couple of glitches


Healix

 

Posted

I have been very lucky not to experience a lot of glitches, but last night I had a couple I've not seen yet. First, I was running the Tip mission "Free The Crey Captives" with my scrapper Psadana. Two of the three captives gave some very strange conversation, but the third was fine. Is this a glitch or WAI?


After that, I ran my earth troller. As my animated stone pet (I refer to him as Cary Granite) exited a completed mish, the door remained open, and Cary just ran in place. He stayed that way until I moved farther away...but the door stayed open. In six years, I have never seen a door stay open.
These are not game breaking, but just wanted to share these.


�Many things worth doing in the world had been declared impossible before they were done.�

 

Posted

The first 'glitch' is intentional. The 'captives' are Nemesis Automatons. That's why they had a question mark after 'Crey Captive'.

As for the second glitch, that's probably a momentary issue with communication between your client and the game server. I've seen that, or similar glitches, every so often.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Thanks, Ironblade! Glad to know the first is as it should be...very clever actually.


�Many things worth doing in the world had been declared impossible before they were done.�