Dm/Fiery
I've not played it, so take this with a grain of salt.
It seems like the single target damage output would be quite good, and Burn is at least some AoE, but it would probably be a little squishy. Not a lot squishy (except at low levels where most Scrappers are squishy), since Dark Melee will provide a heal, but a little squishy, because that heal isn't being leveraged by any meaningful amount of defense. It'll probably be one of those "kill them before they kill me" builds, at least until there's some heavy IO investment, and even then it won't shine for survivability, merely get a lot more solid.
Hopefully someone with actual experience with the combination can give better feedback, though.
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Hello,
I'm tempted to make this build. And I was wondering this Pros/cons of this. The -To hit should help with survivability, and Fiery Embrace is just waiting to be used! And builds, guides, etc? ![]() |
I'll chime in and elaborate with my experiences as a 50 DM/FA Scrapper and and a currently leveling (@20+) DM/FA Brute.
Some of the Pros of this combination:
- the unique synergy of getting access to two Heals, two End Drains, and two damage boosting powers.
- Dark Melee lacks AoE; Fiery Aura helps fill this gap with Burn and Blazing Aura.
- Lack of KB protection (IOs or Acrobatics help mitigate this)
- Lack of AoE (Epic Power Pools can supplement with access to AoE)
- /Fiery Aura on a scrapper just feels squishy.
- The - To Hit is not significant enough to make much of a difference IMO. Its single target and resistible.
- Build for recharge and some defense (+15% to all). Pick up Soul Mastery for access to Shadow Meld. With the right slotting this will soft cap you like a mini "MoG" (from /Regen). If used proactively it will allow you to deal with burst damage and alpha strikes, greatly increasing your survivability.
- Build for S/L defense with a secondary focus on +recharge and a tertiary on +HP. ~30-35% S/L Defense is good; if you manage to get more without sacrificing too much, go for it.
Good luck with your DM/FA!
Another DM/Fire player here, though mine's a Brute.
Points raised so far are good. It is squishy, it takes a lot of IO work to give reasonable survivability, the support from Dark Melee will help Fiery Aura but not a lot.
It is, however, SO MUCH FUN. It's fast, it's difficult but when you can keep up with the damage with your self heals and insp you can make up for the lack of survivability with skillfull playing. It is a great combo to play if you like an on-the-edge playstyle usually reserved for Regeneration or squishy DPS ATs or if you want a crash course in staying alive through sheer determination (I know we're all here for the numbers, but you'd be surprised how far you can get by gritting you teeth and growling angrily at the computer)
Your health will reach red, you will notice the lack of AoE untill Burn and Soul Drain are fully slotted but you're a walking buzzsaw of exotic damage with limitless endurance, does it matter?
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Hello,
I'm tempted to make this build. And I was wondering this Pros/cons of this. The -To hit should help with survivability, and Fiery Embrace is just waiting to be used! And builds, guides, etc?