Critique this emp build


B_Witched

 

Posted

Looking for some feedback on this emp build.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Empathy
Secondary Power Set: Archery
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Healing Aura -- RgnTis-Regen+(A), Numna-Regen/Rcvry+(13), Mrcl-Rcvry+(15), Numna-Heal(15), Numna-Heal/Rchg(17), Numna-Heal/EndRdx(17)
Level 1: Snap Shot -- GJ-Dam%(A), Apoc-Acc/Rchg(5), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(11), Apoc-Dam%(21), Apoc-Dmg/EndRdx(21)
Level 2: Heal Other -- Numna-Heal(A), Numna-Heal/Rchg(3), Numna-Heal/EndRdx/Rchg(3), Numna-EndRdx/Rchg(5)
Level 4: Absorb Pain -- Numna-Heal(A), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(9), Numna-Heal/EndRdx(11)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Clear Mind -- RechRdx-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), SW-Def/EndRdx(23), SW-Def(33), Krma-ResKB(37), SW-Def/EndRdx/Rchg(43)
Level 12: Fortitude -- LkGmblr-Rchg+(A), SW-Def/EndRdx/Rchg(13), SW-Def(23), Krma-ResKB(37), SW-Def/Rchg(43)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(33), Zephyr-Travel/EndRdx(34)
Level 16: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(34), Zephyr-Travel/EndRdx(34)
Level 18: Recovery Aura -- P'Shift-EndMod(A)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), SW-Def(36), SW-Def/EndRdx(36), SW-Def/EndRdx/Rchg(36)
Level 24: Tactics -- Rec'dRet-Pcptn(A), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit(27), AdjTgt-ToHit/EndRdx(29)
Level 26: Regeneration Aura -- Numna-EndRdx/Rchg(A), Numna-Heal/EndRdx(29), Numna-Heal/EndRdx/Rchg(31), Numna-Heal/Rchg(31)
Level 28: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(43)
Level 30: Stealth -- Krma-ResKB(A), SW-Def/EndRdx(31), SW-Def/EndRdx/Rchg(33), SW-Def(40)
Level 32: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(37)
Level 35: Phase Shift -- RechRdx-I(A)
Level 38: Adrenalin Boost -- Numna-Heal(A), Numna-Heal/Rchg(39), Numna-Heal/EndRdx/Rchg(39), Numna-EndRdx/Rchg(39), Efficacy-EndMod/Rchg(40), Efficacy-EndMod(40)
Level 41: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResDam/EndRdx(42), GA-3defTpProc(42)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45)
Level 47: Soul Storm -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50)
Level 49: Summon Mistress -- S'bndAl-Acc/Rchg(A), S'bndAl-Acc/Dmg/Rchg(50), S'bndAl-Dmg/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Panac-Heal/+End(A), Panac-EndRdx/Rchg(19), Panac-Heal/EndRedux/Rchg(19), Panac-Heal/Rchg(46), Panac-Heal(46), Panac-Heal/EndRedux(46)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(45)


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Posted

Alpha slot is slotted with spiritual radial boost for recharge/heal.


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Posted

ugh, loaded the build from my laptop before i fixed that.

Ok, this one instead

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Empathy
Secondary Power Set: Archery
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Healing Aura -- Panac-EndRdx/Rchg(A), Panac-Heal/Rchg(13), Panac-Heal/EndRedux/Rchg(15), Panac-Heal(15), Panac-Heal/EndRedux(17), Panac-Heal/+End(17)
Level 1: Snap Shot -- GJ-Dam%(A), Apoc-Acc/Rchg(5), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(11), Apoc-Dam%(21), Apoc-Dmg/EndRdx(21)
Level 2: Heal Other -- Numna-Heal(A), Numna-Heal/Rchg(3), Numna-Heal/EndRdx/Rchg(3), Numna-EndRdx/Rchg(5)
Level 4: Absorb Pain -- Numna-Heal(A), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(9), Numna-Heal/EndRdx(11)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Clear Mind -- RechRdx-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), SW-Def/EndRdx(23), SW-Def(33), Krma-ResKB(37), SW-Def/EndRdx/Rchg(43)
Level 12: Fortitude -- LkGmblr-Rchg+(A), SW-Def/EndRdx/Rchg(13), SW-Def(23), Krma-ResKB(37), SW-Def/Rchg(43)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(33), Zephyr-Travel/EndRdx(34)
Level 16: Super Speed -- Clrty-RunSpd(A), Clrty-Stlth(34), Clrty-EndRdx(34)
Level 18: Recovery Aura -- P'Shift-EndMod(A)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), SW-Def(36), SW-Def/EndRdx(36), SW-Def/EndRdx/Rchg(36)
Level 24: Tactics -- Rec'dRet-Pcptn(A), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit(27), AdjTgt-ToHit/EndRdx(29)
Level 26: Regeneration Aura -- Numna-EndRdx/Rchg(A), Numna-Heal/EndRdx(29), Numna-Heal/EndRdx/Rchg(31), Numna-Heal/Rchg(31)
Level 28: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(43)
Level 30: Stealth -- Krma-ResKB(A), SW-Def/EndRdx(31), SW-Def/EndRdx/Rchg(33), SW-Def(40)
Level 32: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(37)
Level 35: Phase Shift -- RechRdx-I(A)
Level 38: Adrenalin Boost -- Numna-Heal(A), Numna-Heal/Rchg(39), Numna-Heal/EndRdx/Rchg(39), Numna-EndRdx/Rchg(39), Efficacy-EndMod/Rchg(40), Efficacy-EndMod(40)
Level 41: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResDam/EndRdx(42), GA-3defTpProc(42)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45)
Level 47: Soul Storm -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50)
Level 49: Summon Mistress -- S'bndAl-Acc/Rchg(A), S'bndAl-Acc/Dmg/Rchg(50), S'bndAl-Dmg/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(19), Mrcl-Rcvry+(19), Numna-Heal(46), Numna-Heal/EndRdx(46), Numna-Heal/Rchg(46)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(45)


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Posted

Since your already at the cap 6% heal bonus I would put the panacea proc in health too.

I get others to make my builds but I like the 2 micros in ss/sj in my new build easier to chase people and heal.



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Posted

HP is on the low side, should be able to hit 1550 if not 1600 with those PvP IO's.

No Range in heals.

Light KB protection.

Travel powers underslotted. (75-85% Speed for SJ, ~66% for SS)

Unnecessary IO's slotted. (3% Def IO, Perception Proc, Glad Jav in Snap shot, Regen tissue in Health)


 

Posted

the only proc you need is one in health - miracle or numia - sell the others to fund your build

HO/HA/AP 5 slot with panaceas (5 slots for HA) + 1 range in HO and AP

4 slot RA with numinas 6 slot ab with 4num/2eff adapters

go Soul Mastery for PB - take the pet to slot for HP + take the hold and 5 slot with pvp ios hold set for +range+hp+recharge, 4 slot the sheild for res + one res kb io

take two ranged dmgs 3 slot each with apocs for +hp

concealment - stealth,invis,ps
5 slot stealth,invis,fort with 3 pvp io def,karma kb and lotg recharge each
cj - travel ios kb, karma kb, lotg recharge

ss - 3 celerity
sj - two winters gift, 1 micro, 1 travel kb, micro in sprint, reg ios in hurdle and swift..

the rest is up to you, you can go medicine to slot more +hp + heal - leadership for more +hp +recharge +kb, teleport for +kb and an escape out of web/entangling arrow -


basically wut lib said - with accos you need to be 1550-1606 you need to be fast,jump high and not get kbed -


 

Posted

Quote:
Originally Posted by B_Witched View Post
the only proc you need is one in health - miracle or numia - sell the others to fund your build

HO/HA/AP 5 slot with panaceas (5 slots for HA) + 1 range in HO and AP

4 slot RA with numinas 6 slot ab with 4num/2eff adapters

go Soul Mastery for PB - take the pet to slot for HP + take the hold and 5 slot with pvp ios hold set for +range+hp+recharge, 4 slot the sheild for res + one res kb io

take two ranged dmgs 3 slot each with apocs for +hp

concealment - stealth,invis,ps
5 slot stealth,invis,fort with 3 pvp io def,karma kb and lotg recharge each
cj - travel ios kb, karma kb, lotg recharge

ss - 3 celerity
sj - two winters gift, 1 micro, 1 travel kb, micro in sprint, reg ios in hurdle and swift..

the rest is up to you, you can go medicine to slot more +hp + heal - leadership for more +hp +recharge +kb, teleport for +kb and an escape out of web/entangling arrow -


basically wut lib said - with accos you need to be 1550-1606 you need to be fast,jump high and not get kbed -
I appreciate the help, thanks.


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Posted

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Empathy
Secondary Power Set: Archery
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Healing Aura -- Numna-Heal(A), Numna-EndRdx/Rchg(3), Numna-Heal/Rchg(3), Numna-Heal/EndRdx/Rchg(5), Numna-Heal/EndRdx(5)
Level 1: Snap Shot -- Apoc-Dam%(A), Apoc-Dmg(23), Apoc-Acc/Dmg/Rchg(23)
Level 2: Heal Other -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(7), Numna-Heal/EndRdx(9), Numna-Heal(11), Range-I(11)
Level 4: Absorb Pain -- Numna-Heal(A), Numna-EndRdx/Rchg(13), Numna-Heal/EndRdx/Rchg(13), Numna-Heal/Rchg(15), Numna-Heal/EndRdx(15), Range-I(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(50)
Level 8: Combat Jumping -- Zephyr-ResKB(A), Krma-ResKB(9), LkGmblr-Rchg+(34)
Level 10: Clear Mind -- RechRdx-I(A)
Level 12: Fortitude -- Krma-ResKB(A), SW-Def/EndRdx/Rchg(33), SW-Def(33), SW-Def/EndRdx(34), LkGmblr-Rchg+(34)
Level 14: Super Speed -- Clrty-RunSpd(A), Clrty-Stlth(19), Clrty-EndRdx(19), Zephyr-ResKB(43)
Level 16: Super Jump -- HO:Micro(A), Zephyr-ResKB(21), Winter-RunSpd/Jump/Fly/Rng/EndRdx(21), Winter-RunSpd/Jump/Fly/Rng(40)
Level 18: Stealth -- SW-Def/EndRdx(A), SW-Def/EndRdx/Rchg(25), SW-Def(25), LkGmblr-Rchg+(27), Krma-ResKB(27)
Level 20: Invisibility -- SW-Def(A), SW-Def/EndRdx(31), SW-Def/EndRdx/Rchg(31), LkGmblr-Rchg+(31), Krma-ResKB(33)
Level 22: Phase Shift -- RechRdx-I(A)
Level 24: Recovery Aura -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(43)
Level 26: Regeneration Aura -- Numna-Heal(A), Numna-EndRdx/Rchg(39), Numna-Heal/Rchg(39), Numna-Heal/EndRdx/Rchg(40)
Level 28: Aimed Shot -- Apoc-Acc/Rchg(A), Apoc-Dmg/EndRdx(29), Apoc-Dmg/Rchg(29)
Level 30: Acrobatics -- EndRdx-I(A)
Level 32: Adrenalin Boost -- Numna-Heal(A), Numna-Heal/Rchg(36), Numna-Heal/EndRdx/Rchg(37), Numna-EndRdx/Rchg(37), Efficacy-EndMod/Rchg(37), Efficacy-EndMod(39)
Level 35: Maneuvers -- SW-Def(A), SW-Def/EndRdx(40), SW-Def/EndRdx/Rchg(43)
Level 38: Ranged Shot -- GJ-Acc/End/Rech(A), GJ-Acc/Dmg/End/Rech(48), GJ-Dam/End/Rech(50)
Level 41: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResDam/EndRdx(42), TtmC'tng-ResDam/EndRdx(42), TtmC'tng-EndRdx/Rchg(46), TtmC'tng-ResDam/EndRdx/Rchg(46)
Level 44: Soul Storm -- GladNet-Dam%(A), GladNet-Acc/Hold(45), GladNet-Acc/Rchg(45), GladNet-Rchg/Hold(45), GladNet-EndRdx/Rchg/Hold(46)
Level 47: Summon Mistress -- S'bndAl-Dmg/Rchg(A), S'bndAl-Dmg(48), S'bndAl-Acc/Dmg/Rchg(48)
Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(36), P'Shift-EndMod/Acc(36)



How does this look? Had two slots left over so i went with a kb io in ss to get to 41 pts and an extra slot in hasten. Otherwise i was going to add two efficacy adaptors in stamina for +hp. But this looks like it'll work.


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Posted

I'd like to get some Range in Clear Mind if I could, don't know if you can spare a slot for it though.

Otherwise doesn't look too bad.
You need a bunch of Range on one of those buff classes (or anything really), aim for +20% range from PvP IOs and a few range IOs thrown in to individual powers.


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Posted

Quote:
Originally Posted by Neuronia View Post
I'd like to get some Range in Clear Mind if I could, don't know if you can spare a slot for it though.

Otherwise doesn't look too bad.
You need a bunch of Range on one of those buff classes (or anything really), aim for +20% range from PvP IOs and a few range IOs thrown in to individual powers.
Ha, you know me, i like getting right up in there. Emp kills ftw.


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Posted

Quote:
Originally Posted by XFUNK View Post
Ha, you know me, i like getting right up in there. Emp kills ftw.
And Nites ftw .


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes