Mace /Shield build at defense cap for build review
I modified your build such that bash and aid self are well slotted while keeping defense soft-capped. Please see below.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Brute
Primary Power Set: War Mace
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Arctic Mastery
Villain Profile:
Level 1: Bash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39)
Level 1: Deflection -- GftotA-Def(A), GftotA-Def/EndRdx(7), GftotA-Def/Rchg(7), GftotA-Def/EndRdx/Rchg(48)
Level 2: Battle Agility -- GftotA-Def(A), GftotA-Def/EndRdx(48), GftotA-Def/Rchg(48), GftotA-Def/EndRdx/Rchg(50)
Level 4: Jawbreaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(42)
Level 6: Combat Jumping -- Ksmt-ToHit+(A)
Level 8: Clobber -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(42), Mako-Dmg/Rchg(42), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(43)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(11)
Level 12: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(46), Numna-Heal/Rchg(46)
Level 14: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(15), GSFC-Rchg/EndRdx(17), GSFC-ToHit/EndRdx(17), GSFC-Build%(19)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Mace -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(21), M'Strk-Acc/EndRdx(21), M'Strk-Acc/Dmg/EndRdx(23), M'Strk-Dmg/EndRdx/Rchg(23)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-Psi/Status(A), Aegis-ResDam(25), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(33), Aegis-EndRdx/Rchg(33)
Level 26: Shatter -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(27), M'Strk-Acc/EndRdx(31), M'Strk-Acc/Dmg/EndRdx(31), M'Strk-Dmg/EndRdx/Rchg(31)
Level 28: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(29), GftotA-Def/EndRdx/Rchg(29), GftotA-Def/Rchg(50)
Level 30: Taunt -- Taunt-I(A)
Level 32: Crowd Control -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 41: Aid Other -- Heal-I(A)
Level 44: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(45), Dct'dW-Heal/Rchg(45), Dct'dW-Heal(45), Dct'dW-Rchg(46)
Level 47: Block of Ice -- EoCur-Acc/Hold(A)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(3), P'Shift-EndMod(5), P'Shift-EndMod/Rchg(5), P'Shift-EndMod/Acc/Rchg(9), P'Shift-Acc/Rchg(9)
hehe pretty cool Twilight. I didn't think of that.. I like it.. Thanks, The heal is certainly much better now..
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
I picked up this build from someone about a year ago and just pretty much made it i19 compliant.
I am torn for the last 3 one slotted powers.. I was considering Aid Other, Aid Self and Block of Ice for 1 hold ( I've done enough LGTF without holds )
Or Block of Ice, Shiver and Ice Storm. I'm leaning towards the first just because I have no self heal and would have to rely on not getting hit or inspirations.. Granted if my defenses fall apart healing will be difficult with all the hits.
Nonetheless here is the build
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Alley: Level 50 Mutation Brute
Primary Power Set: War Mace
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Arctic Mastery
Villain Profile:
Level 1: Bash
- (A) Empty
Level 1: Deflection- (A) Gift of the Ancients - Defense
- (3) Gift of the Ancients - Defense/Endurance
- (3) Defense Buff IO
- (40) Reactive Armor - Resistance
- (48) Reactive Armor - Resistance/Endurance
- (48) Reactive Armor - Resistance/Recharge
Level 2: Jawbreaker- (A) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Damage/Endurance
- (11) Mako's Bite - Chance of Damage(Lethal)
- (13) Mako's Bite - Damage/Recharge
- (13) Mako's Bite - Accuracy/Endurance/Recharge
- (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 4: True Grit- (A) Resist Damage IO
- (5) Steadfast Protection - Resistance/Endurance
- (5) Steadfast Protection - Resistance/+Def 3%
- (7) Numina's Convalescence - Heal
- (42) Numina's Convalescence - +Regeneration/+Recovery
- (45) Numina's Convalescence - Heal/Recharge
Level 6: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Clobber- (A) Mako's Bite - Accuracy/Damage
- (9) Mako's Bite - Damage/Endurance
- (9) Mako's Bite - Damage/Recharge
- (17) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Mako's Bite - Chance of Damage(Lethal)
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 10: Active Defense- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
Level 12: Combat Jumping- (A) Kismet - Defense/Endurance
- (50) Kismet - Accuracy +6%
Level 14: Boxing- (A) Empty
Level 16: Against All Odds- (A) Endurance Reduction IO
- (39) Taunt Duration IO
Level 18: Whirling Mace- (A) Multi Strike - Accuracy/Damage
- (19) Multi Strike - Damage/Recharge
- (19) Multi Strike - Damage/Endurance
- (21) Multi Strike - Accuracy/Endurance
- (40) Multi Strike - Accuracy/Damage/Endurance
- (43) Multi Strike - Damage/Endurance/Recharge
Level 20: Tough- (A) Aegis - Resistance/Endurance
- (42) Aegis - Resistance/Recharge
- (42) Aegis - Endurance/Recharge
- (43) Aegis - Resistance/Endurance/Recharge
- (46) Aegis - Resistance
Level 22: Battle Agility- (A) Red Fortune - Defense/Endurance
- (23) Red Fortune - Defense/Recharge
- (23) Red Fortune - Endurance/Recharge
- (25) Red Fortune - Defense/Endurance/Recharge
- (39) Red Fortune - Endurance
- (40) Red Fortune - Defense
Level 24: Phalanx Fighting- (A) Luck of the Gambler - Recharge Speed
Level 26: Shatter- (A) Multi Strike - Accuracy/Damage
- (27) Multi Strike - Damage/Endurance
- (27) Multi Strike - Damage/Recharge
- (31) Multi Strike - Accuracy/Endurance
- (34) Multi Strike - Accuracy/Damage/Endurance
- (37) Multi Strike - Damage/Endurance/Recharge
Level 28: Taunt- (A) Taunt Duration IO
Level 30: Weave- (A) Red Fortune - Defense/Endurance
- (48) Gift of the Ancients - Defense
- (50) Gift of the Ancients - Defense/Endurance
Level 32: Crowd Control- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
Level 35: Shield Charge- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
Level 38: One with the Shield- (A) Resist Damage IO
Level 41: Grant Cover- (A) Gift of the Ancients - Defense/Endurance
- (45) Gift of the Ancients - Defense
Level 44: Aid Other- (A) Doctored Wounds - Heal/Recharge
Level 47: Aid Self- (A) Doctored Wounds - Heal/Recharge
Level 49: Block of Ice- (A) Essence of Curare - Accuracy/Hold
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: FuryLevel 4: Ninja Run
Level 2: Swift
- (A) Empty
Level 2: Hurdle- (A) Empty
Level 2: Health- (A) Healing IO
- (15) Healing IO
- (17) Healing IO
Level 2: Stamina1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives