thoughts on my rad/sonic respec concept?


chief_beef

 

Posted

I want to update this toon with a respec. I've already soloed several AV's but with the new inherent stamina I was able to ditch dreadful wail and pick up fighting to add some more survivability at the expense of my endurance. I figure if it's too painful then I can alpha slot my way out of it.

So, anything I could tweak to improve performance?

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: Radiant Aura -- Dct'dW-Heal(A), Dct'dW-Rchg(3), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal/EndRdx(19)
Level 1: Shriek -- GJ-Dam%(A), Apoc-Dam%(3), Apoc-Acc/Dmg/Rchg(9), Apoc-Acc/Rchg(17), Apoc-Dmg/Rchg(40), Apoc-Dmg/EndRdx(43)
Level 2: Radiation Infection -- Achilles-ResDeb%(A), HO:Enzym(5), HO:Enzym(19)
Level 4: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(5), Efficacy-EndMod/Rchg(9)
Level 6: Scream -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(7), Thundr-Acc/Dmg(7), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46)
Level 8: Enervating Field -- EndRdx-I(A)
Level 10: Howl -- Posi-Dam%(A), Posi-Dmg/Rchg(11), Posi-Dmg/EndRdx(11), Posi-Acc/Dmg(17), Posi-Acc/Dmg/EndRdx(48), RechRdx-I(50)
Level 12: Lingering Radiation -- Acc-I(A), RechRdx-I(48), RechRdx-I(48)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(31), Zephyr-Travel(50)
Level 18: Fly -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50)
Level 20: Kick -- Empty(A)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(23), RctvArm-ResDam/EndRdx/Rchg(23)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def(25)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def(27)
Level 28: Siren's Song -- FtnHyp-Plct%(A), FtnHyp-Sleep/EndRdx(29), FtnHyp-Sleep/Rchg(29), FtnHyp-Acc/Sleep/Rchg(31), FtnHyp-Acc/Rchg(31)
Level 30: Assault -- EndRdx-I(A), EndRdx-I(34)
Level 32: EM Pulse -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold(33), UbrkCons-Hold/Rchg(33), UbrkCons-Acc/Hold/Rchg(33), UbrkCons-Acc/Rchg(34)
Level 35: Screech -- Stpfy-KB%(A), Stpfy-Acc/EndRdx(36), Stpfy-EndRdx/Stun(36), Stpfy-Stun/Rng(36), Stpfy-Acc/Rchg(37), Stpfy-Acc/Stun/Rchg(37)
Level 38: Shout -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(39), Thundr-Acc/Dmg(39), Thundr-Dmg/EndRdx(39), Thundr-Dmg/Rchg(40), Thundr-Acc/Dmg/Rchg(40)
Level 41: Electric Fence -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Acc/Dmg(42), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(43)
Level 44: Charged Armor -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(45), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/EndRdx/Rchg(45)
Level 47: Power Sink -- EndMod-I(A)
Level 49: Mutation -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(37)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(34)


 

Posted

I guess it's another perfect build. Sweet!


 

Posted

I changed a few powers around, changed APP to PPP Mace mastery. This buid is softcapped to s/l/e.

I never liked siren's call, although your recharge might be a little lower now, which might have been your intention.

Let me know what you think. I've posted two builds, one def and one scrap, since downloading mids last week and have yet to get any replies on either of them, so maybe we both post perfect builds hehe.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Radiant Aura

  • (A) Doctored Wounds - Heal: Level 50
  • (3) Doctored Wounds - Recharge: Level 50
  • (13) Doctored Wounds - Heal/Recharge: Level 50
  • (13) Doctored Wounds - Heal/Endurance/Recharge: Level 50
  • (19) Doctored Wounds - Heal/Endurance: Level 50
Level 1: Shriek
  • (A) Gladiator's Javelin - Chance of Damage(Toxic): Level 50
  • (3) Apocalypse - Chance of Damage(Negative): Level 50
  • (9) Apocalypse - Accuracy/Damage/Recharge: Level 50
  • (17) Apocalypse - Accuracy/Recharge: Level 50
  • (40) Apocalypse - Damage/Recharge: Level 50
  • (43) Apocalypse - Damage/Endurance: Level 50
Level 2: Radiation Infection
  • (A) Achilles' Heel - Chance for Res Debuff: Level 20
  • (5) HamiO:Enzyme Exposure
  • (19) HamiO:Enzyme Exposure
Level 4: Accelerate Metabolism
  • (A) Recharge Reduction IO: Level 50
  • (5) Recharge Reduction IO: Level 50
  • (9) Efficacy Adaptor - EndMod/Recharge: Level 50
Level 6: Scream
  • (A) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (7) Thunderstrike - Damage/Endurance/Recharge: Level 50
  • (7) Thunderstrike - Accuracy/Damage: Level 50
  • (29) Thunderstrike - Damage/Endurance: Level 50
  • (29) Thunderstrike - Damage/Recharge: Level 50
  • (31) Thunderstrike - Accuracy/Damage/Recharge: Level 50
Level 8: Enervating Field
  • (A) Endurance Reduction IO: Level 50
Level 10: Howl
  • (A) Positron's Blast - Chance of Damage(Energy): Level 50
  • (11) Positron's Blast - Damage/Recharge: Level 50
  • (11) Positron's Blast - Damage/Endurance: Level 50
  • (17) Positron's Blast - Accuracy/Damage: Level 50
  • (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 12: Lingering Radiation
  • (A) Accuracy IO: Level 50
  • (31) Recharge Reduction IO: Level 50
  • (46) Recharge Reduction IO: Level 50
Level 14: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (15) Recharge Reduction IO: Level 50
  • (15) Recharge Reduction IO: Level 50
Level 16: Hover
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
  • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
Level 18: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
  • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
Level 20: Kick
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (42) Kinetic Combat - Damage/Endurance: Level 35
  • (43) Kinetic Combat - Damage/Recharge: Level 35
  • (43) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 22: Tough
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (23) Reactive Armor - Resistance: Level 40
  • (23) Reactive Armor - Resistance/Endurance/Recharge: Level 40
  • (34) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 24: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (25) Luck of the Gambler - Defense/Endurance: Level 50
  • (25) Luck of the Gambler - Defense: Level 50
Level 26: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (27) Luck of the Gambler - Defense/Endurance: Level 50
  • (27) Luck of the Gambler - Defense: Level 50
Level 28: Siren's Song
  • (A) Fortunata Hypnosis - Chance for Placate: Level 50
Level 30: Assault
  • (A) Endurance Reduction IO: Level 50
  • (34) Endurance Reduction IO: Level 50
Level 32: EM Pulse
  • (A) Unbreakable Constraint - Endurance/Hold: Level 50
  • (33) Unbreakable Constraint - Hold: Level 50
  • (33) Unbreakable Constraint - Hold/Recharge: Level 50
  • (33) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
  • (34) Unbreakable Constraint - Accuracy/Recharge: Level 50
Level 35: Screech
  • (A) Stupefy - Chance of Knockback: Level 50
  • (36) Stupefy - Accuracy/Endurance: Level 50
  • (36) Stupefy - Endurance/Stun: Level 50
  • (36) Stupefy - Stun/Range: Level 50
  • (37) Stupefy - Accuracy/Recharge: Level 50
  • (37) Stupefy - Accuracy/Stun/Recharge: Level 50
Level 38: Shout
  • (A) Thunderstrike - Damage/Endurance/Recharge: Level 50
  • (39) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (39) Thunderstrike - Accuracy/Damage: Level 50
  • (39) Thunderstrike - Damage/Endurance: Level 50
  • (40) Thunderstrike - Damage/Recharge: Level 50
  • (40) Thunderstrike - Accuracy/Damage/Recharge: Level 50
Level 41: Scorpion Shield
  • (A) Luck of the Gambler - Defense: Level 50
  • (42) Luck of the Gambler - Recharge Speed: Level 50
  • (42) Luck of the Gambler - Defense/Recharge: Level 50
Level 44: Web Envelope
  • (A) Enfeebled Operation - Accuracy/Recharge: Level 50
  • (45) Enfeebled Operation - Endurance/Immobilize: Level 50
  • (45) Enfeebled Operation - Accuracy/Endurance: Level 50
  • (45) Enfeebled Operation - Immobilize/Range: Level 50
  • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 30
  • (46) Enfeebled Operation - Accuracy/Immobilize: Level 50
Level 47: Web Cocoon
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
  • (48) Basilisk's Gaze - Accuracy/Hold: Level 30
  • (48) Basilisk's Gaze - Recharge/Hold: Level 30
  • (50) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
Level 49: Mutation
  • (A) Recharge Reduction IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (37) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (21) Performance Shifter - EndMod/Accuracy: Level 50
  • (21) Performance Shifter - EndMod: Level 50