Ice/Ice Revisited
Overall I like the build. Two things I'm curious about are:
Taking hover seems odd. With just one slot and that being a defense set IO, it's not going to be useful for movement with any speed. If you're taking it as a kb resist mule, that's cool but hover is kb resist already, so seems redundant. Also, you can't activate glacier while flying iirc.
I was thinking you'd get more mileage from CJ. You could put the kb resist in there, get the same base defense as hover, and it'd boost your jump movement, which would be more useful in combat than single slotted hover. With CJ and Jump, most indoor maps are not going to provide obstacles for your jumping over/up to things. Plus, you'd get immobilize protection.
Your AA slotting is overkill on end redux I think if you're going for permadom. You'll have your end bar refilling constantly as it is, so you'd get more use if you put end/confuse IOs or a damage proc in there. Plus, you could also get Cardiac alpha slotting and gain free end redux in that tree.
Please buff Ice Control.
Overall I like the build. |
Taking hover seems odd. With just one slot and that being a defense set IO, it's not going to be useful for movement with any speed. If you're taking it as a kb resist mule, that's cool but hover is kb resist already, so seems redundant. Also, you can't activate glacier while flying iirc. |
Your AA slotting is overkill on end redux I think if you're going for permadom. You'll have your end bar refilling constantly as it is, so you'd get more use if you put end/confuse IOs or a damage proc in there. Plus, you could also get Cardiac alpha slotting and gain free end redux in that tree. |
Thanks for the advice. You gave me some things to think about which hadn't occurred to me, which is what I was hoping for.
So I decided to dust off my very first Dom ever, my Ice/Ice. I redid his build completely for I-19 and was hoping for some feedback. Below is the build, I'd appreciate any pointers on anything I might have overlooked. (Note: I know some of the sets/procs I have are expensive, but I already have several of them.)
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Cryonics: Level 50 Technology Dominator
Primary Power Set: Ice Control
Secondary Power Set: Icy Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(5), BasGaze-Rchg/Hold(5), BasGaze-EndRdx/Rchg/Hold(7), BasGaze-Acc/EndRdx/Rchg/Hold(7)
Level 1: Ice Bolt -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(9), Entrpc-Dmg/Rchg(9), Entrpc-Dmg/EndRdx/Rchg(11), Entrpc-Heal%(11)
Level 2: Ice Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(13), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(15)
Level 4: Ice Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(19)
Level 6: Hover -- Krma-ResKB(A)
Level 8: Shiver -- TmpRdns-Acc/Slow(A), TmpRdns-EndRdx/Rchg/Slow(21), TmpRdns-Acc/Dmg/Slow(21), TmpRdns-Acc/EndRdx(23), TmpRdns-Dmg/Slow(31)
Level 10: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(23), Decim-Dmg/Rchg(25), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(27)
Level 12: Ice Slick -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 14: Fly -- Flight-I(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(37)
Level 18: Flash Freeze -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(31), CSndmn-Acc/EndRdx(31), CSndmn-Sleep/Rng(33), CSndmn-Acc/Sleep/Rchg(33)
Level 20: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(34)
Level 22: Arctic Air -- EndRdx-I(A), EndRdx-I(36), EndRdx-I(36)
Level 24: Power Boost -- RechRdx-I(A), RechRdx-I(36)
Level 26: Glacier -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(37), BasGaze-Rchg/Hold(37), BasGaze-EndRdx/Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(39)
Level 28: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 30: Invisibility -- LkGmblr-Rchg+(A)
Level 32: Jack Frost -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(39), ExRmnt-Dmg/EndRdx(40), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-EndRdx/Dmg/Rchg(40)
Level 35: Ice Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(43)
Level 38: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(43), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45)
Level 41: Sleet -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(46), ShldBrk-Acc/EndRdx/Rchg(46), ShldBrk-DefDeb/EndRdx/Rchg(46)
Level 44: Frozen Armor -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(48), GftotA-Def(48), GftotA-Def/EndRdx/Rchg(48)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(50), Det'tn-Acc/Dmg(50), Det'tn-Acc/Dmg/EndRdx(50)
Level 49: Chilblain -- Acc-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), P'Shift-End%(3)