Need some help with my Dom
You're a little purple happy. You are over the rule of 5 for set bonuses.
Yes - I see I can actually get a better recharge rate if I swap a purple set, like my hold set for Basilisk - will actually increase recharge rate - although I am enjoying some of the other perks of the purple!
Main question at this point in time, I guess, is as far as the incarnates go - is the + recharge doing anything for me or am I pretty much as capped as I can be on speed - the +stun of the incarnate is nice for the fire set, but I wonder if extra damage may be more beneficial in the grand scheme?
I'm not sure how all the numbers work anymore.
@Celt on VICTORY!
Heroes - Mr. BoJangles, Boom-stick, GalacticCelt, Hap Hazard, Judas Cradle, Knotwork, Riddle of Flame, Archangel Lucius, Boomerang, Mrs. BoJangles
Villains - Mike Brady
I am no mathematician, but I can tell from Mid's that I have probably 'overdone' my build...I love Mr. Bo - he and I have shared many wonderful sessions together, but I think in my pursuit of purple, I may have missed some good opportunities.
I have the second tier incarnate slot for Recharge/Stun on top of this build - I am back from a long break and am interested in seeing exactly how many slots I'm wasting and to find out if slotting for the +recharge on my toon is really even worth it - considering swapping for damage.
Some of the one slotted powers were just put in there due to the new fitness inherent, although I do like smoke!
Thanks in advance
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
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Mr. BoJangles: Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Char
- (A) Unbreakable Constraint - Hold
- (3) Unbreakable Constraint - Hold/Recharge
- (3) Unbreakable Constraint - Endurance/Hold
- (5) Unbreakable Constraint - Accuracy/Hold/Recharge
- (5) Unbreakable Constraint - Chance for Smashing Damage
- (7) Ghost Widow's Embrace - Chance of Damage(Psionic)
Level 1: Psionic Dart- (A) Apocalypse - Damage
- (7) Apocalypse - Chance of Damage(Negative)
- (9) Apocalypse - Damage/Endurance
- (9) Apocalypse - Accuracy/Recharge
- (11) Apocalypse - Accuracy/Damage/Recharge
Level 2: Mind Probe- (A) Touch of Death - Chance of Damage(Negative)
- (11) Hecatomb - Accuracy/Recharge
- (13) Hecatomb - Damage/Recharge
- (13) Hecatomb - Accuracy/Damage/Recharge
- (15) Hecatomb - Chance of Damage(Negative)
- (15) Hecatomb - Damage/Endurance
Level 4: Fire Cages- (A) Gravitational Anchor - Immobilize
- (17) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (17) Gravitational Anchor - Chance for Hold
- (19) Gravitational Anchor - Immobilize/Endurance
- (19) Gravitational Anchor - Accuracy/Recharge
- (21) Trap of the Hunter - Chance of Damage(Lethal)
Level 6: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 8: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 10: Hasten- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 12: Flashfire- (A) Absolute Amazement - Stun
- (23) Absolute Amazement - Stun/Recharge
- (25) Absolute Amazement - Accuracy/Stun/Recharge
- (25) Absolute Amazement - Endurance/Stun
- (27) Absolute Amazement - Chance for ToHit Debuff
- (27) Ragnarok - Chance for Knockdown
Level 14: Hot Feet- (A) Scirocco's Dervish - Chance of Damage(Lethal)
- (29) Scirocco's Dervish - Accuracy/Damage
- (29) Tempered Readiness - Accuracy/Endurance
- (31) Tempered Readiness - Endurance/Recharge/Slow
- (31) Eradication - Chance for Energy Damage
- (31) Eradication - Accuracy/Damage/Endurance/Recharge
Level 16: Mental Blast- (A) Entropic Chaos - Chance of Heal Self
Level 18: Cinders- (A) Basilisk's Gaze - Accuracy/Hold
- (33) Basilisk's Gaze - Accuracy/Recharge
- (33) Basilisk's Gaze - Recharge/Hold
- (33) Basilisk's Gaze - Endurance/Recharge/Hold
- (34) Ghost Widow's Embrace - Chance of Damage(Psionic)
- (34) Neuronic Shutdown - Chance of Damage(Psionic)
Level 20: Drain Psyche- (A) Regenerative Tissue - Heal/Endurance
- (34) Regenerative Tissue - Endurance/Recharge
- (36) Regenerative Tissue - Heal/Recharge
- (36) Regenerative Tissue - Heal/Endurance/Recharge
- (36) Regenerative Tissue - +Regeneration
- (37) Numina's Convalescence - +Regeneration/+Recovery
Level 22: Smoke- (A) Dark Watcher's Despair - Chance for Recharge Slow
Level 24: Maneuvers- (A) Luck of the Gambler - Recharge Speed
Level 26: Stealth- (A) Luck of the Gambler - Recharge Speed
Level 28: Subdue- (A) Entropic Chaos - Chance of Heal Self
Level 30: Grant Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 32: Fire Imps- (A) Soulbound Allegiance - Chance for Build Up
- (37) Sovereign Right - Resistance Bonus
- (37) Expedient Reinforcement - Accuracy/Recharge
- (39) Expedient Reinforcement - Accuracy/Damage
- (39) Expedient Reinforcement - Accuracy/Damage/Recharge
- (39) Expedient Reinforcement - Damage/Endurance
Level 35: Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 38: Psychic Shockwave- (A) Armageddon - Damage
- (40) Armageddon - Damage/Recharge
- (40) Armageddon - Accuracy/Recharge
- (40) Armageddon - Damage/Endurance
- (42) Armageddon - Chance for Fire Damage
- (42) Scirocco's Dervish - Chance of Damage(Lethal)
Level 41: Dark Consumption- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
Level 44: Dark Embrace- (A) Impervious Skin - Resistance/Endurance
- (45) Impervious Skin - Resistance/Recharge
- (45) Impervious Skin - Endurance/Recharge
- (45) Impervious Skin - Resistance/Endurance/Recharge
- (46) Impervious Skin - Status Resistance
Level 47: Dark Obliteration- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Soul Drain- (A) Adjusted Targeting - To Hit Buff
- (50) Adjusted Targeting - Recharge
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: DominationLevel 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
Level 2: Hurdle- (A) Jumping IO
Level 2: Health- (A) Doctored Wounds - Heal
Level 2: Stamina- (A) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - Accuracy/Recharge
- (46) Efficacy Adaptor - EndMod/Recharge
- (46) Efficacy Adaptor - EndMod/Accuracy/Recharge
------------Set Bonus Totals:
- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 2.5% Defense(Energy)
- 2.5% Defense(Negative)
- 1.25% Defense(Ranged)
- 1.8% Max End
- 93% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 122.5% Enhancement(RechargeTime)
- 72.49 HP (7.127%) HitPoints
- MezResist(Confused) 10%
- MezResist(Held) 10%
- MezResist(Immobilize) 10%
- MezResist(Sleep) 12.2%
- MezResist(Stun) 12.2%
- MezResist(Terrorized) 10%
- 27.5% (0.459 End/sec) Recovery
- 36% (1.529 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 24.18% Resistance(Fire)
- 24.18% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
- 4% RunSpeed
- 2% XPDebtProtection
------------Set Bonuses:
Unbreakable Constraint
(Char)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Apocalypse(Psionic Dart)
- 16% (0.679 HP/sec) Regeneration
- 30.52 HP (3.001%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
Hecatomb(Mind Probe)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Gravitational Anchor(Fire Cages)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Absolute Amazement(Flashfire)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Scirocco's Dervish(Hot Feet)
- 10% (0.425 HP/sec) Regeneration
Tempered Readiness(Hot Feet)
- 1.5% (0.025 End/sec) Recovery
Eradication(Hot Feet)
- 1.8% Max End
Basilisk's Gaze(Cinders)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.033 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Regenerative Tissue(Drain Psyche)
- 4% RunSpeed
- 15.26 HP (1.501%) HitPoints
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Stealth)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Grant Invisibility)
- 7.5% Enhancement(RechargeTime)
Sovereign Right(Fire Imps)
- 10% Resistance(All)
Expedient Reinforcement(Fire Imps)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
Luck of the Gambler(Invisibility)
- 7.5% Enhancement(RechargeTime)
Armageddon(Psychic Shockwave)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
Obliteration(Dark Consumption)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
Impervious Skin(Dark Embrace)
- MezResist(Sleep) 2.2%
- 15.26 HP (1.501%) HitPoints
- 2% XPDebtProtection
- 5% Enhancement(RechargeTime)
- Status Resistance 7.5%
Positron's Blast(Dark Obliteration)
- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Adjusted Targeting(Soul Drain)
- 2% DamageBuff(All)
Efficacy Adaptor(Stamina)
@Celt on VICTORY!
Heroes - Mr. BoJangles, Boom-stick, GalacticCelt, Hap Hazard, Judas Cradle, Knotwork, Riddle of Flame, Archangel Lucius, Boomerang, Mrs. BoJangles
Villains - Mike Brady