Fire/Fire/Pyre Orange Number machine


CyWolf

 

Posted

My blaster has be fortunate enough to get a number of very useful purple drops (Ragnaroks and Hectombs) so I'm thinking of going all out on her.

My style is pretty reckless and aggressive. Uncork everything I got, including the Nuke, pop a blue and Consume, or eat floor and RotP, and then just keep cranking damage damage damage. Lots of PuGs and random teams/TFs.

I'm going Musculature right now for Alpha, but I may make a recharge and swap them out to see what works best.

Yeah, its crazy expensive, I know, but I like playing the toon ^_^ so the money and drops will come.

Thoughts?

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

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Dynamite Diggums: Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Damage/Endurance
  • (5) Devastation - Damage/Recharge
  • (13) Devastation - Accuracy/Damage/Recharge
  • (15) Devastation - Accuracy/Damage/Endurance/Recharge
  • (40) Devastation - Chance of Hold
Level 1: Ring of Fire
  • (A) Gravitational Anchor - Chance for Hold
Level 2: Fire Sword
  • (A) Hecatomb - Damage
  • (3) Hecatomb - Damage/Recharge
  • (7) Hecatomb - Accuracy/Damage/Recharge
  • (15) Hecatomb - Accuracy/Recharge
  • (21) Hecatomb - Damage/Endurance
  • (45) Hecatomb - Chance of Damage(Negative)
Level 4: Fire Blast
  • (A) Devastation - Accuracy/Damage
  • (5) Devastation - Damage/Endurance
  • (9) Devastation - Damage/Recharge
  • (11) Devastation - Accuracy/Damage/Recharge
  • (13) Devastation - Accuracy/Damage/Endurance/Recharge
  • (40) Devastation - Chance of Hold
Level 6: Fire Ball
  • (A) Ragnarok - Damage
  • (7) Ragnarok - Damage/Recharge
  • (23) Ragnarok - Accuracy/Damage/Recharge
  • (25) Ragnarok - Accuracy/Recharge
  • (25) Ragnarok - Damage/Endurance
  • (36) Ragnarok - Chance for Knockdown
Level 8: Rain of Fire
  • (A) Positron's Blast - Damage/Recharge
  • (9) Positron's Blast - Accuracy/Damage
  • (39) Positron's Blast - Damage/Endurance
  • (39) Positron's Blast - Damage/Range
  • (39) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Positron's Blast - Chance of Damage(Energy)
Level 10: Fire Breath
  • (A) Positron's Blast - Accuracy/Damage
  • (11) Positron's Blast - Damage/Endurance
  • (36) Positron's Blast - Damage/Recharge
  • (37) Positron's Blast - Damage/Range
  • (37) Positron's Blast - Accuracy/Damage/Endurance
  • (37) Positron's Blast - Chance of Damage(Energy)
Level 12: Hover
  • (A) Karma - Knockback Protection
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Combustion
  • (A) Obliteration - Damage
  • (17) Obliteration - Accuracy/Recharge
  • (17) Obliteration - Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 18: Fire Sword Circle
  • (A) Armageddon - Damage
  • (19) Armageddon - Damage/Recharge
  • (19) Armageddon - Accuracy/Damage/Recharge
  • (40) Armageddon - Accuracy/Recharge
  • (42) Armageddon - Damage/Endurance
  • (50) Armageddon - Chance for Fire Damage
Level 20: Build Up
  • (A) Recharge Reduction IO
  • (21) Recharge Reduction IO
Level 22: Aim
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Hasten
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 26: Blaze
  • (A) Devastation - Accuracy/Damage
  • (27) Devastation - Damage/Endurance
  • (27) Devastation - Damage/Recharge
  • (33) Devastation - Accuracy/Damage/Recharge
  • (33) Devastation - Accuracy/Damage/Endurance/Recharge
  • (48) Devastation - Chance of Hold
Level 28: Consume
  • (A) Performance Shifter - EndMod
  • (29) Performance Shifter - EndMod/Recharge
  • (29) Performance Shifter - EndMod/Accuracy/Recharge
  • (31) Performance Shifter - Accuracy/Recharge
  • (31) Performance Shifter - EndMod/Accuracy
  • (31) Performance Shifter - Chance for +End
Level 30: Super Speed
  • (A) Endurance Reduction IO
Level 32: Inferno
  • (A) Damage Increase IO
  • (33) Damage Increase IO
  • (34) Damage Increase IO
  • (34) Recharge Reduction IO
  • (34) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 35: Burn
  • (A) Damage Increase IO
  • (42) Damage Increase IO
  • (42) Damage Increase IO
Level 38: Blazing Bolt
  • (A) HamiO:Centriole Exposure
Level 41: Bonfire
  • (A) Knockback Distance IO
Level 44: Fire Shield
  • (A) HamiO:Ribosome Exposure
  • (45) HamiO:Ribosome Exposure
  • (45) HamiO:Ribosome Exposure
Level 47: Rise of the Phoenix
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 49: Recall Friend
  • (A) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
  • (43) Endurance Modification IO
  • (43) Endurance Modification IO
  • (50) Performance Shifter - Chance for +End


Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.

 

Posted

2 things. One you're missing out on probably the 2 best powers if you want to be a damage machine which are Blazing Aura and Hot Feet. If you can sustain these two toggles on a team that can keep you upright it's pretty insane. If you're trailing a kin then it goes to a whole new level.

Two you're gonna get gassed very quickly. I recommend at least slotting up the miracle proc.

I've got a fire/fire/force build I think is about perfect. I don't have access to Mids right now but I'll post it when I can.


 

Posted

I avoided Hot Feet and Blazing Aura for two reaons:

I didnt really have the slots to make either power shine.

I tend to Nuke as much as possible. Restarting toggles is a bit of a chore, not to mention an end suck.


Right now my endurance levels are rarely an issue, except for maybe long AV fights with few targets to Consume off of. And that is with no set bonuses to recovery.

EDIT - on the point of slots, would it be worth it to drop Burn and Combustion for HF and BA?


Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.

 

Posted

I drop combustion and pick up HF. I think the range on BA is to short to be worth it its range is like 8ft while HF is 20


Onibi---Fire/Fire/fire Blaster

I'm ready to burn it all.

Lets Fight!

ParadigmX City help the city.

 

Posted

Quote:
Originally Posted by CyWolf View Post
I drop combustion and pick up HF. I think the range on BA is to short to be worth it its range is like 8ft while HF is 20
I agree with this, and the new burn is an amazing AoE attack now. I think its underslotted.


I crashed a cadillac through the gates of hell and returned with a fistfull of dollars.

 

Posted

Quote:
Originally Posted by The Original Clutch View Post
I agree with this, and the new burn is an amazing AoE attack now. I think its underslotted.
What would you add? I was counting on the global accuracy to shore up that aspect, and i do have a bunch of Dam/Acc HOs at my disposal.


Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.