Mouse Selection Goes Dead


CuppaManga

 

Posted

Today I've encountered a bug (typically on leaving a building) in which my mouse's selection function stops working. The mouse itself is responsive, and the arrow even changes shapes when hovering near a target, although the coordinates seem to be off center. The keyboard works, but I'm unable to cmd-tab to the desktop or otherwise quit. I've also noticed random loading problems, e.g. low-resolution textures, looping ambient sounds. This began only today, but it's already annoying me a great deal.

Any insight would be most appreciated. And now I'm off to verify the game's files.

Specs: MacPro1,1 w/4GB RAM running OS X 10.6.5, CoH v. 1900.201011102104.27.


 

Posted

Quote:
Originally Posted by CuppaManga View Post
Does your Mac have ATI video?
Yes, a Radeon 4870.


 

Posted

Thank you for the input. I'll check my system logs if it happens again to see if I can pinpoint the problems better.


 

Posted

Even worse, my Mac just suffered a full-blown kernel panic in the middle of a solo fight in Praetoria (* edit: My first kernel panic in ages - I can't remember the last time it occurred):

Code:
Thu Dec 30 10:49:05 2010
panic(cpu 2 caller 0x2aab55): Kernel trap at 0x009a9631, type 14=page fault, registers:
CR0: 0x80010033, CR2: 0x1253183c, CR3: 0x00100000, CR4: 0x00000660
EAX: 0x3f6c3844, EBX: 0x0deb8604, ECX: 0xce0a1000, EDX: 0x51bf5080
CR2: 0x1253183c, EBP: 0x5d8ba9c8, ESI: 0x0deb8000, EDI: 0x1253183c
EFL: 0x00010216, EIP: 0x009a9631, CS:  0x00000008, DS:  0x08950010
Error code: 0x00000002
{snip}
      Kernel Extensions in backtrace (with dependencies):
         com.apple.ATIRadeonX2000(6.2.4)@0x971000->0xb85fff
            dependency: com.apple.iokit.IOPCIFamily(2.6)@0x931000
            dependency: com.apple.iokit.IONDRVSupport(2.2)@0x964000
            dependency: com.apple.iokit.IOGraphicsFamily(2.2)@0x942000

BSD process name corresponding to current thread: cider
Here are the last two lines from the Console log immediately preceding the panic:
Code:
12/30/10 10:41:35 AM	[0x0-0x11a11a].com.transgaming.cityofheroes[2114]	Could not stat /Users/{user name}/Games/City of Heroes.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F:
12/30/10 10:41:36 AM	[0x0-0x11a11a].com.transgaming.cityofheroes[2114]	Flushing log files to disk
Looks like either Cider or ATI is at the root of the problem (I can furnish more information if it would help). I'm unsure if there's any course of action I can take to prevent this, though. Thanks again for your assistance with this nonetheless.


 

Posted

I've already tracked down the cause of that kernel panic - fortunately it's very rare. It's caused by a runaway memory allocation that doesn't stop in response to errors, which eventually uses up all the memory handles and triggers a panic.

The only part I haven't figured out yet is what exactly triggers it.


Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination

 

Posted

Many thanks for all the research Macside on CoH. It's encouraging to learn that this bug is rare. Given the memory leak issue, I'm not surprised to learn this crash is also a memory management problem. I'll post further details if I run into anything unusual. Thank you again.