Incarnate for Plant/Kin
It kind of depends on your playstyle. If you are focused more on Damage, then Musculature has some things to offer -- when you are not damage-capped. There certainly is something to be said for more Recharge from Spiritual. But I'm actually leaning towards Nerve. It seems to have more benefits overall for a Plant/Kin . . . and I'm focused more on controlling and team buffs than pure damage.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Definitely more set for team assistance and support - he's got virtually no damage output, so it's all to assist and buff.
Thanks for the input
@Celt on VICTORY!
Heroes - Mr. BoJangles, Boom-stick, GalacticCelt, Hap Hazard, Judas Cradle, Knotwork, Riddle of Flame, Archangel Lucius, Boomerang, Mrs. BoJangles
Villains - Mike Brady
What's the best bang for buck for such a set - I'm sitting on shards, notices and parts, but just can't decide what's best.
@Celt on VICTORY!
Heroes - Mr. BoJangles, Boom-stick, GalacticCelt, Hap Hazard, Judas Cradle, Knotwork, Riddle of Flame, Archangel Lucius, Boomerang, Mrs. BoJangles
Villains - Mike Brady