Any human form only post I19 PB build please?


Angelxman81

 

Posted

Just that.
I hate my PB when solo.


 

Posted

http://boards.cityofheroes.com//show...81&postcount=8

Solo, you ARE going to have to think extra strategically and not just charge the enemy screaming and tearing your shirt off, like a Scrapper. You'll also want to pick your enemy and watch your difficulty slider and be prepared to run-away, or die-in-place, or run-away-and-die. Or shoot one, run away, wait until they give up, then run back and Ninja-Sniper the last one in the line.

And then you can 'zing-voorp-zing-Freem! Hup-Hangtime-Ka-BLAM! and otherwise show the villains the light of your pure reason as you send them to the Zig, or wherever they go when they de-rez. One of the challenges and pleasures of playing a PB, is applying the lessons you learned as another AT - pulling, strategy and tactics, handling KB, choosing your targets and managing Aggro.

The early run can be rough, especially without a team, but get to 30 and you'll have all of the key powers, so the rest of them become shiny new toys to discover.

Be Well!
Fireheart


 

Posted

She is 42 :P
I think im just used to scrappers, brutes and blasters, so it seems like lacking damage or something...
Will check the build.
Thank you!


 

Posted

Quote:
Originally Posted by Angelxman81 View Post
Just that.
I hate my PB when solo.
An older build I found on my laptop while I'm on the road. Its made to play similiar to a Scrapper on TF runs, but I tried to work on some of the weaknesses for solo content too (+hps, Status Resistances etc). It's not perfect I'm sure, but it works for me so far. Let me know if anyone sees anything to improve on.

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"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

In comparison to a blaster, a scrapper, or a brute, yes, Peacebringers are lacking damage. They pay for their team-based inherent by lower base damage levels all the time.

If you were coming to them from the perspective of a Defender, maybe, it would feel like a mild improvement, particularily in the survivability. If you were coming at them from a Tanker's perspective, you'd feel fragile.