hover but largely up to you

4. The added accuracy IO to howl would be more of a personal preference, I wouldn't do it and use the slot elsewhere.

5. Also another personal preference of mine, Finding a way to fit in an APP armor would increase your survivability, my rad/son defender sits at about 42% range def and 69% S/L resist