FM attack chain?


AnElfCalledMack

 

Posted

Over in the Scrapper forums, I posted my latest Pylon time (17+ mins) on my SD/FM tanker. This prompted a forum goer to suggest I work GFS into my attack chain. One attempt to do this is below, where I pulled all the slots out of Scorch and put them into GFS. But I can't tell what a seamless chain would be at this level of recharge.

Previously I was running Incin - Scorch - FS - Scorch, which looked like with a little more recharge it could become Incin - Scorch - FS - Repeat.

Can someone tell me what I should look at to computer attack chain times? Is it just recharge of the attacks? And does recharge start at the first part of cast time, or only after cast time?

Would definitely appreciate suggestions to improve DPS while keeping the majority of the soft-cap build intact.

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Posted

I solo'd the pylon with my fire/fire tanker. Before I give my chain, I would like to mention in addition to bruise for the -20 resist debuff, I do have the fury of the gladiator proc in Burn for the additional -20 percent, for a total of -40 resist debuff.

My chain would be scorch, FS, incinerate, Burn (the new buff on burn gives it a very nice burst dmg upfront and for the -resist proc), and only when I have FE and BU, do I throw in GFS, for the proc and the additional burst of FE and BU, and the dmg is very good.

I would throw in GFS when BU is up if I were a SD/FM. GFS hits like a truck when BU is up.


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

Posted

Okay, first, put slots back into Scorch. Bruising is not something you want to give up, especially not with the amounts of +damage in Shields.

As far as finding a seamless chain, it's pretty mathsy and involves Arcanatime.

For each attack in your proposed chain:
Step 1: Divide the animation time listed in-game (or in Mids) by 0.132

Step 2: Round up the number in step 1 (so 9.191919... becomes 10), then add 1.

Step 3: Multiply your result from Step 2 by 0.132. This is the ArcanaTime of your power - the time between this attack starting to animate and your next queued power starting to animate.

Now, find out how fast you need your attacks to recharge. Add the ArcanaTimes of the powers between two uses of the same power in your chain. For, say, Scorch -> GFS -> Incinerate -> FS, you simply need to add the arcanatimes of the other three powers. This is your Desired Recharge Time for that power.

Look up the Base Recharge Time of the power (from in-game display, Mids, or similar).

Recharge Required = ( (Base Recharge Time/Desired Recharge Time) - 1 ) * 100


 

Posted

I'll have to second what the other poster said about keeping scorch slotted. Bruising is just too good to pass up.

Like i said in the scrapper forums, my chain of scorch->incin->fire sword->scorch->greater fire sword runs with limited recharge (just hasten really)

Which means if you have any form of global recharge that chain should be pretty seemless on its own, and as it has two scorches in it, if you miss with 1, you'll have the second to keep bruising up at all times.


 

Posted

Quote:
Originally Posted by AnElfCalledMack View Post
Okay, first, put slots back into Scorch. Bruising is not something you want to give up, especially not with the amounts of +damage in Shields.

As far as finding a seamless chain, it's pretty mathsy and involves Arcanatime.

For each attack in your proposed chain:
Step 1: Divide the animation time listed in-game (or in Mids) by 0.132

Step 2: Round up the number in step 1 (so 9.191919... becomes 10), then add 1.

Step 3: Multiply your result from Step 2 by 0.132. This is the ArcanaTime of your power - the time between this attack starting to animate and your next queued power starting to animate.

Now, find out how fast you need your attacks to recharge. Add the ArcanaTimes of the powers between two uses of the same power in your chain. For, say, Scorch -> GFS -> Incinerate -> FS, you simply need to add the arcanatimes of the other three powers. This is your Desired Recharge Time for that power.

Look up the Base Recharge Time of the power (from in-game display, Mids, or similar).

Recharge Required = ( (Base Recharge Time/Desired Recharge Time) - 1 ) * 100
Thanks for the explanation. I can set MIDS to display Aracnatime. Doing so changes the cast time for powers. So it's just looking at how many cast times of other attacks to fit into a recharge time?

And then for DPS you just try to use as many of the highest DPS attacks within a given chain? I wish mids had an attack chain maker!


 

Posted

You actually want to try to string together the attacks with the highest DPA together as much as possible (DPA = damage per activation, which you just calculate by dividing the damage by the cast time) Then you figure out the required recharge to run said chain.