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Posts
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Joined
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Nice build Bloodpython. Although there are powers that i wouldn't take but i know why you put them in. I can work with that. So anyone else have any ideas for a WP/DB improvements and suggestions.
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So i really want to get back into playing my 50 tank but i need to do a serious respec on him. He still has the fitness pool non inherant, but thats not the only thing i don't know where i should put my slots and what powers to take in place of the 3 empty spots i'll have.
My main goal with this toon is to be all the tank i can be. Below i have my set up now minus IO sets. He needs to have enough end recovery and recharge to sustain a fluid attack chain. Those's are my 2 main goals with him along with defense and damage. I would like ya'll to just pick it apart and rebuild it as if it was your tank and what you would want out of the build. Any io sets are fine cause i can always work my way to getting the more expensive set's. I just want to be able to do Itrials better. I think i covered everything so here's the build i currently have, pick it apart, destroy it and rebuild it thanks in advance for all the advice.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Dual Blades
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance- (A) Empty
- (3) Empty
- (3) Empty
- (5) Empty
- (7) Empty
- (A) Empty
- (7) Empty
- (9) Empty
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- (15) Empty
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- (5) Empty
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- (15) Empty
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- (19) Empty
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- (40) Empty
- (48) Empty
- (48) Empty
- (50) Empty
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- (46) Empty
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- (50) Empty
- (A) Empty
- (42) Empty
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- (45) Empty
- (45) Empty
- (45) Empty
- (46) Empty
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- (48) Empty
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- (50) Empty
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Level 1: Prestige Power Dash- (A) Empty
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Level 24: LEGACY BUILD
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Katana/Ea brute works very well together with the defense buff from DA.
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Quote:What you are seeing is a new way to farm called lowbie farming. Top-Doc has set up a low lvl farm called CEBR which translate to Claws/Electric armor Brute. It is capped at lvl 2 and with setting at +2/8 you have powers up to lvl 6 and can lvl fairly fast plus it's a 5 mission arc of the same mission by the time you finish the first run through of all 5 missions you are around almost lvl 20 or so.I randomly see /elec and /dark brutes running around, what are they actualy farming? Though /elec has capped energy resist, unlikely they gonna face EM based powers for some serious stun stacking. same for /dark, they have a insane heal ability but what could they farm that suits their resistance? (since defense can always be made).
I do love my 2 /fire brutes, but they get boring.. fast. For the past 5 years i've been playing a /fire tank, wich kinda got me to the point i start to hate /fire.
Hero side /inv and /granite can face +3 (not sure +4) without any help, i was thinking of making a /inv brute but i have to invest big time on that (kinetic combat.. ouch) to hit softcap. Same for WP (hero can once u softcap and bump your SL slightly more), but with 50% resist against a +3 SL farm, the regen just wont cut it.
I dont mind killing slower (well, not tank-slow), as long as i get a nice substitude for my /fire. -
So i'm either going to be late or not show at all tonight. I forgot that it was family dinner night since i'm off of work today. If i do show up i'll drop a message in the global chat and see if anyone is still running around. I should be back around 7pm pst/10 pm est. I don't have to worry to much about lvling, i'm lvl pacted with personamix but i'll still get on and run a few more lvl's up since i don't want to stay to low under everyone.
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Yay won't be long till we can start riding the noobies as horses. LOL j/k
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This weeks Scrapper thursday comes to victory. We will meet at the IP gate in Kings Row. 5pm pst/8pm est. See ya'll there.
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Scrapper Thursday is on Victory this week 5pm pst/8pm est. IP gate in kings row.
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Well the event is actually a round robin for the servers. but i'm debating whether or not to have set server's like tanker tuesday has. Like first thursday will always be said server and then second and third thursday will be this server on even months and then theses ones on odd months and the last thursdays will be round robin of the remaining servers. If i do it that way then i'll have the change up for the October list. Leave feedback if you would like it that way, that would mean pinnacle will be first thursday every month.
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Don't worry Triumph gets the 2nd thursday in october as it is my second home next to Pinnacle and i actually have a lvl 50 Scrapper on it that needs some love. i don't think i even have my alpha unlocked on him yet.
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Quote:Thank you for pointing that out to me. Sometime's i just rush through when i'm typing and don't really pay much attention to my grammatical errors and such."That's" is a contraction of "that" and "is" (just like "here's" is "here" and "is") and gets an apostrophe. "Boys" and "girls" and "Thursdays" are plural (just like "aliens") and therefore do not.
This is all mostly moot because no one can get on anyway. :P
Yes pinnacle is down again. Was on for a bit and a couple ppl showed up for the event and then we all got booted when it crashed. We will try again when we come back around to pinnacle and maybe more ppl will show next time. -
yeah pinnacle went down and not sure when it'll be back up. Guess we'll just have to try another time and maybe more ppl will show up next time. Just remember event time's are 5pm pst/8pm est.
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Beefcake....Beefcake....... BEEFCAKE ( in the voice of Cartman from southpark)LOL
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Thats right Pinnacle the very first Scrapper Thursday will be right here on pinnacle. What better place to kick off this event other than the home of the drunks. So here's the info for the event.
Thats right boy's and girl's and aliens of all types, Scrapper Thursday's are a go. The idea is based off the Tanker Tuesday idea. If you never been on or heard of Tanker Tuesday then here's a brief recap for the scrapper side that is. Every thursday we will get together with a favorite scrapper or even a new scrapper and run content ( TF's, Missions, AE, iTrials). Here are all the details, plus the server list for September.
WHEN: Every Thursday ( 5pm pst./8pm est.)
WHERE: We will meet at the Independence Port gate in Kings Row
SERVER LIST: 9-1 Pinnacle
9-8 Victory
9-15 Union
9-22 Guardian
9-29 Freedom
So dust of that old scrapper or roll up a new one and come join us for some good ole scrapper beatdowns. -
Thats right boy's and girl's and aliens of all types, Scrapper Thursday's are a go. The idea is based off the Tanker Tuesday idea. If you never been on or heard of Tanker Tuesday then here's a brief recap for the scrapper side that is. Every thursday we will get together with a favorite scrapper or even a new scrapper and run content ( TF's, Missions, AE, iTrials). Here are all the details, plus the server list for September.
WHEN: Every Thursday ( 5pm pst./8pm est.)
WHERE: We will meet at the Independence Port gate in Kings Row
SERVER LIST: 9-1 Pinnacle
9-8 Victory
9-15 Union
9-22 Guardian
9-29 Freedom
So dust of that old scrapper or roll up a new one and come join us for some good ole scrapper beatdowns. -
Quote:You just forgot to mention server
Edit: Scratch that, Pinnacle it is.
It's not that i forgot the server. I was just trying to judge if there was any interest in a weekly event for this. Seeing that many ppl have looked at it but only a few have made any type of comment, i think it may be a go and i'll post an actual annoucement with the servers and time for the month of September. Keep an eye out for Scrapper Thursday post. it'll be here and on the player events forum also.
i'll be rolling up a new scrapper for each server so just look for Shadow Sleeper -
I have this idea for a weekly event for thursday's. It envolves scrappers. Thusly the event will be called Scrapper Thursday's. The idea is basically the same as Tanker Tuesdays. If you never heard of Tanker Tuesday's, then here's the basic idea, everyone who wants to participate brings out their tank's and meet at a predetermined spot in the game ( usually IP gate in Kings Row). Then everyone groups up into teams that are closely the same level and they all run content, usually TF's, AE, missions. I would like to do this with the Scrapper AT. I'll need some help though, say about 4-5 ppl willing to help with the event and organizing with me. I would like to start this up this Thursday 9-01-11. just need to see if there is any interest in the idea first. You can send me a message here or in game @Shadowsleeper if you would like to help with the event.
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Thanks i put the miracle into health put 3 numinas in RttC and moved the 4th slot back into hasten. Very solid build and i should have no problems kicking villianous rear end now.
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so basically just frakenslot the heal's. should i keep the +recovery io or take that out.
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Ok with the thoughts and everything here is a revamped build which puts me close to 35% s/l/e/n. I think this build is much better than what i had popsted before. Moved alot of slots around but still couldn't get enough slots for fire ball which i'm ok with.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Streak Breaker: Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(17), KntkC'bat-Dmg/EndRdx/Rchg:35(21)
Level 1: High Pain Tolerance -- RctvArm-ResDam:40(A), RctvArm-ResDam/Rchg:40(5), RctvArm-ResDam/EndRdx:40(13), RctvArm-EndRdx:40(17)
Level 2: Havoc Punch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(21), KntkC'bat-Dmg/EndRdx/Rchg:35(34)
Level 4: Mind Over Body -- RctvArm-EndRdx:40(A), RctvArm-ResDam:40(5), RctvArm-ResDam/EndRdx:40(11), RctvArm-ResDam/EndRdx/Rchg:40(13)
Level 6: Fly -- Frbd-Fly:50(A), Frbd-EndRdx:50(37), Frbd-Stlth:50(39)
Level 8: Build Up -- ToHit-I:50(A)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11)
Level 12: Thunder Strike -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(19), Oblit-Acc/Dmg/EndRdx/Rchg:50(19), Oblit-Dmg/Rchg:50(34), Oblit-%Dam:50(34), Oblit-Acc/Dmg/Rchg:50(39)
Level 14: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(15), Numna-Heal/EndRdx/Rchg:50(15)
Level 16: Indomitable Will -- LkGmblr-Rchg+:50(A), RedFtn-EndRdx:50(23), RedFtn-Def:50(23), RedFtn-Def/EndRdx/Rchg:50(31), RedFtn-Def/EndRdx:50(50), RedFtn-Def/Rchg:50(50)
Level 18: Rise to the Challenge -- Mrcl-Rcvry+:40(A), Mrcl-Heal/EndRdx:40(36), Dct'dW-Heal/EndRdx:50(36), Numna-Heal/EndRdx:50(36)
Level 20: Boxing -- KntkC'bat-Knock%:35(A)
Level 22: Chain Induction -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Knock%:35(37), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(45), KntkC'bat-Dmg/EndRdx/Rchg:35(45)
Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/EndRdx/Rchg:40(25), RctvArm-EndRdx:40(31)
Level 26: Weave -- LkGmblr-Rchg+:50(A), RedFtn-EndRdx:50(27), RedFtn-Def:50(27), RedFtn-Def/EndRdx/Rchg:50(31), RedFtn-Def/EndRdx:50(46), RedFtn-Def/Rchg:50(46)
Level 28: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(29), Efficacy-EndMod/EndRdx:50(29)
Level 30: Heightened Senses -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(33), RedFtn-Def:50(33), RedFtn-Def/EndRdx/Rchg:50(33), RedFtn-Def/Rchg:50(42), RedFtn-EndRdx/Rchg:50(42)
Level 32: Lightning Rod -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-%Dam:50(39), Oblit-Dmg:50(40), Oblit-Acc/Rchg:50(40), Oblit-Dmg/Rchg:50(40), Oblit-Acc/Dmg/Rchg:50(42)
Level 35: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx/Rchg:50(43), LkGmblr-Def/EndRdx:50(43), LkGmblr-Def:50(43)
Level 38: Strength of Will -- TtmC'tng-ResDam:50(A)
Level 41: Assault -- EndRdx-I:50(A)
Level 44: Char -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(45), Thundr-Acc/Dmg/Rchg:50(46)
Level 47: Fire Blast -- Thundr-Acc/Dmg/Rchg:50(A), Thundr-Dmg/EndRdx/Rchg:50(48), Thundr-Acc/Dmg/EndRdx:50(48), Thundr-Acc/Dmg:50(48)
Level 49: Fire Ball -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(3), Dct'dW-Heal:50(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-Acc/Rchg:50(3), Efficacy-EndMod/Acc/Rchg:50(9)
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Set Bonus Totals:- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 18.8% Defense(Smashing)
- 18.8% Defense(Lethal)
- 8.75% Defense(Energy)
- 8.75% Defense(Negative)
- 15% Defense(Melee)
- 4.38% Defense(Ranged)
- 34% Enhancement(Accuracy)
- 55% Enhancement(RechargeTime)
- 5% FlySpeed
- 150.6 HP (11.2%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 18.2%
- MezResist(Stun) 4.4%
- 12% (0.2 End/sec) Recovery
- 42% (2.34 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 5% RunSpeed
Set Bonuses:
Kinetic Combat
(Charged Brawl)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(High Pain Tolerance)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Havoc Punch)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Mind Over Body)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Fly)- 8% (0.45 HP/sec) Regeneration
- 20.1 HP (1.5%) HitPoints
(Thunder Strike)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Fast Healing)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Indomitable Will)- 7.5% Enhancement(RechargeTime)
(Indomitable Will)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Rise to the Challenge)- 2.5% (0.04 End/sec) Recovery
(Chain Induction)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
- 5% RunSpeed, 5% FlySpeed, 5% JumpSpeed, 5% JumpHeight
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Weave)- 7.5% Enhancement(RechargeTime)
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Quick Recovery)- 15.1 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
(Heightened Senses)- 7.5% Enhancement(RechargeTime)
(Heightened Senses)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Lightning Rod)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Maneuvers)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Char)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
(Fire Blast)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
(Fire Ball)- 2.5% (0.04 End/sec) Recovery
(Health)- 12% (0.67 HP/sec) Regeneration
(Stamina)- 15.1 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1379;671;1342;HEX;| |78DA6593696F52411486E7B248D9A18BDDD9BAD0F516D4EF26B598A82552A9AD5B6| |C6EE808C41B201712AD9FFC012EF10798688D3FC1F8AB5CBE683414DB73CF3BC536| |9700CFBDEFBC7366CE3933C5E71B21215E5E155AE49A69B4DB7BE58A65B45AD20A6| |CCB4AADD1349BD58348B96349E3696ADDFE97964F08913CB5ED15A529A55E3065A5| |63D52B860961A23FBE219FC8465BEABB75D36C359F492B7EA35193966C74F4D3876| |0A9D934F5EB66BD5AEB04F8B9DC92723F0CD956EB8D6A94DF36A5B12FAD76ADDE1A| |2CB4EA157DDD345EC8BDA2D1EE48EB608C363647BF5F61A13EC76E512264C4852D4| |6EC0E63B8CCD8B133D1942F430F59E149324209466C86F13BAC6CE4D3CEC51B46BC| |34E2ED523CB78AE7C6540FC206102F946604C9E785CFE53DA287BC98ED32E67B8C3| |FB4A00F06E1BB246C294373FC9034FF324B01E02F9983D89D37D875D9D2E01170CC| |48F700E1E625FEF1DB3D8A17567B08DFE555235BC036E33E19A23078A3232C5D8C0| |2114622CCC8078020E301CD8A6B1A97207E93B39D2900B7D830834534F20D61D362| |689BABD7A53C4620794650E5598CCCA2D82B28F60A8AEDA608A3AAD8A3A8F218AA3| |C862A275407C837AEF218471E13C863E25C1EABC86315793CA45993AA3C93AFB862| |53AF81778C4764985661A71136850829844D21EC22E22D86183DCA31A97A954477E| |6D1962C3A9745E7B268D9227A15A7B5322AD50CD65A1A0262C030E3B10FE7DF2EEA| |9CCED220490BEA242DA4F9BC1CD21E96E1722DBF6769E52363F503E313197475DC7| |5486B87007C6B98F5997C39F8B4DC5796F25F18539EFE05A42F7D44D2D3BF6AC74B| |8ED19C43C93B94CB0EE58A43D97428254FFFEA0A8D157F4CD815E79D7C0BD0A8767| |6F4C77FC5A5ED70095DB81D03B719DF1D537E9E9D82A3E27ACB1878C338015CB4E7| |72| |-------------------------------------------------------------------|
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I just rolled this elec/wp scrapper. I messed around in mids to see what i could come up with. I'm not sure if i have him right or not. i'm not much of a numbers person but i think it's an ok build. I'm working towards fast activation and surviability. I want to be able to solo AV's with this toon and maybe even GM's. Haven't thought much on incarnate slots either for him. Any help would be much apreciated.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Streak Breaker: Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Charged Brawl -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(7), Mako-Acc/EndRdx/Rchg:50(13), Mako-Acc/Dmg/EndRdx/Rchg:50(21), Mako-Dmg/Rchg:50(36), Mako-Dam%:50(39)
Level 1: High Pain Tolerance -- Numna-EndRdx/Rchg:50(A), Numna-Heal/Rchg:50(5), TtmC'tng-ResDam/Rchg:50(17), TtmC'tng-ResDam/EndRdx:50(25), TtmC'tng-ResDam:50(36), TtmC'tng-ResDam/EndRdx/Rchg:50(37)
Level 2: Havoc Punch -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(7), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Dmg/EndRdx/Rchg:50(36), C'ngImp-Dmg/EndRdx:50(39)
Level 4: Mind Over Body -- Aegis-Psi/Status:50(A), Aegis-EndRdx/Rchg:50(5), Aegis-ResDam/Rchg:50(17), Aegis-ResDam/EndRdx:50(25), Aegis-ResDam/EndRdx/Rchg:50(37), Aegis-ResDam:50(37)
Level 6: Fly -- Frbd-Fly:50(A)
Level 8: Build Up -- RechRdx-I:50(A)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Thunder Strike -- Oblit-%Dam:50(A), Oblit-Dmg:50(23), Oblit-Dmg/Rchg:50(23), Oblit-Acc/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(27), Oblit-Acc/Dmg/EndRdx/Rchg:50(39)
Level 14: Fast Healing -- Dct'dW-Heal/EndRdx/Rchg:50(A), Dct'dW-Heal:50(15), Dct'dW-Heal/Rchg:50(15)
Level 16: Indomitable Will -- LkGmblr-Rchg+:50(A), LkGmblr-EndRdx/Rchg:50(19), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx/Rchg:50(34), LkGmblr-Def/Rchg:50(40), LkGmblr-Def/EndRdx:50(40)
Level 18: Rise to the Challenge -- Numna-Heal:50(A), Numna-Heal/Rchg:50(19), Numna-Heal/EndRdx:50(31), Numna-Heal/EndRdx/Rchg:50(34), Dct'dW-Heal:50(34)
Level 20: Boxing -- Amaze-ToHitDeb%:50(A)
Level 22: Chain Induction -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(40), Mako-Dmg/Rchg:50(42), Mako-Acc/Dmg:50(42), Mako-Dmg/EndRdx:50(42), KntkC'bat-Knock%:35(43)
Level 24: Tough -- ImpArm-ResPsi:40(A), ImpArm-ResDam:40(46)
Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(46)
Level 28: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/EndRdx:50(29), Efficacy-EndMod/Rchg:50(29)
Level 30: Heightened Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/Rchg:50(45), LkGmblr-EndRdx/Rchg:50(45), LkGmblr-Def/EndRdx/Rchg:50(45), LkGmblr-Def/EndRdx:50(46)
Level 32: Lightning Rod -- FrcFbk-Rechg%:50(A), Armgdn-Dmg/EndRdx:50(33), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dmg/Rchg:50(43), Armgdn-Dmg:50(43)
Level 35: Maneuvers -- LkGmblr-Rchg+:50(A)
Level 38: Strength of Will -- ImpArm-ResPsi:40(A)
Level 41: Assault -- EndRdx-I:50(A)
Level 44: Char -- Dev'n-Hold%:50(A)
Level 47: Fire Blast -- Apoc-Dmg:50(A), Apoc-Acc/Dmg/Rchg:50(48), Apoc-Dmg/Rchg:50(48), Apoc-Dmg/EndRdx:50(48)
Level 49: Fire Ball -- Posi-Dmg/Rchg:50(A), Posi-Dmg/EndRdx:50(50), Posi-Acc/Dmg:50(50), Posi-Acc/Dmg/EndRdx:50(50)
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Level 1: Brawl -- Dmg-I:50(A)
Level 1: Critical Hit
Level 1: Sprint -- QckFt-RunSpd:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(3), Numna-Heal/Rchg:50(9)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod:50(3), Efficacy-EndMod/Acc:50(9)
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Set Bonus Totals:- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 1.88% Defense(Smashing)
- 1.88% Defense(Lethal)
- 4.69% Defense(Fire)
- 4.69% Defense(Cold)
- 1.88% Defense(Energy)
- 1.88% Defense(Negative)
- 3.75% Defense(Melee)
- 3.75% Defense(Ranged)
- 4.69% Defense(AoE)
- 6% Enhancement(Heal)
- 50% Enhancement(RechargeTime)
- 58% Enhancement(Accuracy)
- 225.9 HP (16.9%) HitPoints
- MezResist(Held) 12.1%
- MezResist(Immobilize) 8.8%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 4.4%
- MezResist(Terrorized) 2.2%
- 12% (0.2 End/sec) Recovery
- 82% (4.57 HP/sec) Regeneration
- 5.36% Resistance(Fire)
- 5.36% Resistance(Cold)
- 3.13% Resistance(Toxic)
- 17.8% Resistance(Psionic)
- 5% RunSpeed
- 2.5% XPDebtProtection
Set Bonuses:
Mako's Bite
(Charged Brawl)- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(High Pain Tolerance)- 12% (0.67 HP/sec) Regeneration
(High Pain Tolerance)- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
(Havoc Punch)- MezResist(Immobilize) 2.2%
- 15.1 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Mind Over Body)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- 3.13% Resistance(Toxic)
- 3% Resistance(Psionic)
(Thunder Strike)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Fast Healing)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
(Indomitable Will)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Resistance(Psionic)
- 7.5% Enhancement(RechargeTime)
(Rise to the Challenge)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
- 6% Enhancement(Heal)
(Chain Induction)- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
(Tough)- 2.5% (0.04 End/sec) Recovery
- 3% Resistance(Psionic)
(Weave)- 10% (0.56 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Quick Recovery)- 15.1 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
(Heightened Senses)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Resistance(Psionic)
- 7.5% Enhancement(RechargeTime)
(Lightning Rod)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Maneuvers)- 7.5% Enhancement(RechargeTime)
(Strength of Will)- 3% Resistance(Psionic)
(Fire Blast)- 16% (0.89 HP/sec) Regeneration
- 40.2 HP (3%) HitPoints
- 4% DamageBuff(All)
(Fire Ball)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
(Health)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Stamina)- 15.1 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
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I think i'll join up on this with a Dark melee brute. I was part of the gun themed ST but work kinda got in the way and wasn't able to make it on Fri. or Sun. Now i can atleast make it on Fridays most of the time unfourtantly Sun. will still be out cause of work unless i get lucky with a day shift. Oh persona wanna level pact with me i'll try not to (dead weight you) LOL it's an ongoing joke on another team we run with.