MA/SR build critique please


American_Dynamo

 

Posted

First of all, first time really using mids and putting on forums, so if i pasted correctly please let me know.

The build - few things, fly for concept, have 66 month vet badge so can take it w/o other powers. I have a freespec I'm thinking of using to change out mu for fire. I would not slot char, and slot the blasts the same as this build. I'm softcapped to three positions, perma hasten at 172.5% or close to it I think. Melee is 45.6, ranged is 49.32, and aoe is 45.6%. I figure with I20 coming sometime soon I can respec back into Mu if I don't like fireball. I would have to lose resuscitate to pick up fireball though, which I'm probably fine with. I would like to keep the softcap and perma hasten, and some how open up some slots for aid self. I think their are some easy ways to do it, maybe only slotting the passives with two slots maybe. I'm only beginning to use mids so I'll toy with it myself some also.

I use the muscle alpha most of the time, and switch to end redux/resist one if on a big team with no sb and we are moving real fast. Most of the time I can run muscle with not many end issues unless I'm spamming the AOEs.

I know a lot of people don't use elude, but its a good place for my 5th LotG+, and its handy for a lil pvp, which is very little with this guy, so I wouldn't nessessariy be opposed to losing it, maybe instead of resuscitate for fireball.

Any notes would be appreciated.


Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Thraxen: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Storm Kick -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(3), Hectmb-Acc/Dmg/Rchg:50(3), Hectmb-Acc/Rchg:50(5), Hectmb-Dmg/EndRdx:50(11), Hectmb-Dam%:50(21)
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(5), LkGmblr-EndRdx/Rchg:50(7), LkGmblr-Def/EndRdx/Rchg:50(7), LkGmblr-Rchg+:50(13), LkGmblr-Def:50(19)
Level 2: Cobra Strike -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(9), C'ngImp-Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/Rchg:50(11), C'ngImp-Acc/Dmg/EndRdx:50(13), C'ngImp-Dmg/EndRdx/Rchg:50(19)
Level 4: Focused Senses -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(15), LkGmblr-EndRdx/Rchg:50(15), LkGmblr-Def/EndRdx/Rchg:50(17), LkGmblr-Def:50(17), LkGmblr-Rchg+:40(21)
Level 6: Agile -- DefBuff-I:50(A), DefBuff-I:50(23), DefBuff-I:50(23)
Level 8: Focus Chi -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(25), GSFC-ToHit/Rchg/EndRdx:50(25), GSFC-Rchg/EndRdx:50(27), GSFC-Build%:50(27), GSFC-ToHit/EndRdx:50(29)
Level 10: Practiced Brawler -- RechRdx-I:50(A)
Level 12: Fly -- Frbd-Fly:50(A)
Level 14: Boxing -- Empty(A)
Level 16: Dodge -- DefBuff-I:50(A), DefBuff-I:50(29), DefBuff-I:50(31)
Level 18: Tough -- GA-3defTpProc:50(A), HO:Ribo(31), S'fstPrt-ResDam/Def+:26(31)
Level 20: Quickness -- Run-I:25(A)
Level 22: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(33), LkGmblr-EndRdx/Rchg:50(33), LkGmblr-Def/EndRdx/Rchg:50(33), LkGmblr-Def:50(34), LkGmblr-Rchg+:50(34)
Level 24: Aid Other -- Heal-I:50(A)
Level 26: Dragon's Tail -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(34), Armgdn-Acc/Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dam%:50(36), Armgdn-Dmg/EndRdx:50(37)
Level 28: Lucky -- DefBuff-I:50(A), DefBuff-I:50(37), DefBuff-I:50(37)
Level 30: Aid Self -- Dct'dW-Heal/Rchg:50(A)
Level 32: Eagles Claw -- Mako-Dam%:33(A), Mako-Dmg/EndRdx:50(39), Mako-Dmg/Rchg:50(39), Mako-Acc/Dmg:50(39), Mako-Acc/EndRdx/Rchg:50(40), Mako-Acc/Dmg/EndRdx/Rchg:50(40)
Level 35: Evasion -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(40), LkGmblr-EndRdx/Rchg:50(42), LkGmblr-Def/EndRdx/Rchg:50(42), LkGmblr-Rchg+:50(42), LkGmblr-Def:50(43)
Level 38: Elude -- LkGmblr-Rchg+:30(A)
Level 41: Mu Bolts -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(43), Apoc-Acc/Dmg/Rchg:50(43), Apoc-Acc/Rchg:50(45), Apoc-Dam%:50(45), Apoc-Dmg/EndRdx:50(45)
Level 44: Ball Lightning -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(46), Ragnrk-Acc/Dmg/Rchg:50(46), Ragnrk-Acc/Rchg:50(46), Ragnrk-Dmg/EndRdx:50(48)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(50)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(50), P'Shift-EndMod/Rchg:50(50)


 

Posted

Oh yeah, forgot that the level and selection of the powers probably aren't the same as when i picked them on actual in game build. It is mostly a high lvl toon, doesn't really exemplar much.


 

Posted

Well, here is another build I did. This one has fire mastery instead, dropped 4 slots in passives and put them in aid self, with numina set in it. Dropped elude for the extra power needed fire vs mu. Put the lotg into passive. Keeps melee and aoe at 45.1% and ranged at 46.9, and DDR still at 95.1%. Also, how do the HP and Regen bonuses look on the build? And I've seen others slot aid self with doctored wounds instead of numina's, seems like numina's set bonuses would be better for my build. Again, please let me know if these aren't posted right, or the best way, from mids. So far I am loving mids tho really handy.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Thraxen: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Storm Kick

  • (A) Hecatomb - Damage: Level 50
  • (3) Hecatomb - Damage/Recharge: Level 50
  • (3) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (5) Hecatomb - Accuracy/Recharge: Level 50
  • (11) Hecatomb - Damage/Endurance: Level 50
  • (21) Hecatomb - Chance of Damage(Negative): Level 50
Level 1: Focused Fighting
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (5) Luck of the Gambler - Defense/Recharge: Level 50
  • (7) Luck of the Gambler - Endurance/Recharge: Level 50
  • (7) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (13) Luck of the Gambler - Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense: Level 50
Level 2: Cobra Strike
  • (A) Crushing Impact - Accuracy/Damage: Level 50
  • (9) Crushing Impact - Damage/Endurance: Level 50
  • (9) Crushing Impact - Damage/Recharge: Level 50
  • (11) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (13) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (19) Crushing Impact - Damage/Endurance/Recharge: Level 50
Level 4: Focused Senses
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (15) Luck of the Gambler - Defense/Recharge: Level 50
  • (15) Luck of the Gambler - Endurance/Recharge: Level 50
  • (17) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (17) Luck of the Gambler - Defense: Level 50
  • (21) Luck of the Gambler - Recharge Speed: Level 40
Level 6: Agile
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 8: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (27) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
Level 10: Practiced Brawler
  • (A) Recharge Reduction IO: Level 50
Level 12: Fly
  • (A) Winter's Gift - Slow Resistance (20%): Level 50
Level 14: Boxing
  • (A) Empty
Level 16: Dodge
  • (A) Defense Buff IO: Level 50
  • (23) Defense Buff IO: Level 50
Level 18: Tough
  • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (31) HamiO:Ribosome Exposure
  • (31) Steadfast Protection - Resistance/+Def 3%: Level 26
Level 20: Quickness
  • (A) Run Speed IO: Level 25
Level 22: Weave
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (23) Luck of the Gambler - Defense/Recharge: Level 50
  • (29) Luck of the Gambler - Endurance/Recharge: Level 50
  • (34) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (34) Luck of the Gambler - Defense: Level 50
  • (37) Luck of the Gambler - Recharge Speed: Level 50
Level 24: Aid Other
  • (A) Healing IO: Level 50
Level 26: Dragon's Tail
  • (A) Armageddon - Damage: Level 50
  • (34) Armageddon - Damage/Recharge: Level 50
  • (36) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (36) Armageddon - Accuracy/Recharge: Level 50
  • (36) Armageddon - Chance for Fire Damage: Level 50
  • (37) Armageddon - Damage/Endurance: Level 50
Level 28: Lucky
  • (A) Defense Buff IO: Level 50
  • (37) Defense Buff IO: Level 50
Level 30: Aid Self
  • (A) Numina's Convalescence - Heal/Endurance: Level 50
  • (31) Numina's Convalescence - Endurance/Recharge: Level 50
  • (33) Numina's Convalescence - Heal/Recharge: Level 50
  • (33) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
  • (33) Numina's Convalescence - Heal: Level 50
Level 32: Eagles Claw
  • (A) Mako's Bite - Chance of Damage(Lethal): Level 33
  • (39) Mako's Bite - Damage/Endurance: Level 50
  • (39) Mako's Bite - Damage/Recharge: Level 50
  • (39) Mako's Bite - Accuracy/Damage: Level 50
  • (40) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
  • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
Level 35: Evasion
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (40) Luck of the Gambler - Defense/Recharge: Level 50
  • (42) Luck of the Gambler - Endurance/Recharge: Level 50
  • (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (42) Luck of the Gambler - Recharge Speed: Level 50
  • (43) Luck of the Gambler - Defense: Level 50
Level 38: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (43) Recharge Reduction IO: Level 50
  • (43) Recharge Reduction IO: Level 50
Level 41: Char
  • (A) Accuracy IO: Level 50
Level 44: Fire Blast
  • (A) Apocalypse - Damage: Level 50
  • (45) Apocalypse - Damage/Recharge: Level 50
  • (46) Apocalypse - Accuracy/Damage/Recharge: Level 50
  • (46) Apocalypse - Accuracy/Recharge: Level 50
  • (46) Apocalypse - Chance of Damage(Negative): Level 50
  • (48) Apocalypse - Damage/Endurance: Level 50
Level 47: Fire Ball
  • (A) Ragnarok - Damage: Level 50
  • (48) Ragnarok - Damage/Recharge: Level 50
  • (48) Ragnarok - Accuracy/Damage/Recharge: Level 50
  • (50) Ragnarok - Accuracy/Recharge: Level 50
  • (50) Ragnarok - Damage/Endurance: Level 50
Level 49: Resuscitate
  • (A) Recharge Reduction IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO: Level 50
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (45) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 42
  • (45) Performance Shifter - EndMod/Recharge: Level 50
  • (50) Performance Shifter - EndMod: Level 50


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Posted

Well I ended up going with 2nd build, slightly different slotting for aid other, put 1 interrupt time in it. Love it so far definatly miles better slotted up. Def and such holding u fine. Loving damn mids for sure.

Wondering if Panacea proc would be of much benefit? Seems like 68 more HP might be good, but where the hell would i get the slot for it. Its goin for 1.75 bill or so it seems, so definatly a lot of dough, but this is my main so prob worth it if its any good. With the cardiac uncommon.

Also, wondering if I could shave the LOTG sets down to 5 and free up slots that way. Having 15% resist to psi damage is nice I guess, but having those slots to put in panacea proc, and maybe slotting up health and stamina more would probably be of more overall benefit.

Any critiques are welcome, otherwise I will assume my build is awesome I guess.


 

Posted

Come on yall, there has to be something...

I was expecting at least a "you didn't take CaK" comment

I feel like I'm talking to myself.


 

Posted

Bump...the servers are down give me notes please.


 

Posted

theheat, here is the build i'm currently using. no purps in it, performs very well.

notice focused accuracy isn't on in mids either.
only prob is end in long fights. let me know what you think, runs well for me

edit: the extra 6th slot in storm kick and dragons tail you might want to put elsewhere the enhance + set bonus isn't really worth it

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Posted

This is not a comment on your build per se, but here is what I use, just for a different perspective. My Alpha Slot is Musculature

[color:#489AFF]Hero Plan by Mids' Hero Designer 1.90[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]

[color:#B1C9F5]Click this DataLink to open the build![/color]

[color:#489AFF]American Dynamo I19:[/color][color:#B3CAF7] Level 50 Magic Scrapper[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Martial Arts[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Super Reflexes[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Medicine[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leadership[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Body Mastery[/color]

[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Storm Kick[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Hectmb-[/color][color:#7AA4EF]Dmg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Hectmb-[/color][color:#7AA4EF]Dmg/Rchg[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]Hectmb-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]Hectmb-[/color][color:#7AA4EF]Acc/Rchg[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]Hectmb-[/color][color:#7AA4EF]Dmg/EndRdx[/color](5)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Focused Fighting[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]SW-[/color][color:#7AA4EF]Def[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]SW-[/color][color:#7AA4EF]Def/EndRdx[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]SW-[/color][color:#7AA4EF]ResDam/Re TP[/color](11)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Focused Senses[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color](13)
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Cobra Strike[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Mako-[/color][color:#7AA4EF]Dam%[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color](17)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg[/color](17)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Dmg/EndRdx[/color](19)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Dmg/Rchg[/color](19)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/EndRdx/Rchg[/color](21)
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Agile[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color](A)
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Focus Chi[/color] [color:#489AFF]--[/color] [color:#7AA4EF]GSFC-[/color][color:#7AA4EF]Build%[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/EndRdx[/color](21)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]Rchg/EndRdx[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/Rchg/EndRdx[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/Rchg[/color](25)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit[/color](25)
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Practiced Brawler[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndRdx[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Boxing[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Amaze-[/color][color:#7AA4EF]ToHitDeb%[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Amaze-[/color][color:#7AA4EF]EndRdx/Stun[/color](27)[color:#B1C9F5], [/color][color:#7AA4EF]Amaze-[/color][color:#7AA4EF]Stun[/color](27)[color:#B1C9F5], [/color][color:#7AA4EF]Amaze-[/color][color:#7AA4EF]Stun/Rchg[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]Amaze-[/color][color:#7AA4EF]Acc/Stun/Rchg[/color](29)
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Tough[/color] [color:#489AFF]--[/color] [color:#7AA4EF]GA-[/color][color:#7AA4EF]3defTpProc[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]S'fstPrt-[/color][color:#7AA4EF]ResDam/EndRdx[/color](15)[color:#B1C9F5], [/color][color:#7AA4EF]GA-[/color][color:#7AA4EF]ResDam[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]S'fstPrt-[/color][color:#7AA4EF]ResDam/Def+[/color](31)
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Hasten[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](31)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](33)
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Dodge[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color](33)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color](33)
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Aid Other[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Aid Self[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal/EndRdx[/color](34)[color:#B1C9F5], [/color][color:#8BAFF1]IntRdx[/color][color:#8BAFF1]-I[/color](34)[color:#B1C9F5], [/color][color:#8BAFF1]IntRdx[/color][color:#8BAFF1]-I[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal/Rchg[/color](50)
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Quickness[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Run[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Dragon's Tail[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Armgdn-[/color][color:#7AA4EF]Dam%[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Armgdn-[/color][color:#7AA4EF]Dmg/EndRdx[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Armgdn-[/color][color:#7AA4EF]Dmg[/color](37)[color:#B1C9F5], [/color][color:#7AA4EF]Armgdn-[/color][color:#7AA4EF]Dmg/Rchg[/color](37)[color:#B1C9F5], [/color][color:#7AA4EF]Armgdn-[/color][color:#7AA4EF]Acc/Rchg[/color](37)
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Assault[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndRdx[/color][color:#8BAFF1]-I[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]EndRdx[/color][color:#8BAFF1]-I[/color](34)
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Lucky[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color](A)
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Crippling Axe Kick[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Dmg/EndRdx[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Dmg/Rchg[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/EndRdx/Rchg[/color](40)[color:#B1C9F5], [/color][color:#7AA4EF]Hectmb-[/color][color:#7AA4EF]Dam%[/color](40)
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Evasion[/color] [color:#489AFF]--[/color] [color:#7AA4EF]SW-[/color][color:#7AA4EF]Def[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]SW-[/color][color:#7AA4EF]Def/EndRdx[/color](40)[color:#B1C9F5], [/color][color:#7AA4EF]SW-[/color][color:#7AA4EF]Def/Rchg[/color](42)
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Weave[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/Rchg[/color](42)[color:#B1C9F5], [/color][color:#7AA4EF]SW-[/color][color:#7AA4EF]Def[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]SW-[/color][color:#7AA4EF]Def/EndRdx[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]SW-[/color][color:#7AA4EF]Def/Rchg[/color](43)
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Conserve Power[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Laser Beam Eyes[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Apoc-[/color][color:#7AA4EF]Dam%[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Apoc-[/color][color:#7AA4EF]Dmg/EndRdx[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]Apoc-[/color][color:#7AA4EF]Dmg[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]Apoc-[/color][color:#7AA4EF]Dmg/Rchg[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]Apoc-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color](46)
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Physical Perfection[/color] [color:#489AFF]--[/color] [color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Eagles Claw[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Acc[/color][color:#8BAFF1]-I[/color](A)
[color:#489AFF]------------[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Critical Hit[/color]
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Ninja Run[/color]
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Swift[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Hurdle[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Jump[/color][color:#8BAFF1]-I[/color](A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Health[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Numna-[/color][color:#7AA4EF]Regen/Rcvry+[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Mrcl-[/color][color:#7AA4EF]Rcvry+[/color](13)[color:#B1C9F5], [/color][color:#7AA4EF]Mrcl-[/color][color:#7AA4EF]Heal/EndRdx[/color](15)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal/EndRdx[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal[/color](50)[color:#B1C9F5], [/color][color:#7AA4EF]Mrcl-[/color][color:#7AA4EF]Heal[/color](50)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Stamina[/color] [color:#489AFF]--[/color] [color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]End%[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]EndMod/Acc[/color](46)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]EndMod[/color](46)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]EndMod/Rchg[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]EndMod/Acc/Rchg[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]Acc/Rchg[/color](48)



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American-Dynamo 50 MA/SR: Freedom
2 RWZ challenges, 4 AV's solo'ed no temps, no insp

 

Posted

Yeah looks pretty similiar really. I like going fire for the added AOE, and with two purp sets in fire mastery didn't have to mule out boxing, which I assume you don't use it. It would stack with other stuns nice though so maybe using it is alright. I like the slotting 6 slotting of weave and focused fighting, some very nice hp/regen bonuses there.

Mine has higher toxic and psi resist, but those just come from chance with purp sets really. Although 15% psi resist isn't a bad thing, but its not like on an /sr you get hit by much of it, except the non typed ones where it does help.

I need to look at mine and see how I can get away with 3 slotting some of my toggles, so I can 3 slot my passives again and get some more bonuses that way maybe.

Thanks you two for posting some comparisions, gives me some good ideas.

I'd somehow like to keep fly, fireball and blast, be softcapped, perma-hasten, and hit 2000 hit points, but I'm not seeing it.........surely someone around here can help.....


 

Posted

I think the OP's builds have exactly one problem. While not a big one, it still does bother me from a min/max perspective. Many of the sets you've six slotted provide bonuses that aren't very useful as their final ones. Like the purples, the 5% Toxic Resistance is nothing. When you need it, it won't be enough. When you don't need it, you won't notice it. Just like the last two bonuses of LotG, I don't even remember what they are but I do know they're close to being useless.

Removing those enhancements would free some slots for better purposes.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Yeah ive been looking at taking a slot out of the purps, but the damage/recharge one seems like it. I have the musclulature alpha, which puts me at 120% damage enhancement. I think I could remove this slot and still be at that when the alpha hits in game, just not sure really. I see what your saying definatly DSorrow thanks for the input.