Move the "hidden" portion of Placate to the end of the power
I can get behind this.
Sounds like a mighty fine change, assuming it's proliferated to all versions of placate, including VEAT ones.

The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants. It is a natural manure. -Thomas Jefferson
Read the Patriot newsletter. It's right, it's free.
I'm looking at all versions of Placate, yes. Short of shortening the animation (it feels longer than it is, with the pause at the end), this should be the easiest way to make the Hidden status interrupt a little less, or at least interrupt less before you can use it.
Quote:
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
/signed
However I wonder if this was an intended drawback of that power.
This is a simple request. When you use the Stalker Placate power from any set, it does two things - it placates an enemy (prevents the enemy from targeting you) and it puts you in your "Hidden" status. This doesn't actually hide you from other enemies attacking you, but it does mean you can score a Hidden Critical.
The problem with this is that the Hidden status activates right at the start of the Placate animation, and considering how needlessly long that animation is, more often than not it means that your Hidden status will be broken before the animation has actually completed and you are able to move or act. To me, the solution to this is simple (discounting the one where the animation is shortened):
Move the "Hidden" effect to the end of the power animation by delaying the effect for a time equal to the activation time of the power. I don't know what the effect is actually listed as in real numbers (I think it's "Meter +1"), but let's call it "Hidden." So, change "Hidden" to "Hidden after 2.5s" Not that big of a change, but it should help a great deal.