Ice/Ice Revisited


DarkCurrent

 

Posted

So I decided to dust off my very first Dom ever, my Ice/Ice. I redid his build completely for I-19 and was hoping for some feedback. Below is the build, I'd appreciate any pointers on anything I might have overlooked. (Note: I know some of the sets/procs I have are expensive, but I already have several of them.)

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Cryonics: Level 50 Technology Dominator
Primary Power Set: Ice Control
Secondary Power Set: Icy Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(5), BasGaze-Rchg/Hold(5), BasGaze-EndRdx/Rchg/Hold(7), BasGaze-Acc/EndRdx/Rchg/Hold(7)
Level 1: Ice Bolt -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(9), Entrpc-Dmg/Rchg(9), Entrpc-Dmg/EndRdx/Rchg(11), Entrpc-Heal%(11)
Level 2: Ice Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(13), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(15)
Level 4: Ice Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(19)
Level 6: Hover -- Krma-ResKB(A)
Level 8: Shiver -- TmpRdns-Acc/Slow(A), TmpRdns-EndRdx/Rchg/Slow(21), TmpRdns-Acc/Dmg/Slow(21), TmpRdns-Acc/EndRdx(23), TmpRdns-Dmg/Slow(31)
Level 10: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(23), Decim-Dmg/Rchg(25), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(27)
Level 12: Ice Slick -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 14: Fly -- Flight-I(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(37)
Level 18: Flash Freeze -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(31), CSndmn-Acc/EndRdx(31), CSndmn-Sleep/Rng(33), CSndmn-Acc/Sleep/Rchg(33)
Level 20: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(34)
Level 22: Arctic Air -- EndRdx-I(A), EndRdx-I(36), EndRdx-I(36)
Level 24: Power Boost -- RechRdx-I(A), RechRdx-I(36)
Level 26: Glacier -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(37), BasGaze-Rchg/Hold(37), BasGaze-EndRdx/Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(39)
Level 28: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 30: Invisibility -- LkGmblr-Rchg+(A)
Level 32: Jack Frost -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(39), ExRmnt-Dmg/EndRdx(40), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-EndRdx/Dmg/Rchg(40)
Level 35: Ice Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(43)
Level 38: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(43), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45)
Level 41: Sleet -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(46), ShldBrk-Acc/EndRdx/Rchg(46), ShldBrk-DefDeb/EndRdx/Rchg(46)
Level 44: Frozen Armor -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(48), GftotA-Def(48), GftotA-Def/EndRdx/Rchg(48)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(50), Det'tn-Acc/Dmg(50), Det'tn-Acc/Dmg/EndRdx(50)
Level 49: Chilblain -- Acc-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), P'Shift-End%(3)



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Posted

Overall I like the build. Two things I'm curious about are:

Taking hover seems odd. With just one slot and that being a defense set IO, it's not going to be useful for movement with any speed. If you're taking it as a kb resist mule, that's cool but hover is kb resist already, so seems redundant. Also, you can't activate glacier while flying iirc.

I was thinking you'd get more mileage from CJ. You could put the kb resist in there, get the same base defense as hover, and it'd boost your jump movement, which would be more useful in combat than single slotted hover. With CJ and Jump, most indoor maps are not going to provide obstacles for your jumping over/up to things. Plus, you'd get immobilize protection.

Your AA slotting is overkill on end redux I think if you're going for permadom. You'll have your end bar refilling constantly as it is, so you'd get more use if you put end/confuse IOs or a damage proc in there. Plus, you could also get Cardiac alpha slotting and gain free end redux in that tree.


Please buff Ice Control.

 

Posted

Quote:
Overall I like the build.
Thank you.

Quote:
Taking hover seems odd. With just one slot and that being a defense set IO, it's not going to be useful for movement with any speed. If you're taking it as a kb resist mule, that's cool but hover is kb resist already, so seems redundant. Also, you can't activate glacier while flying iirc.
Good point about Hover. You're right, I did get it primarily as a spot to put a KB resist. But now that you mention it, I've been getting a little tired of using Fly on some of my other characters that have it (getting to the mission dead last gets old), so I think I will switch to CJ/SJ. And as you mention, the immobilize resist is nice for those occasions when Domination isn't up for whatever reason. And you did remember correctly about Glacier requiring you to be on the ground to activate, which was something I had forgotten.

Quote:
Your AA slotting is overkill on end redux I think if you're going for permadom. You'll have your end bar refilling constantly as it is, so you'd get more use if you put end/confuse IOs or a damage proc in there. Plus, you could also get Cardiac alpha slotting and gain free end redux in that tree.
As for the End Redux slotting on AA, I think that's more or less just a knee-jerk reaction on my part due to the character's history. It's a very old toon, created before the Invention system. Back then I learned to both love and hate AA due to its end cost. With Domination recharging like it is (plus the amount of end recovery in the build), I could stand to slot for something else there.

Thanks for the advice. You gave me some things to think about which hadn't occurred to me, which is what I was hoping for.