DB/SR build advice


JamieB

 

Posted

Hi y'all...

I've really, really, really loved playing my Widow, but the lack of Def debuff resists has hurt a lot (from time to time), so I thought I'd roll up a DB/SR Brute (Brutes, largely speaking, being my favourite AT).

Dinged 50 yesterday and have devised a respec build which - Hecatomb aside - should either be affordable or relatively trivial in terms of getting V-Merit rewards here and there (my levelling build has many of the more expensive IOs already).

Here's the build:

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What I'd be grateful for is advice on the best ways to:-

* Maximise HP (outside of Accolades, although if anyone has any useful advice on how to get Gangbuster without a few hours' running around St. Martial, I'm all ears)--HP seems key to extend the survivability of this toon and take the occasional lucky hit.

* Improve recharge (if needs be?) - with 6 attacks in my chain (Boxing is a filler for T/W) I'd like 'em up as often as possible!

* Improve damage (where possible) - the build has a few IOs for flavour and because lethal is hella resisted by a bunch of different mobs.

Any other DB/SR advice - like if this build is stupid or missing out a lot by avoiding Blinding Feint and the two early DB combos (no Nimble either) - would also be most welcome.

(Edited to add...) I'm planning on taking Cardiac Core (ultimately Core Paragon) to keep End as sustainable as superhumanly possible.

Also, a general /SR question - is it worth going over the 45% cap in order to provide a measure more Def under debuffs? Its seemed to me a few times that were I on 47% or 48% I'd still be able to keep capped while getting the odd smack off Romans, DE, etc.


Cancelled in Three - MA ID #34608. Please play and comment! Top 10 placing in Projectionist's MA contest!

 

Posted

Quote:
Originally Posted by JamieB View Post
* Improve recharge (if needs be?) - with 6 attacks in my chain (Boxing is a filler for T/W) I'd like 'em up as often as possible!
SR doesn't need recharge for better performance. Recharge is mainly for higher dps. You can figure out which attack chain you want to use, and see what the required recharge is.

Quote:
Originally Posted by JamieB View Post
* Improve damage (where possible) - the build has a few IOs for flavour and because lethal is hella resisted by a bunch of different mobs.

Any other DB/SR advice - like if this build is stupid or missing out a lot by avoiding Blinding Feint and the two early DB combos (no Nimble either) - would also be most welcome.
You can improve your damage by running high dps attack chains. I believe blinding feint is probably necessary for its damage buff.

Quote:
Originally Posted by JamieB View Post
Also, a general /SR question - is it worth going over the 45% cap in order to provide a measure more Def under debuffs? Its seemed to me a few times that were I on 47% or 48% I'd still be able to keep capped while getting the odd smack off Romans, DE, etc.
Typically, we go a bit above 45%. The need to go beyond 45% is not that much about defense debuffs, but for mobs that have high to-hit chance. Unfortunately, those mobs usually have pretty high to-hit that we don't really bother to do anything about it.