Invincibility numbers?
Not to be rude, but which numbers?
If you're talking defense/resist stats, highly dependent on ancillary power and slotting choices.
If you're talking damage and endurance efficiency, again, the same.
I think he's asking for the base defense numbers of the power [Invincibility], not the powerset Invulnerability.
Best place to look is right here.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Is that up to date, Dechs? I thought it was now scalar. I'm hoping to get the exact def/to hit numbers per mob. Thanks!
I think it's up to date. 5% for the first enemy, then 1% for each after. Although, it might be 5% + 1% for the first, then 1% after.
Redtomax only grabs the info from in game numbers, so I'm pretty sure it's right. Actually, though, the most reliable and easy to understand numbers will come from Mids.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Thanks.
Quote:
I'm pretty sure it's 5 + 1 base, because it comes up in Mids as around 9% when slotted to the ED cutoff.
I think it's up to date. 5% for the first enemy, then 1% for each after. Although, it might be 5% + 1% for the first, then 1% after.
Redtomax only grabs the info from in game numbers, so I'm pretty sure it's right. Actually, though, the most reliable and easy to understand numbers will come from Mids. |
So unslotted, 6% for the first foe, up to 15% for ten foes.
Slotted to 56%, 9.4% for the first foe, up to 23.4% for ten foes.
But note that you won't see any defense in game until you're within melee range of at least one foe. Lots of players have found that to be confusing--me included--when looking at the in-game stats. (That was for the OP, not you, Dechs. ;-) )
My Characters
Knight Court--A CoH Story Complete 2/3/2012
Quote:
Short answer: It provides 5% + 1% for the first mob.
I'm pretty sure it's 5 + 1 base, because it comes up in Mids as around 9% when slotted to the ED cutoff.
|
Long answer: Invincibility gives two defense bonuses, one is +5% and the other is +1%. Each and every mob will apply both those bonuses to your character. The 5% bonus, however, is flagged not to stack. So, instead of getting 5% + 1% + 5% + 1% for two mobs, the extra 5% bonus is dropped.
Anyone know the current numbers for Invincibility?