This kinda thing is one of my few big problems with newer content. A character who's never seen Nemesis troops gets to RWZ and is informed that Nemesis is behind all the evils of the world, with the contact just sort of assuming you know who that is by now. Or you do the RWZ arcs then get Angus McQueen's arc to stop a second Rikti invasion. If you play a single character up, you no longer really get a coherent story with respect to a lot of villain groups.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
This kinda thing is one of my few big problems with newer content. A character who's never seen Nemesis troops gets to RWZ and is informed that Nemesis is behind all the evils of the world, with the contact just sort of assuming you know who that is by now. Or you do the RWZ arcs then get Angus McQueen's arc to stop a second Rikti invasion. If you play a single character up, you no longer really get a coherent story with respect to a lot of villain groups.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.