MA/Inv is good?
So, I've had this MA/Inv Scrapper since I8, been slowly poking around with filling in an old build and I ran him through an ITF. And he didn't suck... which was different. So, after talking with my mates in SG chat, apparently both MA and Inv got buffs that slipped past me, and the combo is rather tasty. So, I figured I should poke my nose into making a new, better, shinier build.
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Also, back when he was anemic and resting after each spawn, the KD procs in Kin Combat were lifesavers for surviveability... so I'd like to keep those if possible. |

Also, how do you like fighting while in hover? MA has unique flight-only animations for many powers, if you want to continue the 'flying' theme.
In my opinion, MA/inv is very high in the rankings of ultra-tough scrapper combos. As far as I can determine, DM/inv, BS/sd, and DM/sd are the only ones firmly ahead of it. Like most of the super-tough scrap builds, it leaves a bit on the table as regards AOE damage, but that can be helped a bit with epics and careful attack chain management.
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Also, how do you like fighting while in hover? MA has unique flight-only animations for many powers, if you want to continue the 'flying' theme. |
Speaking as a player returning from a nearly 2-year hiatus who's had an MA/Inv scrapper since Issue 1, this is surprising (and welcome) news. It was kind of a slog last time I played, what with the beating Inv kept taking seemingly patch after patch.
![]() This sounds interesting as well, since mine also flew. Hrmm. |
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Steel Ballerina: Level 50 Science Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Dmg/EndRdx(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Acc/EndRdx/Rchg(40)
Level 1: Resist Physical Damage -- Aegis-Psi/Status(A), Aegis-ResDam(39), Aegis-ResDam/EndRdx(39), S'fstPrt-ResDam/Def+(50)
Level 2: Cobra Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Dmg/EndRdx(36), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 4: Dull Pain -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(5), Numna-EndRdx/Rchg(5), Numna-Heal/EndRdx(11), Tr'ge-Heal/Rchg(45), Tr'ge-Heal/EndRdx/Rchg(45)
Level 6: Focus Chi -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(7), GSFC-ToHit(42), GSFC-ToHit/EndRdx(42), GSFC-Build%(42)
Level 8: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(11)
Level 10: Boxing -- Empty(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(46)
Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(45)
Level 18: Crippling Axe Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19), KntkC'bat-Dmg/EndRdx(34), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
Level 22: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/Rchg(23)
Level 24: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(25)
Level 26: Dragon's Tail -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(27), Erad-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(43), FrcFbk-Rechg%(43)
Level 28: Invincibility -- HO:Cyto(A), HO:Cyto(29), HO:Cyto(29)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(31)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), KntkC'bat-Dmg/EndRdx(33), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Acc/EndRdx/Rchg(39)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/Rchg(50)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(43)
Level 44: Physical Perfection -- RgnTis-Regen+(A), P'Shift-End%(48), P'Shift-EndMod/Acc(48), P'Shift-EndMod(48)
Level 47: Super Jump -- Winter-ResSlow(A)
Level 49: Unstoppable -- RechRdx-I(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(46)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(3), P'Shift-EndMod(3)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1610;766;1532;HEX;| |78DAA5535D4F1341149DEDB6D67EB79452688196221F165ADA08098882029A90D0A| |450E4496D9632C29ACDD26C57236FBEF8E6930F60A2BC29EA4F30FE2445FD05D63B| |F74E5B628D2F36E9393377CF3D73F7DE9DD2B3353F63CF9799125C35B446A35AA95| |95ABDCE2D77A5A673B3C643159B7323BDA21906B774537333C6922D51B5C40DCEF3| |25CDB275CDA8DEB6EC46BAFD6C8D3FE26683E7D7CDA74F0C935BDAAE6EE8F65164D| |D3CE01637ED7C6B11281F1E1AF9BBFAFE81AD9BFB7EDC6D70AD0E9B506BB3C7ADC6| |815EF7E2BE52E77C2F72A7AED7F22B877B47D592D6B0B975D40FA5CDC1FF58D488B| |FA68B958132CCBF853452411ADD44BAF218A8C82674A44591A56096CAE614111A9F| |252A2015E34043ECC42D65E0AEFCCB9D6C27E8909B90A592BB4BADA09F739B680BC| |9BB89343D8F874C2F20BD862C973CCBF5DE210497CE883E205D7D47F491E813D20D| |C872CB3771676031C12E0F13A590BC23480AE83CE4CE3C4DF8B13E88F82893F9625| |8900AA180340B905990CC82649623B365D085A42E44BA30E9C2A49B26DD1BD045E4| |2B45A87D3DD4BE1E6ADFC8DFDAE784AC28B93BA254586F2F5118690904312988D1D| |8FA686C7D45A45B20884B419C04FD24E827C15B100CC8C2069AD8C8C457879842E2| |1C69F81B52F6173ECBBE40BA0D59494541DBA4F8F89C2A1BFC8323A01992470F51F| |1C351222AFE14042979748A7A92A69EA4A92769EAC92835639C5AB3025919699B21| |DB22F5A41841CA80608C04CAD814E6E4882A2A639374A03249A12CD15980B12939C| |6A925FC08674EF04D678E895E21C5C13B2FBF9D7C5215A155081564A8406E83CEF6| |4D642C81A10D67FB9AC18D40AFB2B37DA3984289A98EEABF7E9FFD2D1FCF9617705| |B401940D911ABFB021E88ED43B1D2C46A57404D6C9B5FFCADF243F3A2A00501D705| |2C0A8885015E0AA5DB07E013E017101010141012101610159010702AA0E98164955| |EBA792E8E943D5172D880EF17439318FAD10929CA0E4E38770FE967E78943A16939| |685A0E9A56E1E21CF0A667BB22C5AEC86C57E45A57A4D3EADFAB4220C1| |-------------------------------------------------------------------|
Also, how do you like fighting while in hover? MA has unique flight-only animations for many powers, if you want to continue the 'flying' theme.
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How does it work exactly? Is there a kick and a punch flying animation? Or is there only one flying animation? Does it cast the flying one no matter what you picked (kick or punch)?
And if someone have a video of the animations, it would be awesome. =3
"It's a scrapper. If he can't handle it, no one can." -BrandX
Lets not spread misinformation. They're practically the same, only you're Hovering/Flying.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it

First time i hear that. O_O
How does it work exactly? Is there a kick and a punch flying animation? Or is there only one flying animation? Does it cast the flying one no matter what you picked (kick or punch)? And if someone have a video of the animations, it would be awesome. =3 |
There's unique flying animations for some of the kicks, although not all. Kicks only, they put these in WAAAAAAY before MA got punches. Before they did this, MA kicks would animate in the air just like they would on the ground. If you use MA punches while hovering, the top half of the toon animates the punch like normal, while the legs just sorta curl under and follow along.
Heh, of course this was back in the days of original storm kick.... Ahhh, those were the days!
Lets not spread misinformation. They're practically the same, only you're Hovering/Flying. |

Dammit, I should drag that toon back outta retirement, it was a blast.....
Here's what I've come up with after playing with Mids for a while. I'd have liked to get a bit more recharge or HP/regen, but I don't see where I can pick up much more without sacrificing defense. Thoughts?
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Impervious Girl: Level 50 Mutation Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), P'ngS'Fest-Dmg/EndRdx(5), P'ngS'Fest-Dmg/Rchg(7)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(7), GA-3defTpProc(9)
Level 2: Cobra Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11), P'ngS'Fest-Dmg/EndRdx(13), P'ngS'Fest-Dmg/Rchg(13)
Level 4: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(15), RctvArm-EndRdx/Rchg(17)
Level 6: Hover -- LkGmblr-Rchg+(A)
Level 8: Crane Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19), P'ngS'Fest-Dmg/EndRdx(21), P'ngS'Fest-Dmg/Rchg(21)
Level 10: Dull Pain -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(23), Numna-Heal/Rchg(23), Tr'ge-Heal/EndRdx(25), Tr'ge-EndRdx/Rchg(25), Tr'ge-Heal/Rchg(27)
Level 12: Focus Chi -- Empty(A)
Level 14: Fly -- Empty(A)
Level 16: Unyielding -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(27), ImpArm-ResDam/Rchg(29)
Level 18: Crippling Axe Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), P'ngS'Fest-Dmg/EndRdx(31), P'ngS'Fest-Dmg/Rchg(33)
Level 20: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33)
Level 22: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/Rchg(34)
Level 24: Kick -- Empty(A)
Level 26: Dragon's Tail -- Erad-Dmg(A), Erad-Acc/Rchg(34), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36), Sciroc-Acc/Dmg(36), Sciroc-Acc/Rchg(37)
Level 28: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Rchg+(37), S'dpty-Def/Rchg(39), S'dpty-EndRdx/Rchg(39), S'dpty-Def/EndRdx/Rchg(39)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(40)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42), P'ngS'Fest-Dmg/EndRdx(43), P'ngS'Fest-Dmg/Rchg(43)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(45)
Level 38: Unstoppable -- Empty(A)
Level 41: Conserve Power -- Empty(A)
Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/Rchg(45), RgnTis-Regen+(45), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(46), P'Shift-End%(46)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Rchg+(48)
Level 49: Warriors Challenge -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/Rchg(48), Numna-Regen/Rcvry+(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(50), P'Shift-End%(50)
Okay, some thoughts:
Impervious Girl? Great name!
This build will kick serious butt just as presented: It's got hard-capped hitpoints, 37 hp/sec regen, softcapped s/l, and with the recharge/heal alpha slot, would kick MUCH butt.
That said, I could see some places to tweak a bit.
Six-slotted Invincibility: The ideal slotting for Invince is three Cytoskeletons. They are expensive, but SO worth it.
ST attacks with 4 kinetic Combats and 2 Pounding Slugfests. This is where you got a decent chunk of regen, but I don't think it's worth it. Yes, your are a ma/inv, meaning you hit what you're aiming at, but you still should not completely neglect your accuracy slotting in every attack. I would strongly recommend giving up the regen (you don't need it) and putting the mako quad and acc/rech/end triple in each of those attacks.
Only two pools? I reeaaalllly recommend you ditch unstoppable for combat jumping, it's a LOT of 'bang for the buck'.
...well, never mind. I got to tinkering and just built a sample of some things I'd do. This is WAY overcap for s/l if you hover-scrap, so you could swap out a second kinetic for more mako's if you decide you like hover-scrappin'.
I could prolly squeeze in hasten (drop crane kick for it) but I'm not sure how attached you are to concept, and crane kick is soooo purty....
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Impervious Girl: Level 50 Mutation Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- Mako-Dam%(A), Mako-Acc/Dmg(3), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(7)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(7), GA-3defTpProc(9)
Level 2: Cobra Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(13)
Level 4: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(15), RctvArm-EndRdx/Rchg(17)
Level 6: Hover -- RedFtn-Def/EndRdx(A)
Level 8: Crane Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Acc/EndRdx/Rchg(21)
Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal/EndRdx(25)
Level 12: Focus Chi -- RechRdx-I(A)
Level 14: Fly -- Zephyr-Travel/EndRdx(A)
Level 16: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(27), Aegis-ResDam/EndRdx/Rchg(29)
Level 18: Crippling Axe Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Acc/EndRdx/Rchg(33)
Level 20: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33)
Level 22: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/Rchg(27), Aegis-ResDam/EndRdx(34)
Level 24: Kick -- Empty(A)
Level 26: Dragon's Tail -- C'ngBlow-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(34), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36), C'ngBlow-Acc/Dmg(36), C'ngBlow-Dmg/EndRdx(37)
Level 28: Invincibility -- HO:Cyto(A), HO:Cyto(37), HO:Cyto(37)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(40)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(34), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(45)
Level 38: Warriors Challenge -- Mocking-Acc/Rchg(A), Mocking-Taunt/Rchg/Rng(39), Mocking-Taunt/Rng(39), Mocking-Taunt/Rchg(39), Mocking-Rchg(43)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/Rchg(45), RgnTis-Regen+(45), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(46), P'Shift-End%(46)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Rchg+(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/Rchg(48), Numna-Regen/Rcvry+(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(50), P'Shift-End%(50)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1609;765;1530;HEX;| |78DAA593DB53127114C77F0B8B8880808A77B9A9A19808693395A56956E32445523| |E55CCAAABACAEC02CAB936FFD013DD54C76F3B5FFA1E94FE94F28ABFF80CEE5073A| |F1D80E7C3FBB67CF6DCFD9CDBD5CF109F16A51289D774CAD562B16B62CAD5AD5ADF| |6DCA1ADD946A51C583D80CB23A372588BDD372CD32D84186A781573BAA9EBE99C66| |D9866616972CBB166BDE5BD177F4724D4FAF968F0ECDB26E699B8669D8C7A1D5724| |9B7F4B29D6E9C78F3958A99BE671ABB25DBCFE7786A94777D74B5A66B55B808342E| |B675AB5632AAA1BB55632BBD5CD93E2EE6B49AAD5BC7FDD0DB55F8BFC326E9A8BBC| |43E202B1C3B8C5D825A62EC11DA0CC23C462914E5107D703222DA7A09ED579CE870| |E296F721AD92072444FB6342C73AA340F0715A1FA7BD09514E4EEB7426E024293A2| |38C2821182378C0CFC57EC2D5A160E80730B9654137170C72C12E2ED8C5057BB860| |0F17BC05211E4EA47AF294A8F7112347E87FC87840780FEE5E2E22BC5394C10B26B| |F34F9BF3BD0B408A6801C4E608E02073384E159C2277008C95E43DCEB30F71AE15E| |23DC6B847B8D71AF0B10D52DD37673DA18A78D6509B7C1212C1DC2B22EDF89B39F0| |31CFA64AF7D7538C467B00CC84E062A54267EE6C03D8EFE60FC6498746FEC80B004| |51438A428586F025528518FB874EF01991AB1CE155267995495E65324E3805BFA8E| |C20CAB388F3F34EF248267924933C92148F6419A212F251133DF470A920E17298F0| |111CC639AD3ABE4F6BB9B4C730190621754028C04B3B212733C18BFD025B9DE212A| |EA9A79CBBC058A0377DFA0D854EBF659C1054A89B968DA5B9B1196E6C861BEB0587| |8C7C75336C1A569B9F20FC702D6B2D96BCDAFC9E844296A8DAFC04FFEBF8EA6BD4F| |2AC77803E41C9A36CA03C43798EF2024543D944D942A97F6B4607AE6143D7516EA0| |CCA3848320AFD1D38DDF8D17C587E247E94409A00451BA5106514E51EA1E0876F23| |3D7CF208722C7A68CD2827E5D344D90E9F7B9C9A1F0CE667867D90DC29F8B0EBCBF| |2CEF2FCBFBCBB44C3ED562C9B658E65A2CB32D96F389FF055C102DE9| |-------------------------------------------------------------------|
Here's what I've come up with... notes, of course:
- Trying to sort out what to do with my last 5 power picks... betting CP/Physical Perfection will be needed to run everything, even with Endurance Alpha.
- Assault/Venge are for utility/concept, this is an Angelic character, and I like those powers for the theme.
- 40.3% Def S/L with one foe in Invinc, bump to 43.3% if I grab that PvP IO... So, REALLY begging for CJ/Hover or both to help push over the threshold... however, what gets axed to fit one or both in? Don't mind Hover-Scrapping, assuming they fixed the follow issue, since again, it's an ***-whupping angel.
- City Traveler is 2 months away for me... and I'm impatient... any decent way to re-arrange and drop Hover/Fly sooner if Hover is grabbed, without bjorking exemping? (main is a Kat/Reg, but this guy is just SO much tougher/nicer, he may take over as my default scrapper)
Anyhow, without further ado...
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Mihael: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(34), KntkC'bat-Knock%:35(36), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(40)
Level 1: Resist Physical Damage -- Aegis-Psi/Status:40(A), Aegis-ResDam:40(39), Aegis-ResDam/EndRdx:40(39), GA-3defTpProc:40(48)
Level 2: Cobra Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(34), KntkC'bat-Knock%:35(36), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(40)
Level 4: Dull Pain -- Numna-Heal/Rchg:40(A), Numna-Heal/EndRdx/Rchg:40(5), Numna-EndRdx/Rchg:40(5), Tr'ge-Heal/Rchg:30(45), Tr'ge-Heal/EndRdx/Rchg:30(45)
Level 6: Focus Chi -- GSFC-ToHit/Rchg:40(A), GSFC-ToHit/Rchg/EndRdx:40(7), GSFC-Rchg/EndRdx:40(7), GSFC-ToHit:40(42), GSFC-ToHit/EndRdx:40(42), GSFC-Build%:40(42)
Level 8: Temp Invulnerability -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(9), RctvArm-ResDam/Rchg:40(9), RctvArm-ResDam/EndRdx/Rchg:40(50)
Level 10: Boxing -- Stgr-Acc/Rchg:30(A), Stgr-EndRdx/Stun:30(11), Stgr-Stun/Rng:30(11)
Level 12: Fly -- Winter-ResSlow:40(A)
Level 14: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(15), RctvArm-ResDam/Rchg:40(15), RctvArm-ResDam/EndRdx/Rchg:40(50)
Level 16: Unyielding -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(17), RctvArm-ResDam/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(50)
Level 18: Crippling Axe Kick -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(19), KntkC'bat-Knock%:35(34), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(40)
Level 20: Weave -- LkGmblr-Rchg+:25(A), LkGmblr-Def:40(21), LkGmblr-Def/EndRdx:40(21)
Level 22: Resist Elements -- Aegis-ResDam:40(A), Aegis-ResDam/EndRdx:40(23), Aegis-ResDam/Rchg:40(23)
Level 24: Resist Energies -- Aegis-ResDam:40(A), Aegis-ResDam/EndRdx:40(25), Aegis-ResDam/Rchg:40(25)
Level 26: Dragon's Tail -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(27), Erad-%Dam:30(27), Erad-Acc/Dmg/Rchg:30(31), HO:Nucle(43), FrcFbk-Rechg%:40(43)
Level 28: Invincibility -- HO:Cyto(A), HO:Cyto(29), HO:Cyto(29), LkGmblr-Rchg+:25(45)
Level 30: Maneuvers -- LkGmblr-Rchg+:25(A), LkGmblr-Def:40(31), LkGmblr-Def/EndRdx:40(31)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(33), KntkC'bat-Knock%:35(33), P'ngS'Fest-Acc/Dmg:30(36), P'ngS'Fest-Dmg/Rchg:30(39)
Level 35: Tough Hide -- LkGmblr-Rchg+:25(A)
Level 38: Unstoppable -- RctvArm-ResDam/Rchg:40(A), RctvArm-EndRdx/Rchg:40(46), RctvArm-ResDam/EndRdx/Rchg:40(46)
Level 41: Conserve Power -- RechRdx-I:40(A), RechRdx-I:40(43)
Level 44: Physical Perfection -- RgnTis-Regen+:25(A), P'Shift-End%:25(48), Mrcl-Rcvry+:40(48)
Level 47: Assault -- EndRdx-I:40(A)
Level 49: Vengeance -- LkGmblr-Rchg+:25(A)
------------
Level 1: Brawl -- Acc-I:40(A)
Level 1: Sprint -- ULeap-Stlth:40(A)
Level 2: Rest -- RechRdx-I:40(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I:40(A)
Level 2: Hurdle -- Jump-I:40(A)
Level 2: Health -- Numna-Regen/Rcvry+:40(A), Numna-Heal:40(46)
Level 2: Stamina -- P'Shift-End%:25(A), P'Shift-EndMod/Acc:40(3), P'Shift-EndMod:40(3)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1604;754;1508;HEX;| |78DAA5544B4F5341149E7B5BACA56F68A150E80B7958A014850404411E1A21D4341| |459A9CD05AEB4C94D5B6F8B919D1B77AE5C8089B253D49F60FC454645FF413D8F69| |0BD685894DFA7D3367BE73E6CC379DA69FAD3A8578BE2814F78AA1552AB9ECAEA99| |5CBBA69BBA7550F4CCDB8942EE435DDB0092142F5B55C5A37743D99D6CC6A413372| |4B66B5126DACADEA8FF562454FAE159F1E1845DDD4760A46A17AE85B2BE675532F5| |693F5812B532A19C93B85FD7CB550DC77F0CCC0A987C61BBAB6A79B957CA1ECACCF| |CB20F4DD2E177693CBA5BDC35C5AAB5475F33008BD4DC3F7089BA44FAD4D6480E2C| |2B94914CB120D6C115DB90BD42F86D789E6304BA12C8B9886C1B0189A624A114D5C| |B3201DDBA40CAA2BFF5CFD26645938CB6AC9523DEB16D326D1D88C82BAB159A2D72| |06F939BB4BD575170E994E903D1D5774C1F993E11CD43964D1EC116A7B297C34C11| |A2C91891023A3B5757ED45DAB0BDC4F484C80102070B842344C7B640C8256BBBB8B| |69B6BBB2FD45E049D47EA3CACF3B2CE7B41F706743E79421FDBD8C13676B08DB1BF| |D96885AC4EAEAE76066010147E3FD5F37B891640109082005F5F175F5FD724D12D1| |0744B41370B822C08B2E02D087A64633D5F55DCB5F71BD31951F83B51621E24568B| |48BC20EF97202DA42874EED0342FF5FDC163DCB10FA4FDB2857E0E85F910613EC40| |90822B285087B13656FA2EC4D94BD19606F86D89B65C88A735911E7B22B101A9417| |3DC8F68F4799F816B270B7232C5046460586124CA72E21466593A30B546DE258255| |AA7D40EA89D94DB256394E387504AFE6C52DC419FB5F11685E825D586B5F1D0E04D| |9079196BE34D0985F78F3455FFF5F9ECACD7B16FB6036E216400946D1C3D407888D| |34738D270B483B08BD3DA1767BD7DCF0C36348B7003610E21E00578894A1B3E1707| |8213C185E046F02078113A117A114E106A766FE32FA1F603B7949E28E364C0D9F9D| |008857E36438AB2CDF7789FE857734555F89AD423B2567D45943A7F0FE88B48B444| |265B22532D91EB2D91A6D5BF01C264150A| |-------------------------------------------------------------------|
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
Bump and further tweak... taking advantage of the Incarnate functionality with the new Mid's... How's this looking? With Hasten up I still don't have CAK>SK>CS>SK (SK is .37 seconds shy), but I do have EC>CAK>CS>SK. Looks like End use is sustainable, with ~70 seconds at max burn on the EC chain (don't think this figures in proc from Perf Shift [~.2EPS?]). So, I'll not solo pylons without insps, but I should manage in PvE.
-46.7% S/L, 41.1% F/C/E/N
-Capped S/L resists, and 25.3% F/C/E/N Resist
-Only issues are the grind for the PvP 3%, and getting used to Hover scrapping.
So, viable? Crap? Better way to skin this cat?
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Mihael: Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), KntkC'bat-Knock%(34), P'ngS'Fest-Acc/Dmg(36), P'ngS'Fest-Dmg/Rchg(39)
Level 1: Resist Physical Damage -- Aegis-Psi/Status(A), S'fstPrt-ResDam/Def+(15), GA-3defTpProc(15), Aegis-ResDam(46), Aegis-ResDam/EndRdx(46)
Level 2: Cobra Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), KntkC'bat-Knock%(34), P'ngS'Fest-Acc/Dmg(36), P'ngS'Fest-Dmg/Rchg(39)
Level 4: Dull Pain -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(5), Tr'ge-Heal/Rchg(42), Tr'ge-Heal/EndRdx/Rchg(43)
Level 6: Focus Chi -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(7), GSFC-ToHit(43), GSFC-ToHit/EndRdx(45), GSFC-Build%(45)
Level 8: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-ResDam(9)
Level 10: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(48), P'ngS'Fest-Dmg/Rchg(48)
Level 12: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 14: Fly -- Winter-ResSlow(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam(17)
Level 18: Crippling Axe Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19), KntkC'bat-Knock%(34), P'ngS'Fest-Acc/Dmg(36), P'ngS'Fest-Dmg/Rchg(39)
Level 20: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-ResDam/Rchg(21)
Level 22: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/Rchg(23)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam(25)
Level 26: Dragon's Tail -- Erad-Dmg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(27), Erad-%Dam(31), HO:Nucle(37), FrcFbk-Rechg%(40)
Level 28: Invincibility -- HO:Cyto(A), HO:Cyto(29), HO:Cyto(29), LkGmblr-Rchg+(43)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), KntkC'bat-Knock%(33), P'ngS'Fest-Acc/Dmg(37), P'ngS'Fest-Dmg/Rchg(37)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(48)
Level 38: Unstoppable -- RctvArm-ResDam/Rchg(A), RctvArm-EndRdx/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(40)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Assault -- EndRdx-I(A)
Level 47: Vengeance -- Ksmt-ToHit+(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Boost
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(3)
Thanks!
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
So, I've had this MA/Inv Scrapper since I8, been slowly poking around with filling in an old build and I ran him through an ITF. And he didn't suck... which was different. So, after talking with my mates in SG chat, apparently both MA and Inv got buffs that slipped past me, and the combo is rather tasty. So, I figured I should poke my nose into making a new, better, shinier build.
Warnings: Concept toon, so Flight is a must, if this is decent, I'll be waiting the month or so until City Traveler. Also, back when he was anemic and resting after each spawn, the KD procs in Kin Combat were lifesavers for surviveability... so I'd like to keep those if possible.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Mihael: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(34), KntkC'bat-Knock%:35(36), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(40)
Level 1: Resist Physical Damage -- Aegis-Psi/Status:40(A), Aegis-ResDam:40(39), Aegis-ResDam/EndRdx:40(39)
Level 2: Cobra Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(34), KntkC'bat-Knock%:35(36), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(40)
Level 4: Dull Pain -- Numna-Heal/Rchg:40(A), Numna-Heal/EndRdx/Rchg:40(5), Numna-EndRdx/Rchg:40(5), Tr'ge-Heal/Rchg:30(45), Tr'ge-Heal/EndRdx/Rchg:30(45)
Level 6: Focus Chi -- GSFC-ToHit/Rchg:40(A), GSFC-ToHit/Rchg/EndRdx:40(7), GSFC-Rchg/EndRdx:40(7), GSFC-ToHit:40(42), GSFC-ToHit/EndRdx:40(42), GSFC-Build%:40(42)
Level 8: Temp Invulnerability -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(9), RctvArm-ResDam/Rchg:40(9)
Level 10: Boxing -- Stgr-Acc/Rchg:30(A), Stgr-EndRdx/Stun:30(11), Stgr-Stun/Rng:30(11), P'ngS'Fest-Acc/Dmg:30(50), P'ngS'Fest-Dmg/Rchg:30(50), P'ngS'Fest-Stun%:30(50)
Level 12: Fly -- Winter-ResSlow:40(A)
Level 14: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(15), RctvArm-ResDam/Rchg:40(15)
Level 16: Unyielding -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(17), RctvArm-ResDam/Rchg:40(17)
Level 18: Crippling Axe Kick -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(19), KntkC'bat-Knock%:35(34), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(40)
Level 20: Weave -- LkGmblr-Rchg+:25(A), LkGmblr-Def:40(21), LkGmblr-Def/EndRdx:40(21)
Level 22: Resist Elements -- Aegis-ResDam:40(A), Aegis-ResDam/EndRdx:40(23), Aegis-ResDam/Rchg:40(23)
Level 24: Resist Energies -- Aegis-ResDam:40(A), Aegis-ResDam/EndRdx:40(25), Aegis-ResDam/Rchg:40(25)
Level 26: Dragon's Tail -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(27), Erad-%Dam:30(27), Erad-Acc/Dmg/Rchg:30(31), HO:Nucle(43), FrcFbk-Rechg%:40(43)
Level 28: Invincibility -- HO:Cyto(A), HO:Cyto(29), HO:Cyto(29), LkGmblr-Rchg+:25(45)
Level 30: Maneuvers -- LkGmblr-Rchg+:25(A), LkGmblr-Def:40(31), LkGmblr-Def/EndRdx:40(31)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(33), KntkC'bat-Knock%:35(33), P'ngS'Fest-Acc/Dmg:30(36), P'ngS'Fest-Dmg/Rchg:30(39)
Level 35: Tough Hide -- LkGmblr-Rchg+:25(A)
Level 38: Unstoppable -- RctvArm-ResDam/Rchg:40(A), RctvArm-EndRdx/Rchg:40(46), RctvArm-ResDam/EndRdx/Rchg:40(46)
Level 41: Conserve Power -- RechRdx-I:40(A), RechRdx-I:40(43)
Level 44: Physical Perfection -- RgnTis-Regen+:25(A), P'Shift-End%:25(48), P'Shift-EndMod/Acc:40(48), P'Shift-EndMod:40(48)
Level 47: Assault -- EndRdx-I:40(A)
Level 49: Vengeance -- LkGmblr-Rchg+:25(A)
------------
Level 1: Brawl -- Acc-I:40(A)
Level 1: Sprint -- ULeap-Stlth:40(A)
Level 2: Rest -- RechRdx-I:40(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I:40(A)
Level 2: Hurdle -- Jump-I:40(A)
Level 2: Health -- Numna-Regen/Rcvry+:40(A), Numna-Heal:40(46)
Level 2: Stamina -- P'Shift-End%:25(A), P'Shift-EndMod/Acc:40(3), P'Shift-EndMod:40(3)
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Mihael Def: Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Invulnerability
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg:30(A), KntkC'bat-Dmg/EndRdx:30(3), KntkC'bat-Dmg/Rchg:30(13), KntkC'bat-Knock%:30(34), B'ngBlow-Acc/Dmg:30(42), B'ngBlow-Dmg/EndRdx:30(43)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:30(50)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(13), RctvArm-ResDam:40(19)
Level 4: Dull Pain -- Numna-Heal/Rchg:40(A), Numna-Heal/EndRdx/Rchg:40(5), H'zdH-Heal/Rchg:40(5), H'zdH-Heal/EndRdx/Rchg:40(15), Numna-EndRdx/Rchg:40(23)
Level 6: Focus Chi -- GSFC-ToHit/Rchg:40(A), GSFC-ToHit/Rchg/EndRdx:40(7), GSFC-Rchg/EndRdx:40(7), GSFC-ToHit:40(46), GSFC-ToHit/EndRdx:40(48), GSFC-Build%:40(50)
Level 8: Crane Kick -- KntkC'bat-Acc/Dmg:30(A), KntkC'bat-Dmg/EndRdx:30(9), KntkC'bat-Dmg/Rchg:30(9), KntkC'bat-Knock%:30(34), B'ngBlow-Acc/Dmg:30(42), B'ngBlow-Dmg/EndRdx:30(43)
Level 10: Air Superiority -- KntkC'bat-Acc/Dmg:30(A), KntkC'bat-Dmg/EndRdx:30(11), KntkC'bat-Dmg/Rchg:30(11), KntkC'bat-Knock%:30(34), B'ngBlow-Acc/Dmg:30(42), B'ngBlow-Dmg/EndRdx:30(43)
Level 12: Hurdle -- Jump-I:40(A)
Level 14: Fly -- Zephyr-Travel:40(A), Zephyr-Travel/EndRdx:40(15)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(17), RctvArm-ResDam:40(19)
Level 18: Health -- Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(46), Mrcl-Rcvry+:40(46)
Level 20: Stamina -- P'Shift-EndMod:40(A), P'Shift-EndMod/Rchg:40(21), P'Shift-EndMod/Acc:40(21), P'Shift-End%:21(23)
Level 22: Boxing -- Acc-I:40(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(25), RctvArm-ResDam/EndRdx/Rchg:40(25), RctvArm-ResDam:40(37)
Level 26: Dragon's Tail -- Erad-Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(27), Erad-Acc/Dmg/Rchg:30(27), FrcFbk-Rechg%:40(36), Sciroc-Acc/Dmg:40(37), Sciroc-Dmg/EndRdx:40(40)
Level 28: Invincibility -- LkGmblr-Rchg+:25(A), LkGmblr-Def:40(29), LkGmblr-Def/EndRdx:40(29), LkGmblr-Def/EndRdx/Rchg:40(37)
Level 30: Weave -- LkGmblr-Rchg+:25(A), LkGmblr-Def:40(31), LkGmblr-Def/EndRdx:40(31), LkGmblr-Def/EndRdx/Rchg:40(31)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg:30(A), KntkC'bat-Dmg/EndRdx:30(33), KntkC'bat-Dmg/Rchg:30(33), KntkC'bat-Knock%:30(33), B'ngBlow-Acc/Dmg:30(36), B'ngBlow-Dmg/EndRdx:30(36)
Level 35: Tough Hide -- LkGmblr-Rchg+:25(A), LkGmblr-Def:40(40), LkGmblr-Def/EndRdx:40(48)
Level 38: Unstoppable -- RctvArm-ResDam/Rchg:40(A), RctvArm-EndRdx/Rchg:40(39), RctvArm-ResDam/EndRdx/Rchg:40(39), RctvArm-ResDam:40(39), Aegis-ResDam/Rchg:40(40)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+:40(A), P'Shift-EndMod/Acc:50(45), P'Shift-EndMod:50(45), P'Shift-End%:21(45)
Level 47: Resist Energies -- ImpArm-ResDam:40(A), ImpArm-ResPsi:40(48)
Level 49: Resist Elements -- ImpArm-ResDam:40(A), ImpArm-ResPsi:40(50)
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Level 1: Brawl -- Acc-I:40(A)
Level 1: Sprint -- ULeap-Stlth:40(A)
Level 2: Rest -- RechRdx-I:40(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 0: LEGACY BUILD
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes