Darkest Night vs. Laser Beam Eyes


Angelxman81

 

Posted

On a softcapped Invul/Dark Melee Tanker, what are the pros and cons of taking Energy Mastery or Soul Mastery? Would such a Tanker be so survivable that Darkest Night would be redundant? Would Laser Beam Eyes with an Anchilles proc be a better choice?


 

Posted

Also, gloom does significantly more damage than LBE according to Mids.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

Unless Mids' and City of Data are both wrong, Darkest Night only appears to debuff for .75 seconds. That's not enought to consider for survivability.


 

Posted

Quote:
Originally Posted by Syntax42 View Post
Unless Mids' and City of Data are both wrong, Darkest Night only appears to debuff for .75 seconds. That's not enought to consider for survivability.
Darkest Night is a toggle.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

You should get gloom, darkest night and dark obliteration.
Those powers rocks.
For end redux, you can always go slot Alpha slot with Cardiac :P
Also, it fits with the concept for dark melee.


 

Posted

I don't believe the -Damage component of Darkest Night is resistible so its like a ~20% boost to your resistance across the board.


 

Posted

Quote:
Originally Posted by Nicro View Post
I don't believe the -Damage component of Darkest Night is resistible so its like a ~20% boost to your resistance across the board.
-Damage is a little different in that it is resisted by the corresponding type of damage resistance. That is to say, smashing damage resistance on the target will make -damage debuffs less effective when applied to the target's smashing damage (and only smashing damage) attacks.

This gives the following scenarios:
* Enemy has no damage resistances at all - damage debuffs are unresisted.
* Enemy has damage resistances, but they are of different types than the attacks they deal (e.g. lethal/smashing resists, but energy attacks) - damage debuffs are still unresisted.
* Enemy has damage resistances, and attack damage types to match (e.g. energy resists and energy attacks) - damage debuff is resisted by an equivalent amount.

This also means you can boost -damage debuffs by applying -resistance debuffs to the target.

Also, while it's unaffected by Purple Triangles, it does still scale by relative level like any other debuff (i.e. lower values vs +4s than +1s).