Acid Mortar procs
As I remember, it will take a Chance for Hold proc. That combined with the one Poison Gas Trap can take can actually be kind of impressive. I believe mine has that and the -res proc.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
Achilles heel- res. Absolutely
This.
Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans
The Melee Teaming Guide for Melee Mans
I'm just looking for a little advice about what people think is the best to slot in acid mortar.
At first I was going to put a ragnarok in there. Seemed pretty useful to have a whole mob of enemies being debuffed, and with a fair chance of them falling down as well.
But then I got to thinking that the chance for -res proc might be more useful. After all, taking more damage from all my pet attacks(thugs/traps MM) should mean the mobs die faster.
I suppose a chance for damage proc would be decent as well. More damage is always nice, especially when proc'ing in a big mob
Anyone have any personal experience with any of these procs slotted in Acid mortar? Any other thoughts on which proc might be even more useful etc?
Thanks!