Fire/TA build and tips
Drop Flares.
Drop Flash Arrow.
Drop Blazing Bolt
Drop PGA unless slotting it 5x purple sleep set.
Slot Oil Slick for damage.
If you're going to use Positrons slot 5 in each power. Skip the dmg/range in all except for Fire Breath in which you would skip the acc/dmg.
More recharge in Disruption Arrow.
Achilles Heel proc in Acid Arrow.
Get hasten/SS
CJ is overslotted.
Use Kinetic Combats in brawl/Boxing so you can use better sets in your good powers instead of using bad sets to get your S/L defense up.
There is still /alot/ more, that should get you started, work on your build some more.
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1st 3 points, fair enough.
Drop Flares.
Drop Flash Arrow. Drop Blazing Bolt Drop PGA unless slotting it 5x purple sleep set. Slot Oil Slick for damage. If you're going to use Positrons slot 5 in each power. Skip the dmg/range in all except for Fire Breath in which you would skip the acc/dmg. More recharge in Disruption Arrow. Achilles Heel proc in Acid Arrow. Get hasten/SS CJ is overslotted. Use Kinetic Combats in brawl/Boxing so you can use better sets in your good powers instead of using bad sets to get your S/L defense up. There is still /alot/ more, that should get you started, work on your build some more. |
Isn't PGA a useful tool to lower incoming damage (when considering ST)?
OSA, fair enough.
Why should acc/Dam be skipped in favor of Chance for +NRG dmg? Is it that useful?
DA and AA, fair enough.
Why should I get hasten (and SS) when the goal is S/L/E def? Is high recharge needed for TA?
Should CJ only be 1-slotted?
Won't it be a waste to put more slots into Boxing (and especially Brawl) when I don't use them, instead of using sets, albeit being weak, in the powers I' more likely to use?
Overall, am I really that sucky? :P Seriously though, thanks for the critique.
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
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You will really only notice the -dmg when fighting AVs. For regular mob to mob pve content the -dmg isn't going to make much of a difference. Slotting the Fortunatas in it will keep your debuffs recharging faster for the mob to mob pve content when the power itself isnt very beneficial.
1st 3 points, fair enough.
Isn't PGA a useful tool to lower incoming damage (when considering ST)? OSA, fair enough. Why should acc/Dam be skipped in favor of Chance for +NRG dmg? Is it that useful? DA and AA, fair enough. Why should I get hasten (and SS) when the goal is S/L/E def? Is high recharge needed for TA? Should CJ only be 1-slotted? Won't it be a waste to put more slots into Boxing (and especially Brawl) when I don't use them, instead of using sets, albeit being weak, in the powers I' more likely to use? Overall, am I really that sucky? :P Seriously though, thanks for the critique. |
Slotting the proc over the acc/dmg in fire breath will net higher average damage. Same with slotting the proc over the dmg/range in your other aoes. The proc damage is also boosted by your -res powers.
Recharge helps TA alot. Getting Disruption Arrow/Acid Arrow/OSA/Emp Arrow out faster and all your attacks from fire recharging faster too. Just because the goal is S/L defense doesn't mean you have to sacrifice all your recharge to get it. For example, my fire/kin corr has 90% global recharge AND soft capped S/L defense. Super speed for travel, stealth, and -threat (which alot of people forget about). As with 99% of builds, Hasten is definitely worth it.
CJ really only needs 1 slot, (lotg rchg+) unless you are slotting a kismet proc or -kb proc in it also.
The thing is the Kinetic Combats give you +3.75 S/L defense for 4 slots, not much can compete with that. Now when you start using those you can slot your other powers better. For example now that you have the extra defense coming from Kinetic Combats you can ditch both sets off Curtail Swiftness and get those Posis in OSA and trim off slots from Glue Arrow, you can also ditch the +def set in PGA and go for the cheap purple set.
As the title implies I've been working with a Fire/TA Corruptor (not started it yet, though) and have created this build, with focus being capping S/L/E:
Any kind of help will be appreciated!
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself