How much regen on a regen build ?
Recharge is more important than a bit of extra regen.
My own uber Claws/Regen build has 626%, which translates to 63 hp/s. But Instant Healing is up half the time (180s recharge), if needed, for 1564% (157 hp/s).
That's not including tasty Spiritual Alpha slot too.
Cheers!
OMG! How like, totally kewl are these characters?!1
Quote:
Went that route as well. I was hoping to get MOG down enough that I can toggle it back and forth with Shadow Meld. Best I can do with MOG is 72 seconds.
Recharge is more important than a bit of extra regen.
My own uber Claws/Regen build has 626%, which translates to 63 hp/s. But Instant Healing is up half the time (180s recharge), if needed, for 1564% (157 hp/s). That's not including tasty Spiritual Alpha slot too. Cheers! |
I didn't think about Alphas either. Bit tired from a plane flight, of course I went from hot and sweety to running back home just in time to get the snow blower ready for the storm.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
Build here:
Click this DataLink to open the build!
Code:
But of course, I'm not going for any defence, which you're gonna wanna go for.
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OMG! How like, totally kewl are these characters?!1
Just wondering what numbers should I be shooting for on a Regen build ?
Currently looking at BS / Regen 50 Scrap I have just sitting in limbo for about 2 years.
In MIDS under the view totals box option under health and endurance section currently I am at 646 % regeneration with standard toggles running.
Is that too low ?
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives