My Sonic/MM build needs input


Auroxis

 

Posted

i'm trying to get a decent build for this blaster. i think i have the power choices right but think the slotting and IO set choices need some help. The help is much appreciated.


Hero Plan by Mids' Hero Designer 1.90
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testing: Level 50 Technology Blaster
Primary Power Set: Sonic Attack
Secondary Power Set: Mental Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Electrical Mastery

Hero Profile:
Level 1: Shriek

  • (A) Apocalypse - Chance of Damage(Negative): Level 50
  • (3) Apocalypse - Damage/Endurance: Level 50
  • (5) Apocalypse - Accuracy/Recharge: Level 50
  • (5) Apocalypse - Damage/Recharge: Level 50
  • (7) Apocalypse - Accuracy/Damage/Recharge: Level 50
  • (7) Thunderstrike - Accuracy/Damage/Endurance: Level 50
Level 1: Subdual
  • (A) Devastation - Chance of Hold: Level 50
  • (3) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
Level 2: Scream
  • (A) Devastation - Chance of Hold: Level 50
  • (9) Devastation - Accuracy/Damage/Recharge: Level 50
  • (9) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
  • (11) Devastation - Damage/Endurance: Level 50
  • (11) Devastation - Accuracy/Damage: Level 50
  • (13) Devastation - Damage/Recharge: Level 50
Level 4: Mind Probe
  • (A) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (13) Mako's Bite - Damage/Recharge: Level 50
  • (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (15) Mako's Bite - Damage/Endurance: Level 50
  • (17) Mako's Bite - Accuracy/Damage: Level 50
  • (17) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 6: Super Jump
  • (A) Unbounded Leap - Jumping: Level 50
  • (48) Unbounded Leap - Endurance: Level 50
Level 8: Shout
  • (A) Thunderstrike - Damage/Endurance/Recharge: Level 50
  • (19) Thunderstrike - Accuracy/Damage/Recharge: Level 50
  • (19) Thunderstrike - Damage/Recharge: Level 50
  • (21) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (21) Thunderstrike - Accuracy/Damage: Level 50
  • (23) Thunderstrike - Damage/Endurance: Level 50
Level 10: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 12: Amplify
  • (A) Rectified Reticle - To Hit Buff/Recharge: Level 20
  • (23) Rectified Reticle - To Hit Buff: Level 20
  • (25) Rectified Reticle - Increased Perception: Level 20
Level 14: Psychic Scream
  • (A) Ragnarok - Chance for Knockdown: Level 50
  • (25) Ragnarok - Accuracy/Damage/Recharge: Level 50
  • (27) Ragnarok - Accuracy/Recharge: Level 50
  • (27) Ragnarok - Damage/Recharge: Level 50
  • (29) Ragnarok - Damage: Level 50
  • (29) Ragnarok - Damage/Endurance: Level 50
Level 16: Concentration
  • (A) Adjusted Targeting - Recharge: Level 50
  • (31) Adjusted Targeting - To Hit Buff: Level 50
  • (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
  • (31) Adjusted Targeting - To Hit Buff/Recharge: Level 50
Level 18: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (33) Recharge Reduction IO: Level 50
  • (33) Recharge Reduction IO: Level 50
Level 20: Sirens Song
  • (A) Fortunata Hypnosis - Chance for Placate: Level 50
  • (33) Fortunata Hypnosis - Sleep/Endurance: Level 50
  • (34) Fortunata Hypnosis - Accuracy/Recharge: Level 50
  • (34) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50
  • (34) Fortunata Hypnosis - Sleep/Recharge: Level 50
  • (36) Fortunata Hypnosis - Sleep: Level 50
Level 22: Drain Psyche
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (36) Efficacy Adaptor - EndMod: Level 50
  • (36) Efficacy Adaptor - EndMod/Endurance: Level 50
  • (37) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (37) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
  • (37) Numina's Convalescence - Heal/Endurance: Level 50
Level 24: Boxing
  • (A) Absolute Amazement - Stun: Level 50
Level 26: Screech
  • (A) Devastation - Chance of Hold: Level 50
  • (39) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
  • (39) Devastation - Damage/Endurance: Level 50
  • (39) Devastation - Accuracy/Damage: Level 50
  • (40) Devastation - Damage/Recharge: Level 50
  • (40) Devastation - Accuracy/Damage/Recharge: Level 50
Level 28: Tough
  • (A) Titanium Coating - Resistance/Endurance/Recharge: Level 50
  • (50) Titanium Coating - Resistance: Level 50
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (50) Luck of the Gambler - Defense: Level 50
Level 32: Dreadful Wail
  • (A) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
  • (40) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (42) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (42) Scirocco's Dervish - Damage/Recharge: Level 50
  • (42) Scirocco's Dervish - Damage/Endurance: Level 50
  • (43) Scirocco's Dervish - Accuracy/Damage: Level 50
Level 35: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 38: Psychic Shockwave
  • (A) Obliteration - Chance for Smashing Damage: Level 50
  • (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (43) Obliteration - Damage: Level 50
  • (45) Obliteration - Accuracy/Recharge: Level 50
  • (45) Obliteration - Damage/Recharge: Level 50
  • (45) Obliteration - Accuracy/Damage/Recharge: Level 50
Level 41: Assault
  • (A) Recharge Reduction IO: Level 50
Level 44: Tactics
  • (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
Level 47: Static Discharge
  • (A) Positron's Blast - Chance of Damage(Energy): Level 50
Level 49: Charged Armor
  • (A) Titanium Coating - Resistance/Endurance/Recharge: Level 50
  • (50) Titanium Coating - Resistance: Level 50
------------
Level 1: Brawl
  • (A) Accuracy IO: Level 50
Level 1: Sprint
  • (A) Run Speed IO: Level 50
Level 2: Rest
  • (A) Empty
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Health
  • (A) Numina's Convalescence - Heal/Endurance: Level 50
  • (46) Numina's Convalescence - Heal: Level 50
  • (46) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod/Endurance: Level 50
  • (46) Efficacy Adaptor - EndMod: Level 50
  • (48) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
------------
Set Bonus Totals:
  • 18% DamageBuff(Smashing)
  • 18% DamageBuff(Lethal)
  • 18% DamageBuff(Fire)
  • 18% DamageBuff(Cold)
  • 18% DamageBuff(Energy)
  • 18% DamageBuff(Negative)
  • 18% DamageBuff(Toxic)
  • 18% DamageBuff(Psionic)
  • 3.75% Defense(Smashing)
  • 3.75% Defense(Lethal)
  • 1.563% Defense(Fire)
  • 1.563% Defense(Cold)
  • 5.625% Defense(Energy)
  • 5.625% Defense(Negative)
  • 10.63% Defense(Psionic)
  • 4.688% Defense(Melee)
  • 7.5% Defense(Ranged)
  • 3.125% Defense(AoE)
  • 64% Enhancement(Accuracy)
  • 57.5% Enhancement(RechargeTime)
  • 4% FlySpeed
  • 180.71 HP (15%) HitPoints
  • 8% JumpHeight
  • 8% JumpSpeed
  • MezResist(Held) 9.9%
  • MezResist(Immobilize) 3.3%
  • MezResist(Sleep) 4.4%
  • MezResist(Stun) 2.2%
  • 20% Perception
  • 13% (0.217 End/sec) Recovery
  • 112% (5.635 HP/sec) Regeneration
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 4.385% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 4% RunSpeed
------------
Set Bonuses:
Apocalypse
(Shriek)
  • 16% (0.805 HP/sec) Regeneration
  • 36.14 HP (2.999%) HitPoints
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
Devastation
(Subdual)
  • 12% (0.604 HP/sec) Regeneration
Devastation
(Scream)
  • 12% (0.604 HP/sec) Regeneration
  • 27.11 HP (2.25%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Psionic)
Mako's Bite
(Mind Probe)
  • MezResist(Immobilize) 3.3%
  • 18.07 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Unbounded Leap
(Super Jump)
  • 4% JumpSpeed, 4% JumpHeight
Thunderstrike
(Shout)
  • 2% (0.033 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.503 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Rectified Reticle
(Amplify)
  • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
  • 6% (0.302 HP/sec) Regeneration
  • 20% Perception
Ragnarok
(Psychic Scream)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Adjusted Targeting
(Concentration)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
Fortunata Hypnosis
(Sirens Song)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Efficacy Adaptor
(Drain Psyche)
  • 13.55 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery
Numina's Convalescence
(Drain Psyche)
  • 12% (0.604 HP/sec) Regeneration
  • 22.59 HP (1.875%) HitPoints
Devastation
(Screech)
  • 12% (0.604 HP/sec) Regeneration
  • 27.11 HP (2.25%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Psionic)
Titanium Coating
(Tough)
  • MezResist(Sleep) 2.2%
Luck of the Gambler
(Weave)
  • 10% (0.503 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Scirocco's Dervish
(Dreadful Wail)
  • 10% (0.503 HP/sec) Regeneration
  • 3.125% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
  • 3.125% Defense(Psionic)
Luck of the Gambler
(Maneuvers)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Psychic Shockwave)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Titanium Coating
(Charged Armor)
  • MezResist(Sleep) 2.2%
Numina's Convalescence
(Health)
  • 12% (0.604 HP/sec) Regeneration
  • 22.59 HP (1.875%) HitPoints
Efficacy Adaptor
(Stamina)
  • 13.55 HP (1.125%) HitPoints
  • 1.5% (0.025 End/sec) Recovery


@ShadowSleeper
Pentium Dragon: 50 Grav/Kin troller
Urakai Nikota: 50 WP/DB tank
Tenchu Nikota: 50 Fire/Shields Scrapper

 

Posted

A lot of your sets are overslotted(6-slotting a set isn't always good), and there's a key error in not taking Howl and not slotting Static Discharge properly. It's your key to an endless cone chain together with Psychic Scream.

Here's my current build:


Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Neuropain: Level 50 Mutation Blaster
Primary Power Set: Sonic Attack
Secondary Power Set: Mental Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Electrical Mastery

Hero Profile:
Level 1: Shriek -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(3), Dev'n-Acc/Dmg/Rchg:50(3), Dev'n-Acc/Dmg/EndRdx/Rchg:50(5), Apoc-Dam%:50(31), Decim-Build%:40(45)
Level 1: Subdual -- Acc-I:50(A)
Level 2: Scream -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(5), Dev'n-Acc/Dmg/EndRdx/Rchg:50(7), Dev'n-Acc/Dmg/Rchg:50(7)
Level 4: Telekinetic Thrust -- Acc-I:50(A)
Level 6: Howl -- Posi-Dmg/Rchg:50(A), Posi-Dmg/Rng:50(11), Posi-Acc/Dmg:50(13), Posi-Acc/Dmg/EndRdx:50(15), Posi-Dam%:50(17), JavVoll-Dam%:50(23)
Level 8: Shout -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Acc/Dmg/Rchg:50(9), Dev'n-Acc/Dmg:50(9), Dev'n-Dmg/EndRdx:50(15), HO:Centri(23)
Level 10: Psychic Scream -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(11), Posi-Dmg/Rchg:50(13), Posi-Acc/Dmg/EndRdx:50(19), Posi-Dam%:50(25), JavVoll-Dam%:50(31)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(25)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Concentration -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(17), AdjTgt-EndRdx/Rchg:50(31), AdjTgt-ToHit:50(37), AdjTgt-ToHit/EndRdx/Rchg:50(48)
Level 18: Amplify -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(19), AdjTgt-EndRdx/Rchg:50(34), AdjTgt-ToHit/EndRdx/Rchg:50(37), AdjTgt-ToHit:50(48)
Level 20: Drain Psyche -- Efficacy-EndMod/Rchg:50(A), Efficacy-EndMod/Acc/Rchg:50(21), P'Shift-EndMod/Rchg:50(21), Nictus-Heal/HP/Regen/Rchg:50(34), Nictus-Acc/Heal:50(36), Heal-I:50(45)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
Level 24: Sirens Song -- FtnHyp-Sleep:50(A), FtnHyp-Plct%:50(48), FtnHyp-Acc/Sleep/Rchg:50(50), FtnHyp-Acc/Rchg:50(50), FtnHyp-Sleep/EndRdx:50(50)
Level 26: Screech -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(36), Stpfy-Acc/EndRdx:50(36), Stpfy-Stun/Rng:50(40), Stpfy-Acc/Stun/Rchg:50(40)
Level 28: Acrobatics -- EndRdx-I:50(A)
Level 30: World of Confusion -- CoPers-Conf%:50(A), CoPers-Conf:50(34), CoPers-Acc/Conf/Rchg:50(43), CoPers-Acc/Rchg:50(46), CoPers-Conf/EndRdx:50(46)
Level 32: Dreadful Wail -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-Acc/Dmg/EndRdx/Rchg:50(37)
Level 35: Assault -- EndRdx-I:50(A)
Level 38: Psychic Shockwave -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(40)
Level 41: Static Discharge -- Posi-Dmg/Rng:50(A), Posi-Acc/Dmg:50(42), Posi-Dmg/Rchg:50(42), Posi-Acc/Dmg/EndRdx:50(42), Posi-Dam%:50(43), Range-I:50(43)
Level 44: Charged Armor -- ResDam-I:50(A), ResDam-I:50(45), S'fstPrt-ResDam/Def+:30(46)
Level 47: Stealth -- LkGmblr-Rchg+:50(A)
Level 49: Invisibility -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(27), P'Shift-EndMod/Acc:50(27)



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Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

You could also go villainside and get Soul Mastery for 2 more cones, giving you a total of 4, with one of them being an AoE immobilize.

Don't know if the ability to keep entire spawns away from you is worth the effort, but it's an option.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.