Synaptic Overload and Power Boost
It's been a while so I would have to check again, but I believe Power Boost affected my plant/storm controller's Freezing Rain. If that is the case, and I'm not misremembering, Power Boost should at least affect the -tohit debuff in Earthquake, which would be quite useful.
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Yes, you're absolutely right here, it should indeed do that.
It's been a while so I would have to check again, but I believe Power Boost affected my plant/storm controller's Freezing Rain. If that is the case, and I'm not misremembering, Power Boost should at least affect the -tohit debuff in Earthquake, which would be quite useful.
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There seems to be a bit of confusion over whether Power Boost works with powers like Synaptic Overload (which uses Pseudopets to propagate itself between enemies).
So last night I created a quick AE test with some powerless custom enemies to time how long the Confusion lasted with and without PB and I can confirm Power Boost does work with Synaptic Overload, both for the initial target and those it jumps to, the Confusion period is significantly longer when PB is used first.
I assume this will also apply to other Pseudopets controllers use, but obviously the power / pet needs to be able to be affected by Power Boost & slottable for that mez type (so Quake and Ice Patch are obviously out). The only other powers which could be affected are Volcanic Gases (hold) & Carrion Creepers (immobs). But since both take their time summoning the short-lived pets which actually cast the mez in their cases you'll probably get little benefit from PB.
For Controllers Power Boost should also affect Spectral Terror, but should only the Fear, not the unenhancable -ToHit debuffs. I haven't tested this one out though.