Am I Crazy? Demons/Therm Build Assistance
That looks good to me pity you don't have room for lash, but my deamon mm is only L12. So I can't say for sure that your not missing any thing.
It's kind of a crazy idea, but you can drop the rez, charged armor, and CJ to take the fighting pool. for another 4% defense! woohooo! cooking with gas now!
I apologize. I've been working on my Bots/FF all day.
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To the OP. I see your goal of defense. You did address the endurance trouble from the second tier demons. There are some features that frankly just chafe. Not big deals, but they bother me
First, I know you were going for the numina set in warmth. I usually put the miracle, numina's bonus in health.
Second, on my thermal, I put the pet resistance and defense bonuses in Hell on Earth. It's retentive of me saying so, even with tactics and forge, your second tier should most always be good on accuracy. I have a compulsion to push acc and dmg to 90%.
Six slotting corruption makes me itch. Forge seems underslotted. Perhaps if you took a different epic power like chill mastery - Flash freeze, Frozen Armor (which can mule a LotG 7.5%) and ice blast for your thunderstrikes.
I think your demon prince is going to crash his end frequently, too. He has a couple auras that apparently don't benefit from pet damage IO endurance reductions.
I pushed my Demons/Thermal to level 50 just tonight, unlocked my alpha and slotted common Cardiac in it. It was a good day.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Alright.
I like to think of this as a situation that does not happen particularly often, but... I have no idea what the hell I'm doing here.
Well, okay, I'm exaggerating, but I'm sufficiently confused in a manner searching didn't clear. Let me explain.
I just created a character who has finally settled on her powersets, Demons/Thermal. I'm more of a Scrapper player, but I have some pet control binds here and am aware that Demons/Thermal is effective - I believe the phrase is "A beast" - but I've got no idea what to do with the endgame slotting and setting to achieve those higher levels of efficacy.
The resistance aura IOs, ember shields, innate numbers and Thermal shields give the demons what ultimately adds up to a lot of resistance, but do I just rely on them to do the tanking and forget the massive effort needed to build my own defense? Or do I still jack my defenses as high as possible at the expense of things like global recharge, as I did mostly in the build below?
Additionally, I know that the demons themselves have endurance issues but I keep hearing that Pet Damage IO pieces that have an EndRedx component do not fully help them as much as actual endurance IOs, requiring set breakups for maximum efficacy, and this only helps confuse the issue.
The presence and choice of an Alpha (Cardiac Radial Vs. Spiritual Radial) in the endgame compounds matters.
I guess what I'm asking is, does this look remotely sane and are there glaring areas for improvement? Assume money is not an object up to but not including PvP IOs.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
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Alopexa Kaizona: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Corruption -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(31), Thundr-Dmg/EndRdx/Rchg(33)
Level 1: Warmth -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(3), Numna-Heal/Rchg(42), Numna-Heal/EndRdx/Rchg(42), Numna-Heal(43), Numna-Regen/Rcvry+(43)
Level 2: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(5), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc(7), BldM'dt-Dmg(7)
Level 4: Cauterize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(43), Dct'dW-Heal/EndRdx/Rchg(46), Dct'dW-Heal(48)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Fire Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(9), Aegis-ResDam/Rchg(9)
Level 10: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/Rchg(34), Aegis-ResDam/EndRdx(34)
Level 12: Summon Demons -- BldM'dt-Acc/Dmg/EndRdx(A), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/Dmg(13), SvgnRt-PetResDam(15), EdctM'r-PetDef(15), EndRdx-I(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 16: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(34)
Level 18: Hell on Earth -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Dmg/EndRdx(19), ExRmnt-Acc/Dmg/Rchg(21), ExRmnt-EndRdx/Dmg/Rchg(21), ExRmnt-+Res(Pets)(31)
Level 20: Power of the Phoenix -- RechRdx-I(A)
Level 22: Crack Whip -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(23), Posi-Dmg/Rng(23), Posi-Acc/Dmg/EndRdx(25), Posi-Dam%(25)
Level 24: Thaw -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(40)
Level 26: Summon Demon Prince -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Acc(29), BldM'dt-Dmg(31)
Level 28: Forge -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(36)
Level 30: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(37), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Heat Exhaustion -- RechRdx-I(A), Acc-I(36)
Level 38: Melt Armor -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(39), ShldBrk-Acc/Rchg(39), ShldBrk-DefDeb/EndRdx/Rchg(39), ShldBrk-Acc/EndRdx/Rchg(40), ShldBrk-%Dam(40)
Level 41: Assault -- EndRdx-I(A)
Level 44: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Charged Armor -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/EndRdx/Rchg(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(42), P'Shift-End%(50)