Mind/Psi/Psi for review


Infini

 

Posted

I was wondering I could get some feedback on this build I am planning for my Dominator. I think it's a fairly solid and versatile build but I'd like to hear what others think. I have the epic sets sitting in bins in my SG and I tried to give the build a healthy amount of recharge (enough for perma-hasten, perma-dom and perma-link minds) and a nice bit of ranged defense (41.2% ranged defense). With IW up I also have 49% psi defense with only about 10-11 seconds of downtime. The only thing I'm not 100% satisfied with is the sparse slotting I gave to Drain Psyche though I am hoping my defenses would make it less necessary since I'd be staying at range as much as possible. Since mids doesnt account for the incarnate stuff yet I can't show exactly what all my numbers will be but I can say I was planning to take the Nerve alpha slot enhancer (hopefully to the point of the very rare nerve radial paragon). In any event here's the build:

Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Nic: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Psionic Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Mesmerize

  • (A) HamiO:Endoplasm Exposure
Level 1: Psionic Dart
  • (A) Thunderstrike - Accuracy/Damage
  • (21) Devastation - Accuracy/Damage
  • (25) Damage Increase IO
Level 2: Dominate
  • (A) Unbreakable Constraint - Endurance/Hold
  • (5) Unbreakable Constraint - Hold
  • (5) Unbreakable Constraint - Hold/Recharge
  • (7) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (7) Unbreakable Constraint - Accuracy/Recharge
Level 4: Levitate
  • (A) Thunderstrike - Accuracy/Damage
  • (17) Thunderstrike - Damage/Endurance
  • (19) Thunderstrike - Damage/Recharge
  • (19) Thunderstrike - Accuracy/Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Damage/Endurance/Recharge
Level 6: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 8: Confuse
  • (A) Coercive Persuasion - Confused
  • (9) Coercive Persuasion - Confused/Recharge
  • (9) Coercive Persuasion - Accuracy/Confused/Recharge
  • (11) Coercive Persuasion - Accuracy/Recharge
  • (11) Coercive Persuasion - Confused/Endurance
  • (13) Coercive Persuasion - Contagious Confusion
Level 10: Mass Hypnosis
  • (A) Fortunata Hypnosis - Sleep/Endurance
  • (13) Fortunata Hypnosis - Sleep
  • (15) Fortunata Hypnosis - Sleep/Recharge
  • (15) Fortunata Hypnosis - Accuracy/Sleep/Recharge
  • (17) Fortunata Hypnosis - Accuracy/Recharge
Level 12: Telekinesis
  • (A) Endurance Reduction IO
Level 14: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Psychic Scream
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (25) Positron's Blast - Accuracy/Damage/Endurance
  • (27) Positron's Blast - Accuracy/Damage
  • (27) Positron's Blast - Damage/Endurance
  • (29) Positron's Blast - Damage/Recharge
Level 18: Total Domination
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (29) Basilisk's Gaze - Accuracy/Recharge
  • (31) Basilisk's Gaze - Recharge/Hold
  • (34) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (36) Lockdown - Recharge/Hold
Level 20: Drain Psyche
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (50) Touch of the Nictus - Accuracy/Endurance/Recharge
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Boxing
  • (A) Accuracy IO
Level 26: Terrify
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (36) Positron's Blast - Accuracy/Damage/Endurance
  • (37) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Damage/Endurance
  • (37) Positron's Blast - Damage/Recharge
Level 28: Subdue
  • (A) Thunderstrike - Accuracy/Damage
  • (39) Thunderstrike - Damage/Endurance
  • (39) Thunderstrike - Damage/Recharge
  • (39) Thunderstrike - Accuracy/Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Endurance
  • (50) Thunderstrike - Damage/Endurance/Recharge
Level 30: Tough
  • (A) Aegis - Resistance
  • (31) Aegis - Resistance/Endurance
  • (31) Aegis - Resistance/Endurance/Recharge
  • (48) Gladiator's Armor - TP Protection +3% Def (All)
Level 32: Mass Confusion
  • (A) Malaise's Illusions - Accuracy/Recharge
  • (33) Malaise's Illusions - Endurance/Confused
  • (33) Malaise's Illusions - Accuracy/Endurance
  • (33) Malaise's Illusions - Confused/Range
  • (34) Malaise's Illusions - Accuracy/Confused/Recharge
  • (34) Malaise's Illusions - Chance of Damage(Psionic)
Level 35: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Red Fortune - Defense
  • (45) Red Fortune - Endurance
  • (46) Red Fortune - Defense/Endurance
  • (46) Red Fortune - Defense/Recharge
  • (48) Red Fortune - Defense/Endurance/Recharge
Level 38: Psychic Shockwave
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (42) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
Level 41: Link Minds
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Recharge
  • (43) Red Fortune - Defense/Recharge
  • (43) Luck of the Gambler - Defense/Endurance/Recharge
Level 44: Mind Over Body
  • (A) Aegis - Resistance
  • (45) Aegis - Resistance/Endurance
  • (45) Aegis - Resistance/Endurance/Recharge
  • (46) Steadfast Protection - Resistance/+Def 3%
Level 47: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 49: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
  • (3) Endurance Modification IO
  • (3) Endurance Modification IO


Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30

 

Posted

What exactly are you planning to do with this build that you're investing heavily into ranged defense? While it is nice, I don't think it's worth sacrificing slots in Drain Psyche for. Since the nerf to PSW, DP has become the set's main key power. I have it slotted 5 Doctored Wounds and 1 Acc IO, couple with my 190% recharge it's damn near perma. Not only does it significantly boost your regen, but enhancing the heal portion also enhances the regen debuff it applies to enemies hit with it.

If you're jet set on the defense numbers you have, pull the slots out of Psi Dart and put into DP and franken slot it with Accurate healing sets. My Mids is having issues with my build having sleet in it, but once I fix that I can post my mind/psi's build for you to look at. I focused on building for Recharge in my build but have no issues with survival. Then again, I only stay in melee long enough to use DP, as before the change to PSW I would always be in melee.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)