SS/Stone or SS/Inv
If you didn't follow through twice before on Stone Armor, I don't think you will follow through a third time around.
SS/Invuln is my vote, sure running around with GA means you are tougher and harder to kill, but Invuln brutes are notoriously hard to kill to begin with (with a good build).
As a Brute you bridge the gap between aggro holder and mob killer, SS/Invuln is a much better combo for finding the sweet spot between both.
I have a lvl 35 DM/Inv...sometimes he feels kinda squishy...sometimes. He isn't fully IO'd out yet, so it could get better. I have seen /Inv Brutes with perma-Dull Pain, running some 3k hp. That looks intriguing to me, but I don't know how that might compare to the Granite Armor... with Rooted.
Honestly...I'm 50 - 50 on either one.
50 Inv/SS Tank, 50 Inv/EM Tank, 50 FA/SS Tank, 50 Shield/SS Tank, 50 WP/SS Tank, 50 Dark/Dark Tank, 50 EM/Elec Brute, 50 SS/FA Brute, 50 SS/SR Brute, 50 Fire/Kin Controller, 50 Plant/Storm Controller, 50 Earth/Therm Controller, 50 Necro/Dark MM, 50 Bots/FF MM, 50 Elec/SD Scrapper, 50 Arch/MM Blaster, 50 Emp/Psi Defender
Lol...I'm starting to see a trend here.
50 Inv/SS Tank, 50 Inv/EM Tank, 50 FA/SS Tank, 50 Shield/SS Tank, 50 WP/SS Tank, 50 Dark/Dark Tank, 50 EM/Elec Brute, 50 SS/FA Brute, 50 SS/SR Brute, 50 Fire/Kin Controller, 50 Plant/Storm Controller, 50 Earth/Therm Controller, 50 Necro/Dark MM, 50 Bots/FF MM, 50 Elec/SD Scrapper, 50 Arch/MM Blaster, 50 Emp/Psi Defender
with the invent of IO's, Invul > Stone armor.
Invul has it's groove back. I'd take an Invul on a MoRSF run over a stone since I don't want to have 2 toons just to have one. (Kinetics and a Stone, vs JUST and Invul)
So altitis has hit me again...I'm sure you feel my pain. I ran across an old character of mine, a Stone/SS Tank which was sitting at lvl 14 for about 2-3 years now. I liked the concept, but having lvl'd a Stone Tank to lvl 35 (before having enough funds to pimp out)...yuck. So I thought I would change it to a SS/Stone Brute. It fits the concept better and the Fury will help the damage output a bit. Then I started thinking that maybe, at the high-end, SS/Inv could work better...
So, any thoughts at which has the better survival, both in general, and fully IO'd out (no purps or PvP IO's)? My guess is that /Inv is better before Granite, but then after that, on a Brute, I have no idea. I know of Granite's problems, but with IO's I can fix most of them. /Inv just gets better with IO's. My Brute is sitting at lvl 6....now's the time to re-roll if I'm gonna do it.
50 Inv/SS Tank, 50 Inv/EM Tank, 50 FA/SS Tank, 50 Shield/SS Tank, 50 WP/SS Tank, 50 Dark/Dark Tank, 50 EM/Elec Brute, 50 SS/FA Brute, 50 SS/SR Brute, 50 Fire/Kin Controller, 50 Plant/Storm Controller, 50 Earth/Therm Controller, 50 Necro/Dark MM, 50 Bots/FF MM, 50 Elec/SD Scrapper, 50 Arch/MM Blaster, 50 Emp/Psi Defender