MA/SD.....So,how's this look?


Shane08

 

Posted

I know it falls a little short of the magical number 45%,but I was trying to get as close as I could while keeping end usage as far down as possible.
It does go over 45 with stealth on,but I'm not sure how much of that is lost while fighting,it also goes over with one ally in range of Phalanx Fighting. The empty spot in OWtS is hopefully going to have the PvP +3% def eventually also taking it over.
Also planning on upgrading the IO's in LBE and ET to purple sets as I get them.
Anyway take a look and let me know what you think,haven't seen many other MA/SD builds posted and out of the ones I did see none had LBE and ET,two powers I really wanted.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Ageis Guard: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (9) Touch of Death - Damage/Recharge
  • (17) Touch of Death - Accuracy/Damage/Endurance
  • (17) Touch of Death - Damage/Endurance/Recharge
  • (29) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection
  • (A) Red Fortune - Defense/Endurance
  • (3) Red Fortune - Defense
  • (9) Red Fortune - Defense/Recharge
  • (29) Red Fortune - Endurance/Recharge
  • (31) Red Fortune - Endurance
  • (31) Red Fortune - Defense/Endurance/Recharge
Level 2: Battle Agility
  • (A) Red Fortune - Defense/Endurance
  • (5) Red Fortune - Defense/Recharge
  • (33) Red Fortune - Endurance/Recharge
  • (33) Red Fortune - Defense/Endurance/Recharge
  • (33) Red Fortune - Defense
  • (34) Red Fortune - Endurance
Level 4: Cobra Strike
  • (A) Touch of Death - Accuracy/Damage
  • (5) Touch of Death - Damage/Endurance
  • (13) Touch of Death - Damage/Recharge
  • (31) Touch of Death - Accuracy/Damage/Endurance
  • (34) Touch of Death - Damage/Endurance/Recharge
  • (37) Touch of Death - Chance of Damage(Negative)
Level 6: True Grit
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (7) Impervium Armor - Resistance/Endurance
  • (7) Impervium Armor - Resistance/Endurance/Recharge
  • (11) Impervium Armor - Resistance
  • (34) Impervium Armor - Resistance/Recharge
Level 8: Boxing
  • (A) Empty
Level 10: Active Defense
  • (A) Recharge Reduction IO
  • (11) Recharge Reduction IO
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 14: Tough
  • (A) Aegis - Resistance/Endurance
  • (15) Aegis - Resistance/Recharge
  • (15) Aegis - Endurance/Recharge
  • (21) Aegis - Resistance/Endurance/Recharge
  • (21) Aegis - Resistance
Level 16: Against All Odds
  • (A) Endurance Reduction IO
Level 18: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 20: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
Level 22: Crippling Axe Kick
  • (A) Mako's Bite - Accuracy/Damage
  • (23) Mako's Bite - Damage/Endurance
  • (23) Mako's Bite - Damage/Recharge
  • (40) Mako's Bite - Accuracy/Endurance/Recharge
  • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (42) Mako's Bite - Chance of Damage(Lethal)
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 26: Dragon's Tail
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Damage/Endurance
  • (27) Scirocco's Dervish - Damage/Recharge
  • (37) Scirocco's Dervish - Accuracy/Recharge
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (40) Force Feedback - Chance for +Recharge
Level 28: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (43) HamiO:Cytoskeleton Exposure
  • (43) HamiO:Cytoskeleton Exposure
Level 30: Grant Cover
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Stealth
  • (A) Luck of the Gambler - Recharge Speed
Level 35: Shield Charge
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage
Level 38: One with the Shield
  • (A) Empty
Level 41: Conserve Power
  • (A) Recharge Reduction IO
Level 44: Laser Beam Eyes
  • (A) Decimation - Accuracy/Damage
  • (45) Decimation - Damage/Endurance
  • (45) Decimation - Damage/Recharge
  • (45) Decimation - Accuracy/Endurance/Recharge
  • (46) Decimation - Accuracy/Damage/Recharge
Level 47: Energy Torrent
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Physical Perfection
  • (A) Performance Shifter - Chance for +End
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (46) Miracle - Heal
  • (46) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (50) Endurance Modification IO
  • (50) Endurance Modification IO


 

Posted

And before it gets pointed out by someone else I just realized I spell the name wrong in the build HA! No more 4:30 am posts for me!


 

Posted

I only changed a couple things. I four slotted shield breaker in LBE with 1 damage. Not the best slotting attack wise, you lose a little recharge bonus, but get to softcap (still 44.9 on ranged but close enough really). Stealth, even when noticed should still put you over 45%. I changed out stealth, however, for maneuvers. I think they about the same end cost, but maneuvers doesn't slow you down (if stealth still even does that, im not sure never use it) and will help the team out with grant cover as well. This one has you in the 48-49 range for defense, so that can open up some slotting. You can change LBE back if you want, or definatly change it once you get the glad proc. I would suggest you go for it first, then the purples, but thats just how I would do it. I also moved some slotting around and put the steadfast in OwtS until you get the glad proc, as you'll probably wnat to respec when you get it anyways, I know I did when I got it on my main.

Also, i put hamis in AD, to increase your DDR, but from the health slot with the miracle heal (not the proc tho). I have similiar slotting in my sd/stone tank, and I'm at ddr cap when im double stacked, although thats not all the time because he doesn't have enough recharge for it.

See what you think and let me know, but some of the changes are only for the ride to the glad proc so keep that in mind.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Ageis Guard: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(9), T'Death-Acc/Dmg/EndRdx:40(17), T'Death-Dmg/EndRdx/Rchg:40(17), T'Death-Dam%:40(29)
Level 1: Deflection -- RedFtn-Def/EndRdx:50(A), RedFtn-Def:50(3), RedFtn-Def/Rchg:50(9), RedFtn-EndRdx/Rchg:50(29), RedFtn-EndRdx:50(31), RedFtn-Def/EndRdx/Rchg:50(31)
Level 2: Battle Agility -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(5), RedFtn-EndRdx/Rchg:50(33), RedFtn-Def/EndRdx/Rchg:50(33), RedFtn-Def:50(33), RedFtn-EndRdx:50(34)
Level 4: Cobra Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(5), T'Death-Dmg/Rchg:40(13), T'Death-Acc/Dmg/EndRdx:40(31), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(37)
Level 6: True Grit -- ImpArm-ResDam/Rchg:30(A), ImpArm-ResDam/EndRdx:40(7), ImpArm-ResDam/EndRdx/Rchg:40(7), ImpArm-ResDam:40(11)
Level 8: Boxing -- Empty(A)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(11), HO:Membr(46)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(43)
Level 14: Tough -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(15), Aegis-EndRdx/Rchg:50(15), Aegis-ResDam/EndRdx/Rchg:50(21), Aegis-ResDam:50(21)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Focus Chi -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(19), GSFC-ToHit/Rchg/EndRdx:50(19), GSFC-Rchg/EndRdx:50(39), GSFC-ToHit/EndRdx:50(39), GSFC-Build%:50(39)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+:50(A)
Level 22: Crippling Axe Kick -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(23), Mako-Dmg/Rchg:50(23), Mako-Acc/EndRdx/Rchg:50(40), Mako-Acc/Dmg/EndRdx/Rchg:50(40), Mako-Dam%:50(42)
Level 24: Combat Jumping -- LkGmblr-Rchg+:50(A), Zephyr-Travel:50(25), Zephyr-Travel/EndRdx:50(25)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(27), Sciroc-Dmg/Rchg:50(27), Sciroc-Acc/Rchg:50(37), Sciroc-Acc/Dmg/EndRdx:50(37), FrcFbk-Rechg%:50(40)
Level 28: Weave -- LkGmblr-Rchg+:50(A), HO:Cyto(43), HO:Cyto(43)
Level 30: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 32: Maneuvers -- LkGmblr-Rchg+:50(A), HO:Cyto(34)
Level 35: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-%Dam:50(42)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+:30(A)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Laser Beam Eyes -- ShldBrk-Acc/Rchg:30(A), ShldBrk-DefDeb/EndRdx/Rchg:30(45), ShldBrk-Acc/EndRdx/Rchg:30(45), ShldBrk-Acc/DefDeb:30(45), Dmg-I:40(46)
Level 47: Energy Torrent -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Physical Perfection -- P'Shift-End%:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(46)
Level 2: Stamina -- P'Shift-End%:50(A), EndMod-I:50(50), EndMod-I:50(50)


 

Posted

Hey theheat,thanks for taking the time to look it over. I'm definitely going to slot LBE with the Sheildbreakers till I get the glad,totally overlooked that set.


 

Posted

No prob man. Looking at this build kinda makes me wonder if there is any real reason to have /sr over /sd. I have been a huge fan of /sr, but being able to be softcapped, full DDR (with enough recharge), and have resists all the time (not just when low on health), with AAO and SC seems a lot better than what /sr offers. Granted I do'nt think u can get softcapped and have perma hasten on a /sd, still makes me wonder....


 

Posted

Quote:
Originally Posted by theheat View Post
Granted I do'nt think u can get softcapped and have perma hasten on a /sd, still makes me wonder....
You can. My Fire/Shield is soft capped, has 95% DDR, and is about 4 seconds off perma Hasten. That's with the Cardiac alpha. I'm sure I'd be perma with the Spiritual.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

I figured one of yall had Werner so thats good to konw, thanks for letting me know its possible. 4 second downtime is nothing, as I usually have PB on auto on my ma/sr there are plenty of times i forget to pop hasten till i notice the end crash of the last one.

I might see what I can do with a ma/sd build now...wo'nt really need fireball (like on my ma/sr ) for added aoe to Ma/ because you have SC. I'd never reroll my main but the possibility of having all the benefits of sr with AAO and SC all in one toon seems awesome. And the cardiac alpha to boost end/resist would be awesome as well. Can probably get s/l resist to the same lvl that sr would get it when low on health all the time too. ...


 

Posted

Quote:
Originally Posted by theheat View Post
I might see what I can do with a ma/sd build now...wo'nt really need fireball (like on my ma/sr ) for added aoe to Ma/ because you have SC.
You don't need Fire Ball, but having three AoEs is nice.

Quote:
Originally Posted by theheat View Post
And the cardiac alpha to boost end/resist would be awesome as well. Can probably get s/l resist to the same lvl that sr would get it when low on health all the time too. ...
SR can get some really impressive resistance when low on health. During testing, I was able to hover indefinitely in the red with I think 40-50% negative resistance (what I was being attacked with). I have Tough, so smashing/lethal would have been over 50%. You're certainly not getting there on a Shield Defense.

On the other hand, it was a pretty artificial situation. In the real game on a serious build, it's spikes of damage that take you out on a Super Reflexes, and the scaling resistance doesn't play nearly as much of a role. I think I figured 20% in my survivability calculations. I'd call it competitive with Shield Defense, no more, no less.

Anyway, the Cardiac doesn't provide a whole lot of resistance to Shields. Completely guessing based on my experience with Dark Armor, but let's say 2-3%? You'd probably get more slotting a Shield Wall unique. Still, those are two billion, so you just saved yourself two billion. And if you're rolling in influence, there's nothing to say you can't have both.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks