cheap kat/invul scrapper that will be tough


DSorrow

 

Posted

I created a kat/invul scrapper but i am not sure how to slot him with cheap sets
here some requirements:

1. cheap build as it's not my main char
2. suprjump and combat jumping for travel
3. high def (sofcapped if possible with cheap sets)
4. all invul powers except the one from lvl 38
5. good survivability
6. good ST and AoE Damage

even DSorrows guide didn't give me what i was earching for.
either the cheap build wasn't tough enough or the good build wasn't cheap enough for me
i want a medicore build as this char wont be my mein but should be tough


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

this build i came up with after rolling some IOs around
its toughness is really good but its extremly expensive
the problem i always get when i go into mids to IO a toon is that in the beginning i plan for nonsetIOs but at the end its a fully IOd toon that i wont be able to build in that case because its too expensive

Hero Plan by Mids' Hero Designer 1,90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(19), Achilles-ResDeb%(34), Acc-I(36)
Level 1: Resist Physical Damage -- ResDam-I(A), ResDam-I(9)
Level 2: Flashing Steel -- Erad-Dmg(A), Erad-Acc/Rchg(3), Erad-Dmg/Rchg(15), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(34), Erad-%Dam(39)
Level 4: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Rchg(23), Dct'dW-Heal/EndRdx(23)
Level 6: Sting of the Wasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(43), Acc-I(43)
Level 8: Divine Avalanche -- DefBuff-I(A), DefBuff-I(9)
Level 10: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(15)
Level 12: Resist Elements -- ResDam-I(A), ResDam-I(13)
Level 14: Combat Jumping -- DefBuff-I(A)
Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(46)
Level 18: Super Jump -- Jump-I(A)
Level 20: The Lotus Drops -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(21), Erad-Acc/Dmg/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-%Dam(40)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(40)
Level 26: Soaring Dragon -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(37), Acc-I(37)
Level 28: Invincibility -- RedFtn-Def(A), RedFtn-Def/EndRdx(29), RedFtn-Def/Rchg(29), RedFtn-Def/EndRdx/Rchg(40)
Level 30: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(31), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(31)
Level 32: Golden Dragonfly -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-%Dam(34)
Level 35: Tough Hide -- RedFtn-Def(A), RedFtn-Def/EndRdx(36), RedFtn-Def/Rchg(36)
Level 38: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/Rchg(39)
Level 41: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42), AdjTgt-ToHit/Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-Rchg(43)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(46)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(48), P'Shift-End%(48)
Level 49: Calling the Wolf -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(50), Mocking-Acc/Rchg(50), Mocking-Taunt/Rng(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
Level 2: Stamina -- EndMod-I(A), EndMod-I(45), P'Shift-End%(45)
------------
Set Bonus Totals:

  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 19,38% Defense(Smashing)
  • 19,38% Defense(Lethal)
  • 4,688% Defense(Fire)
  • 4,688% Defense(Cold)
  • 13,13% Defense(Energy)
  • 13,13% Defense(Negative)
  • 9,688% Defense(Melee)
  • 6,563% Defense(Ranged)
  • 4,688% Defense(AoE)
  • 7,2% Max End
  • 5% Enhancement(RechargeTime)
  • 4% Enhancement(Heal)
  • 5% FlySpeed
  • 175,69 HP (13,12%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Held) 2,75%
  • MezResist(Immobilize) 18,15%
  • MezResist(Terrorized) 2,2%
  • 2,5% (0,042 End/sec) Recovery
  • 5,04% Resistance(Fire)
  • 5,04% Resistance(Cold)
  • 1,26% Resistance(Energy)
  • 1,26% Resistance(Negative)
  • 10% RunSpeed
  • 6% XPDebtProtection


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

I've been supposed to do a cheap build for Kat/Inv for ages now, but never got around to actually doing that. I could roll up one for you and then post it in my guide along with an I19 build.

How much influence are you thinking of using?


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

no too much thinking for about 100 million or maybe 200 which will be the highest amount of inf i can free for that


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

That's not much! With the current prices you can't even get a full set of level 40 Reactive Armor for that

I'll see what I can come up with.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Managed to create a nice build that shouldn't cost much provided those who are going to use it have a modicum of patience. The build has less than ten IOs that cost more than a few million and many IOs in it cost less than 1 million if you can wait for a day or two.

The build manages good S/L Defense and decent E/NE as well as good regen. Endurance shouldn't be an issue because you cannot use the top-chains without outside buffs, and I cannot think of any +Rech buff that doesn't come with +Recovery. You should be able to run a good attack chain filling the gaps between GD and SD with GC and DA. They recharge fast and are good fillers in two ways: spamming GC helps with applying Achilles Heel and DA helps keep your Lethal/Melee Def high.


ETA: I put all IOs to level 30 to avoid crafting costs. Most of the IOs should be less expensive at this level (Reactive Armor, Smashing Haymaker, Doctored Wounds etc), but some might be more expensive. If you find the IO is less expensive at some other level, use that level instead (provided the level doesn't drop from 30 to, say, 15). I doubt you could do this build with the 200'ish mil I think should be enough if you buy crafted enhancements.


Hero Plan by Mids' Hero Designer 1,90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(36), S'ngH'mkr-Dmg/Rchg(37), S'ngH'mkr-Dmg/EndRdx/Rchg(37), F'dSmite-Acc/Dmg(37), Achilles-ResDeb%(39)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Flashing Steel -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(11), C'ngBlow-Acc/Rchg(13), Sciroc-Acc/Dmg(13), Sciroc-Dmg/EndRdx(15), M'Strk-Dmg/EndRdx/Rchg(34)
Level 4: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(7)
Level 6: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), Dct'dW-Rchg(11)
Level 8: Divine Avalanche -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(40), S'ngH'mkr-Dmg/Rchg(40), S'ngH'mkr-Dmg/EndRdx/Rchg(40), Acc-I(42), DefBuff-I(43)
Level 10: Combat Jumping -- Ksmt-ToHit+(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 14: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(15), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(48), AdjTgt-Rchg(48)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(19)
Level 18: The Lotus Drops -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(19), C'ngBlow-Acc/Rchg(21), Sciroc-Dmg/EndRdx(21), Sciroc-Acc/Dmg(31), M'Strk-Dmg/EndRdx/Rchg(31)
Level 20: Kick -- Empty(A)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam(23), RctvArm-EndRdx(27)
Level 24: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(25), S'dpty-Def/EndRdx(25), S'dpty-Def(27)
Level 26: Soaring Dragon -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(43), S'ngH'mkr-Dmg/Rchg(43), S'ngH'mkr-Dmg/EndRdx/Rchg(45), F'dSmite-Acc/Dmg(45), F'dSmite-Acc/EndRdx/Rchg(45)
Level 28: Invincibility -- GftotA-Def/EndRdx/Rchg(A), GftotA-Def/EndRdx(29), S'dpty-Def/EndRdx(29), S'dpty-Def(31)
Level 30: Resist Energies -- ResDam-I(A)
Level 32: Golden Dragonfly -- M'Strk-Acc/Dmg/EndRdx(A), M'Strk-Dmg/EndRdx/Rchg(33), M'Strk-Acc/Dmg(33), M'Strk-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Rchg(34)
Level 35: Tough Hide -- GftotA-Def(A), GftotA-Run+(36), DefBuff-I(36)
Level 38: Resist Elements -- ResDam-I(A)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Super Jump -- Jump-I(A)
Level 49: Calling the Wolf -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(50), Mocking-Acc/Rchg(50), Mocking-Taunt/Rng(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A), Heal-I(46), Heal-I(46)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3), P'Shift-End%(46)



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- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein