A player walks into AE studios and selects "Create PvP Mission Arc".
He creates a PvP map with specific rules (No TS, No HD, blah blah blah, team size, type of pvp stuff). He publishes the map and people can now 'use' the map.
A player opens his pvp queue window and browses 'AE PvP Maps' and selects the generic example above. He then enters a queue for that map. Other players could then join in on the action as well. This is where online chat channels would be handy instead of posting to a website.
Oh that's right, we can't make maps.
But we can make superbase maps.
So...Port the AE tech, base making tech, and arena tech into customized pvp where the players are in control of the map, teams, type of combat rules, etc.
The problem is time. The above paragraph would take a year or two to complete maybe longer. The base building tech is buggy/clunky as hell and is probably a reason the devs have never offered map-making in AE.
Another PvP improvement would be to set up an auction house type window for all the organizational stuff for leagues and teams and matches and stuff online in-game. War Witch mentioned looking at PvP after I-20. That's welcome news. We could use a new map. Which always gets me thinking, "I would like to make my own PvP map...".
Bringing back SG base pvp would be nice too, but again see the above paragraph about the base building tech being a monster.
Well, that's my PvP suggestions for now, I'm diggin' the devs listened to my suggestion for making fitness inherent, although I only suggested it for pvp, getting it in pve is gravy.
Posted
Quote:
Originally Posted by Galactor
A player walks into AE studios and selects
Another PvP improvement would be to set up an auction house type window for all the organizational stuff for leagues and teams and matches and stuff online in-game.
I know this isn't the main point, but are... you talking about the arena window? Like, you know, if it worked.
"Fascinating. I'm not bored at all, I swear." -Kikuchiyo
A player walks into AE studios and selects "Create PvP Mission Arc".


He creates a PvP map with specific rules (No TS, No HD, blah blah blah, team size, type of pvp stuff). He publishes the map and people can now 'use' the map.
A player opens his pvp queue window and browses 'AE PvP Maps' and selects the generic example above. He then enters a queue for that map. Other players could then join in on the action as well. This is where online chat channels would be handy instead of posting to a website.
Oh that's right, we can't make maps.
But we can make superbase maps.
So...Port the AE tech, base making tech, and arena tech into customized pvp where the players are in control of the map, teams, type of combat rules, etc.
The problem is time. The above paragraph would take a year or two to complete maybe longer. The base building tech is buggy/clunky as hell and is probably a reason the devs have never offered map-making in AE.
Another PvP improvement would be to set up an auction house type window for all the organizational stuff for leagues and teams and matches and stuff online in-game. War Witch mentioned looking at PvP after I-20. That's welcome news. We could use a new map. Which always gets me thinking, "I would like to make my own PvP map...".
Bringing back SG base pvp would be nice too, but again see the above paragraph about the base building tech being a monster.
Well, that's my PvP suggestions for now, I'm diggin' the devs listened to my suggestion for making fitness inherent, although I only suggested it for pvp, getting it in pve is gravy.