SS/WP i19 Build
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Willpower came out at I11, so your build is an I11 build a few years ago. Although you said that your build is an all-around def/res build, most of the IO set bonuses are hit points and regeneration. In fact, there are a bit too many hit point bonuses that you can't get one of them.
This build was setup as a Farm/PL build with decent all around Def/Res. Inf really is no issue though the good stuff is unavailable atm. Any help would be appreciated. Some of the slots have generics as I just used what was on him @ time of respec. Technically this is an i17 build I believe(right when /WP came out).
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I think you can drop the crushing impact such that you can complete your LotG slotting for weave and maneuvers (too many hit point bonuses from both crushing impact and LotG). And then slot your attacks with kinetic combat rather than touch of death. This way, you can get better hit point and s/l defense bonuses. In addition, your typed defense can then be above 30%. I don't think I'll bother with slotting super speed. Actually, you can pick another power rather than having 2 travel powers.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Turkenstein: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(7), Numna-Heal(7), ResDam-I(9), ResDam-I(9), S'fstPrt-ResDam/Def+(21)
Level 2: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(11), TtmC'tng-ResDam(11), TtmC'tng-ResDam/EndRdx/Rchg(13)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(13), Numna-Heal(15)
Level 6: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(31)
Level 18: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(31), DisWord-ToHitDeb(45), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(46)
Level 20: Quick Recovery -- P'Shift-End%(A), Efficacy-EndMod(43), Efficacy-EndMod/Acc(43), Efficacy-EndMod/Rchg(46)
Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(37), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(43)
Level 24: Kick -- Empty(A)
Level 26: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(31), TtmC'tng-ResDam(34), TtmC'tng-ResDam/Rchg(37)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), EndRdx-I(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Strength of Will -- ResDam-I(A), ResDam-I(39)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-End%(A), Numna-Regen/Rcvry+(45)
Level 47: Taunt -- Zinger-Dam%(A)
Level 49: Resurgence -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(15), Numna-Heal(37), Mrcl-Rcvry+(46), RgnTis-Regen+(48)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(48), EndMod-I(48)
Looks like a good build. I think on the old one the only cap I went over was on the last set of Numi in Health. That was the only red I saw in mids. Asfar as SS I kinds stuck with the old addage of diminishing returns in PvP zones. I usually only cave CJ and SS as travel powers.
End rec is still well above the 1/3 rule(end use is a third of ens rec) that I like to apply.
What alpha would be good, I assume the +acc one?
Now to burn 2 respecs to clean off the sets....
Can someone find/make a build for characters who can get travel power at 6?
Quote:
Swap fly with swipe. You can also get to right around 44% def if you use siphon insight in dark obliteration, along with the +Def alpha (which is what I'll be doing. Using Dark Oblit more as an extra taunt helper than damage.)
Can someone find/make a build for characters who can get travel power at 6?
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Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), HO:Nucle(34)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/Rchg(25), Numna-Heal/EndRdx(39), GA-3defTpProc(40), S'fstPrt-ResDam/Def+(40)
Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(7), HO:Nucle(31)
Level 4: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(5), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(9)
Level 6: Swipe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), HO:Nucle(37)
Level 8: Follow Up -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(9), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37), HO:Nucle(37)
Level 10: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(11), Mrcl-Rcvry+(27)
Level 12: Indomitable Will -- LkGmblr-Rchg+(A)
Level 14: Fly -- Flight-I(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), HO:Golgi(17)
Level 18: Focus -- Mocking-Taunt/Rng(A), Mocking-Taunt/Rchg(19), Mocking-Taunt/Rchg/Rng(19), Mocking-Acc/Rchg(21), HO:Nucle(23), Dmg-I(27)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(23)
Level 22: Boxing -- Acc-I(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), SW-ResDam/Re TP(29)
Level 30: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(31), Zinger-Acc/Rchg(31), Zinger-Dam%(34), Zinger-Taunt/Rchg/Rng(36), Zinger-Taunt/Rng(46)
Level 32: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(34), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(45)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(46)
Level 38: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(46)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(45)
Level 44: Darkest Night -- DampS-ToHitDeb/Rchg/EndRdx(A), DampS-ToHitDeb/EndRdx(45)
Level 47: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Strength of Will -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(50), TtmC'tng-ResDam(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Heal/Rchg(A), Numna-Heal(25)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(15), P'Shift-End%(15)
Code:
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I can usually piece together a real tight build but for some reason this whole inherent fitness has thrown everything outta whack. This build was setup as a Farm/PL build with decent all around Def/Res. Inf really is no issue though the good stuff is unavailable atm. Any help would be appreciated. Some of the slots have generics as I just used what was on him @ time of respec. Technically this is an i17 build I believe(right when /WP came out).
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Turkenstein: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(7), Numna-Heal(7), ResDam-I(9), ResDam-I(9)
Level 2: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(11), TtmC'tng-ResDam(11), TtmC'tng-ResDam/EndRdx/Rchg(13)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(13), Numna-Heal/EndRdx/Rchg(15), Numna-Heal(15)
Level 6: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(17), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(21)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 12: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(27)
Level 14: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(27), Winter-ResSlow(29), QckFt-EndRdx/RunSpd(29)
Level 16: Maneuvers -- GftotA-Def(A), GftotA-Def/EndRdx(31)
Level 18: Kick -- Empty(A)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(46)
Level 22: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(42), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(43)
Level 24: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(37), Numna-Heal(37), RgnTis-Regen+(39)
Level 26: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(31), TtmC'tng-ResDam/EndRdx/Rchg(31), TtmC'tng-ResDam(34), TtmC'tng-EndRdx(37)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 32: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), EndRdx-I(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), HO:Enzym(36), HO:Enzym(36)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Mrcl-Heal(45), Mrcl-Rcvry+(45)
Level 47: Super Jump -- Jump-I(A)
Level 49: Taunt -- Zinger-Taunt/Rng(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(46), Numna-Regen/Rcvry+(48)
Level 2: Stamina -- EndMod-I(A), EndMod-I(48), EndMod-I(48)